Author Topic: New guys - do we welcome them?  (Read 3351 times)

Offline FESS67

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New guys - do we welcome them?
« on: September 13, 2015, 01:32:35 AM »
Ever taken a hider name up and flown as a 'noob'?

It is actually not a nice place.  Few people talk to you, if you get a kill many abuse you.  Sad but true.  I think the game needs a few tweaks but maybe the community needs a bit more of an adjustment.

Offline Tumor

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Re: New guys - do we welcome them?
« Reply #1 on: September 13, 2015, 02:03:00 AM »
It's already been adjusted nearly out of existence.   :t
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Offline FESS67

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Re: New guys - do we welcome them?
« Reply #2 on: September 13, 2015, 02:57:42 AM »
Not sure I understand that response.


In fact I have no idea what you mean

Offline WEZEL

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Re: New guys - do we welcome them?
« Reply #3 on: September 13, 2015, 08:01:30 AM »
Nope not a very nice place for noobs.  Some of the community needs more than an "Adjustment".



 If your going to squelch a noob just do it and don't tell him you are going to do it every time he asks a question on country Chanel.  More than once I have seen the noob ask what he did wrong to be squelched by player "A"  and player "B" says don't worry about it player "A", he is just being a DICK, nobody wants to play with Dicks in a game.

Offline The Fugitive

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Re: New guys - do we welcome them?
« Reply #4 on: September 13, 2015, 08:37:33 AM »
I understand the old "boys will be boys" attitude of the game. HTC doesn't want to restrict game play in the arenas figuring that the more things "allowed" the more people that will come in. Sure they have some rules, and sure they have a way to report those that don't abide by them, but not everyone knows that, nor do they want to be a tattle tail and use them.

At this point we have a bar scene with drugs being sold openly, knife fights happening all the time, the pool table not only has beer stains and cigarette burns but also has the chalk outline of a dead patron with the associated blood stain. Not a friendly place to hang out except for the "regulars".

Picture the old "Double Deuce"  from the "Road House" movie. Small tie bar with a bad attitude. In comes Patrick Swayze and cleans up the whole mess and the next thing you know it is THE place to hang out with a waiting line out side.

HTC needs to add a few mods and these mods need to a bit stricter. When they see people acting up they can "ask them to leave". If they don't leave or calm down they can be ejected. If they come back and cause trouble they get banded. I know HTC likes having the "flexibility" of very few rules, but there has to be some rules, some control, some consequences to your actions. If not there is chaos and a toxic atmosphere thet will NOT endear this game to anyone.

In the TOS add a few rules. On the message of the day post the rules and consequences. Bring in more MODs to cover the day/night so the odds are very good there is always one on. The community has already proven that it can not control itself, we need baby sitters. Once the arena is back under control the new players coming in will find a better environment and will also behave themselves by following the example of the other players.   

Offline icepac

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Re: New guys - do we welcome them?
« Reply #5 on: September 13, 2015, 09:16:57 AM »
I certainly don't type "die noob" on 200 after vulching them repeatedly in a LA7 while running home on my training wheels ride to land the kills and get congratulated "on a job well done".

I help them out for a few questions and then point them toward reading material.

I let them know the importance of having your controls set up properly and that no uber plane will help if your stick scaling is way off.

If they keep asking questions that show they aren't interested in actually reading the information clearly posted at the HTC website, I let them know that others here will start reacting badly to a constant bombardment of questions.

« Last Edit: September 13, 2015, 09:18:36 AM by icepac »

Offline Ratsy

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Re: New guys - do we welcome them?
« Reply #6 on: September 13, 2015, 10:23:12 AM »
I like the question asked in the OP.

Turning it only a little, another question would be "how far is a veteran pilot willing to go to insure that new people become veteran old people?".

Consensus seems to be - not very far.

Fugi's example hit the nail on the head, really.

IcePac has the right idea IHMO.

All of us should be willing to point (or take) a new person to the TA to either hand the new person off to a trainer, or to explain that the MA is a poor place to get the basics and answer the basic questions.

Now I am examining my own (silent majority) behavior, and I confess that I haven't taken a new person to the TA in over three years.  That's a sad confession.  But the change has to start with me, doesn't it?

I fell for the Alt-F4 once upon a time.  I didn't think it was funny then, and I don't think it's funny now.

