what?
I just don't think ENY really helps very many people/groups, be they base takers or furballers. I don't think that different planes do a very good job of evening the playing field anywhere else than in people's heads.
Look at that image that was posted by Dallas where one team has 2v1 odds but ENY is still only 22. What good is that really doing anyone? The G-14, F4U-1, La-5, Brewster and Spit V are all still available and all perfectly capable of fighting in the MA. Also there's still the Mossie, Me410 and P47D25 for taking down bases. This is a perfectly capable plane set for taking care of pretty much any job you want except perhaps some super-specific tasks like strat raiding or 163 defense.
At 25 ENY, you no longer have the G14, F4U-1, Me410, or P47D25, but the Mossie, La-5, Brewster and Spit V are all still available and frankly competitive in their roles. After 30 it does start to thin out, but by that point (really, by 20) you're so outnumbered that it just doesn't matter. It only takes one high con to dive and make you turn and you're swarmed by a horde of Spit V's, which is just as bad as being swarmed by a bunch of Spit 16's.
I think allowing willing players to go switch to a side where they can up dirt cheap 262s, F4U-4s, and Tempests will do a lot more for the disadvantaged side than ENY ever will. I find it odd that we have a mechanism that is supposed to punish one country for having too many people yet we don't have a system where excess people can easily switch to help the outnumbered side as numbers ebb and flow.
I also have to roll my eyes at the guys who don't want low country swap times due to "spies." Listen, "spies" aren't the reason no one brings a goon until after the last minute. "Spies" aren't the reason no one deacks the town or field. "Spies" aren't the reason people drop FH while the VH is still up. And "spies" really don't have much effect on task groups either considering they tend to get sunk 15-20 minutes after showing up at a field, anyway. It seems like there's been much angst over this spy issue that is a bunch of baloney when you really think about it.
Spies aren't as big of a "problem" and ENY isn't really as much of a "help," as some people think, but the issue is most people don't put much thought (at all) into this game, and these are easy things to latch on to.
Anyway, just my opinion and I'm aware many disagree...