Author Topic: Gliders As A Use For "Bomber Perks"  (Read 1407 times)

Offline Oddball-CAF

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Gliders As A Use For "Bomber Perks"
« on: November 17, 2015, 11:30:34 PM »
  Okay, here's an idea I think has some merit both from a gameplay perspective
and a good way to use up some bomber perks: a towed glider which a C47 could
drag along behind it. The glider would carry anywhere from 5-10 troops which
could be used as backups.
  The glider would be non-pilotable and could be tethered to the C47 like the
drones currently are for bomber formations.
  The glider wouldn't be free however. It'd cost perhaps 2-5 perks.
  Not everyone likes to fly B29s or A234s, so this'd also be a good way to put
some bomber perks to good use.

Offline Vraciu

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Re: Gliders As A Use For "Bomber Perks"
« Reply #1 on: November 18, 2015, 07:23:48 AM »
  Okay, here's an idea I think has some merit both from a gameplay perspective
and a good way to use up some bomber perks: a towed glider which a C47 could
drag along behind it. The glider would carry anywhere from 5-10 troops which
could be used as backups.
  The glider would be non-pilotable and could be tethered to the C47 like the
drones currently are for bomber formations.
  The glider wouldn't be free however. It'd cost perhaps 2-5 perks.
  Not everyone likes to fly B29s or A234s, so this'd also be a good way to put
some bomber perks to good use.

Let the Lanc drag a glider, too, since we have no Hallifax or Sterling.
« Last Edit: November 18, 2015, 07:28:10 AM by Vraciu »
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Offline guncrasher

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Re: Gliders As A Use For "Bomber Perks"
« Reply #2 on: November 18, 2015, 09:06:02 AM »
oddball, If people dont want to use perks for ar's or b29's that can actually defend themselves or runaway, why would they spend them on a sure way to die?


semp
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Offline popeye

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Re: Gliders As A Use For "Bomber Perks"
« Reply #3 on: November 18, 2015, 09:40:22 AM »
Yes.

And allow "formations" of three C-47s for base/town/strat resupply.

Risking perks would make the resupply run more <cough> interesting.


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Offline lyric1

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Re: Gliders As A Use For "Bomber Perks"
« Reply #4 on: November 18, 2015, 10:27:47 AM »
Yes.

And allow "formations" of three C-47s for base/town/strat resupply.

Risking perks would make the resupply run more <cough> interesting.


kong

Your not thinking big enough.
Bomb town/troops for capture/then resupply all with one set.

http://bbs.hitechcreations.com/smf/index.php/topic,322970.msg4215849.html#msg4215849

Online The Fugitive

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Re: Gliders As A Use For "Bomber Perks"
« Reply #5 on: November 18, 2015, 11:17:41 AM »
The biggest problem is that HiTech said that the day he makes it so a single player can bring more than 10 troops is the day he increases the number of troops it needs to capture a base.

So if he did this, everyone would have to take a goon and a glider.

As for supplies, it would be easier and quick just to change the setting from 10 minutes  per load to 12 minutes per load. I don't supply is really an issue. It is one of the few things I see people jump to help out with in the game.

Offline Oddball-CAF

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Re: Gliders As A Use For "Bomber Perks"
« Reply #6 on: November 18, 2015, 11:57:50 AM »
oddball, If people dont want to use perks for ar's or b29's that can actually defend themselves or runaway, why would they spend them on a sure way to die?
semp

  By that same logic, Semp, why would anybody up a single C47? What is being "bought" here with
the glider/perks is an increase in the odds that a particular base might be captured.
  ie: assuming one actually does get a C47 to a town/base and gets the troops out, having
15 or more chutes in the air gives the pilot and the cadre attempting the capture a better
shot at it being successful.
  As it currently stands, loss of a -single- paratrooper disallows a capture.
Think about that.... a single paratrooper's "death" scraps the entire mission.
So yeah, I'd most definitely spend a few bomber perks on a glider to better the
odds that my twenty minute C47 ride wasn't for naught.
 

