Wiley it's a nice theory. I don't think experience will support it.
Maybe it's because when I jabo I usually come in sloppy as opposed to a methodical, smooth same profile every time bomb approach like you seem to. I just think it allows guys that come in sloppy or are forced to maneuver on the way down the tools to be as precise or moreso than the guys that have everything go right on their smooth, unmolested approach using whatever reference points they use.
Defending against a porker, if you can make him maneuver, most guys blow the drop. With this, he's only going to need about a second to level his wings (easier because of the ladder), go stick neutral and drop once he knows he's in the right plane of attack, which he will be able to judge without taking his eyes off the gunsight and HUD. Roll attitude, dive angle, and aim point all available without having to look anywhere else.
That's a moderately significant impact to gameplay, upping the chances for a jabo to get on target even when pressed into maneuvering. No more need for a smooth, known altitude approach and makes angle easier to judge without having your wings level.
Will it make a complete numpty a precision jabo expert? No. But it will make it even harder to defend against a determined jabo.
You may wish to check your physics on this, once you maneuver, you will have lengthened the line to target, and hence the initial angle will no longer work. So with either the pitch ladder or dot method, you will need to re intersect your glide slope using the same mythology.
HiTech
What am I missing? Doesn't the same angle of dive with level wings and stick neutral yield the same impact point for the bomb? If the jabo is pulling G's, sure, but if he goes neutral for a (very?) short time before release at the same angle of dive, his impact reference point is going to be the same regardless of what's gone before, isn't it?
Wiley.