I don't advocate 'going easy' on anybody in the MA.  The Hard Knock is also a great teacher.  But heckling newbies is cheap behavior, isn't it?

Just my opinion.

 :salute
« Last Edit: September 13, 2015, 10:25:58 AM by Ratsy »
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Offline Triton28

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Re: New guys - do we welcome them?
« Reply #7 on: September 13, 2015, 10:57:44 AM »
You should start by dropping that silly "hider" thing and adopt "shade" as the correct way to describe someone flying under an unknown account.  The fact that you cling to a made up name from a game you used to play tells me you've failed to assimilate into the AH population, which is probably fueling your outrage.  When in Rome and all that. 

But if this is a real discussion, I think new players successfully adjusting to the game is mostly dependent upon their own attitude.  I've actually noticed other communities are a bit harsher to noobs than here.  It's nothing to play another popular game and see new people being treated like dirt.  Most of them deserve it because they kinda act like other people online were put there to be their own personal assistant.  Most established groups in any game you play actually want new blood... but that blood should know basically what they're doing before they start hoping others will help teach them the finer points.   
Fighting spirit one must have. Even if a man lacks some of the other qualifications, he can often make up for it in fighting spirit. -Robin Olds
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Offline shppr01

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Re: New guys - do we welcome them?
« Reply #8 on: September 13, 2015, 11:14:58 AM »
All of us should be willing to point (or take) a new person to the TA to either hand the new person off to a trainer, or to explain that the MA is a poor place to get the basics and answer the basic questions.

+1 I agree. Turn them to the TA , introduce them to a trainer. You can also turn them towards the AvA. As admins, we try to help noobs and any one else. Whats that old saying? Give a man a fish and he eats for a day, teach a man to fish and he drinks all the beer and doesn't come home! 
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Offline WWhiskey

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Re: New guys - do we welcome them?
« Reply #9 on: September 13, 2015, 11:58:37 AM »
The TA doesn't pay perks as it stands and many new players want perks as much as to learn the game, older players might also benefit from a perk paying TA were they can share their expertise with new players for benifet ,, what veteran hasn't lost all their perks crashing 262s?

Many go to early and mid war to learn while earning, or they used to, before others came and made fun of them,,  and no perks for bailing!  Get paid to learn, get paid for getting shot down, but bad form shouldn't get paid!

 Increase the perk amounts earned for tasks, better yet create new tasks to earn perks!
 
  Channel 200 is where this hazing occurs mostly and I see no benefit to the game by having it open other than filling time during long flights!just my opinion tho!

 Every other time a player comes in, .squelch function should be explained or how to earn perks or finding a trainer,,,instead of how Sudz doesn't like raw fish! No offense Sudz!
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Offline hgtonyvi

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Re: New guys - do we welcome them?
« Reply #10 on: September 13, 2015, 02:21:04 PM »
Everyone here was a newbie once. I welcome all new players to the game and I'm willing to teach or answer a few questions myself.

Offline RotBaron

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Re: New guys - do we welcome them?
« Reply #11 on: September 13, 2015, 03:56:15 PM »
Noobs, god bless 'em. Else we'd all be old an crotchety.

Oh wait, I thought I was on Tinder, nvm.

Be nice gents, they're the lifeline of keeping our game alive. Say I should get to flyin again, missed the game, nursing school is demanding...

And to top it off I somehow got involved in a relationship  :uhoh  she better know school is my priority and not just placate me when I say it. Hell, maybe I get her flyin in here, we'll see.
They're casting their bait over there, see?

Offline alpini13

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Re: New guys - do we welcome them?
« Reply #12 on: September 13, 2015, 04:30:54 PM »
lol.  what new players?

Offline darkzking

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Re: New guys - do we welcome them?
« Reply #13 on: September 13, 2015, 04:49:51 PM »
whenever i find a new player i try to recruit them and mold them into the perfect Sloppy Terminator :noid.
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Offline FESS67

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Re: New guys - do we welcome them?
« Reply #14 on: September 13, 2015, 05:22:39 PM »
I think Fugitive has articulated it best.

Thanks for your input Triton.  Call it a shade or a hider or a failure to assimilate - the point is, we are not very good at looking after any new players that come into the game.