Hello there. I would like to see the Sturmtiger added to AH here. While it was a mainly infantry support vehicle, I think I've thought of a few ways to make it a viable vehicle for use in AH.
A few Specs -
Sturmmörserwagen 606/4 mit 38 cm RW 61Armor: 150mm at the front with a 47 degree sloping. Making it a very well armored vehicle compared to what we currently have in AH.
Gun: A 380mm RW 61 Rocket Launcher L/5.4. Usually carrying only 14 rounds, but they are truly devastating projectiles.
Speed: 40 km/h (25 mph), so not that slow compared to say a firefly.
While there were only 19 produced, they saw heavy action in battles such as the Bulge and the Battle of the Reichswald.
Making it work in AHWhile it was mainly an infantry support vehicle, you could put the 380mm rocket launcher to good use. While we do have rocket artillery already in game in the form of the Sdkfz, the rockets are near impossible to aim correctly. (well, at least from my experience)
The 380mm rockets were an absolutely devastating weapon. With a total rocket weight of almost 900 lbs each, and a range of almost 6000 meters, this could be a great artillery piece if used correctly. While you only carry a small amount of ammunition, a person who knows how to use the vehicle correctly could all but annihilate an airfield/vbase. With each rocket being equal to somewhat around 900lbs of explosives (?)idk - it could take only a few rockets to drop a base.
BalancingThe fact that the Sturmtiger has devastating rockets is a bit overpowered, however, it only carries 14 of them. AND, it would have a slow reload, maybe a 10 to 15 second reload, and it would take a lot of practice to use one correctly. Firing on a single vehicle hanger from 6k away wouldnt be that easy I imagine.
It could be perked the same as the Tiger I, seeing that it is basically a Tiger with a giant rocket launcher taped to it. Or, it could not be perked, because like the Sdkfz, aiming the rockets will take a ton of practice.
I don't know, just throwing out an idea or two.
Salute!