Offline Scca

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Re: Gliders As A Use For "Bomber Perks"
« Reply #7 on: November 18, 2015, 12:29:38 PM »
  By that same logic, Semp, why would anybody up a single C47? What is being "bought" here with
the glider/perks is an increase in the odds that a particular base might be captured.
  ie: assuming one actually does get a C47 to a town/base and gets the troops out, having
15 or more chutes in the air gives the pilot and the cadre attempting the capture a better
shot at it being successful.
  As it currently stands, loss of a -single- paratrooper disallows a capture.
Think about that.... a single paratrooper's "death" scraps the entire mission.
So yeah, I'd most definitely spend a few bomber perks on a glider to better the
odds that my twenty minute C47 ride wasn't for naught.
 
Bring more than one goon?
 <shrug>
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Offline guncrasher

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Re: Gliders As A Use For "Bomber Perks"
« Reply #8 on: November 18, 2015, 12:32:13 PM »
  By that same logic, Semp, why would anybody up a single C47? What is being "bought" here with
the glider/perks is an increase in the odds that a particular base might be captured.
  ie: assuming one actually does get a C47 to a town/base and gets the troops out, having
15 or more chutes in the air gives the pilot and the cadre attempting the capture a better
shot at it being successful.
  As it currently stands, loss of a -single- paratrooper disallows a capture.
Think about that.... a single paratrooper's "death" scraps the entire mission.
So yeah, I'd most definitely spend a few bomber perks on a glider to better the
odds that my twenty minute C47 ride wasn't for naught.
 

there wont be an advantage to bringing a glider.  if you can bring 20 troops then it will take 20 troops to take the base.


semp
you dont want me to ho, dont point your plane at me.

Offline earl1937

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Re: Gliders As A Use For "Bomber Perks"
« Reply #9 on: November 19, 2015, 02:42:21 PM »
  By that same logic, Semp, why would anybody up a single C47? What is being "bought" here with
the glider/perks is an increase in the odds that a particular base might be captured.
  ie: assuming one actually does get a C47 to a town/base and gets the troops out, having
15 or more chutes in the air gives the pilot and the cadre attempting the capture a better
shot at it being successful.
  As it currently stands, loss of a -single- paratrooper disallows a capture.
Think about that.... a single paratrooper's "death" scraps the entire mission.
So yeah, I'd most definitely spend a few bomber perks on a glider to better the
odds that my twenty minute C47 ride wasn't for naught.
 
:airplane: Since said glider does not have a pilot, would that count as a "kill" if you shot it down and left the goon alone, or two kills if you killed them both? Are, better than that, if you shot down the goon and the glider would crash because of no pilot, that would two kills, right?
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Offline Oddball-CAF

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Re: Gliders As A Use For "Bomber Perks"
« Reply #10 on: November 19, 2015, 05:10:49 PM »
  As I see it, it work work just like the bomber formations do. In a bomber formation, if
a drone is killed, it's a legit kill. Same would apply to the glider.
  If you'd put -no- rounds into the drone, if it crashed, you may or may not
get the "proxy kill", same as the bombers work now.
  Nothing would change.

Offline guncrasher

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Re: Gliders As A Use For "Bomber Perks"
« Reply #11 on: November 19, 2015, 06:45:00 PM »
oddball, I think you are ignoring the fact that if you can bring 20 troops (10 on the c47 and 10 on the glider)  then the number of troops needed to take the base will increase to 20.

so there's no advantage.


semp
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Offline Oddball-CAF

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Re: Gliders As A Use For "Bomber Perks"
« Reply #12 on: November 20, 2015, 10:28:21 AM »
   I wasn't aware that the game was hard coded such that the amount of troops in the air dictated
how many are required to capture said field/base.
Thank you for that insight.

Offline guncrasher

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Re: Gliders As A Use For "Bomber Perks"
« Reply #13 on: November 20, 2015, 12:39:53 PM »
   I wasn't aware that the game was hard coded such that the amount of troops in the air dictated
how many are required to capture said field/base.
Thank you for that insight.

you may want to read what fugitive wrote about the number of troops that can be brought by one player.


semp
you dont want me to ho, dont point your plane at me.

Offline Oddball-CAF

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Re: Gliders As A Use For "Bomber Perks"
« Reply #14 on: November 20, 2015, 01:11:29 PM »
  I did in fact read it. If Hitech decided from the first iteration of Aces High that it was
absolutely perfect and required no "tinkering" whatsoever, we'd still be looking at the
"Aces High" which was first released to the public with regards, to planes, gameplay, and
graphics.
  Obviously, that is not the case.
  So, one might possibly be able to construe from that, that Hitech's visions
are "subject to change" and not "cast in stone".