Author Topic: Beta Patch 5 download (February 11,2016)  (Read 679 times)

Offline Skuzzy

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Beta Patch 5 download (February 11,2016)
« on: February 11, 2016, 02:38:17 PM »
Welcome to Beta Patch 5.  This was built and released on February 11, 2016.

Test goals:
------------------
Test for stability.
Test FPS with all things disabled.

Corrections/Updates:
---------------------------
Action: Reduced load time on arena entry. On my box from 25 sec to 11 sec in CraterMA.
Action: Fixed an issue causing cloud shadows to jump when layers were moving at different velocities.
Action: Fixed an issue where tagging a 3 letter shape in the object editor (I.E. like amb1), as clutter, would cause strangeness in the collision system. Damaged would be applied to the first 3 letter object in the tile.
Action: Terrain and cloud shadow buffers are now destroyed when shadows are disabled.
Action: Zoom now centers on sight when in instant mode.
Action: Fixed the scrape sound loop issue.
Action: The battleship guns are now HE 16"/50 Cal Mark 7.
Action: Fixed an issue with fogging/haze when at high alt, causing the water horizon to not look correct.
Action: You can now choose an underlying texture for square objects, and shaders now display closer to how in game displays.


Additional Information:
---------------------------
Use the ".psave filename" command to save your position in the terrain/world.  If you do not provide a file name, then file will be saved as "cmepos.txt" in the "settings" folder.  Thank you!


State of the Dev Cave!
-----

1) Road/ train system.


Thanks for the help with the creation of AH3.

HiTech & Crew

THE BETA TEST IS OPEN TO EVERYONE.

The patch:
Beta Patch 4 to Beta Patch 5.

The full install:
Full Version 0.02 Patch 5.
« Last Edit: February 11, 2016, 02:45:44 PM by hitech »
Roy "Skuzzy" Neese
support@hitechcreations.com