Author Topic: another hare-brained idea  (Read 961 times)

Offline caldera

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another hare-brained idea
« on: February 11, 2016, 05:30:00 PM »
Since win teh warz people are so annoyed by tower sitters affecting their ENY... 


Eliminate the perks for winning the war and instead, dole out 5 perks for every base taken - providing the recipient is in the same grid (and not in the tower) as the captured base.  Perks received will be only for the category (fighter/bomber/vehicle) the player was in at the time of capture.


Mind you, this idea is being presented from someone who defends bases 99% of the time.   I haven't captured a base since Tour 97.   :banana:
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Offline Zacherof

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Re: another hare-brained idea
« Reply #1 on: February 11, 2016, 08:04:37 PM »
Since win teh warz people are so annoyed by tower sitters affecting their ENY... 


Eliminate the perks for winning the war and instead, dole out 5 perks for every base taken - providing the recipient is in the same grid (and not in the tower) as the captured base.  Perks received will be only for the category (fighter/bomber/vehicle) the player was in at the time of capture.


Mind you, this idea is being presented from someone who defends bases 99% of the time.   I haven't captured a base since Tour 97.   :banana:
Ironically defending would still get you more perks.
Buuuuuut not a bad idea :aok
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Offline guncrasher

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Re: another hare-brained idea
« Reply #2 on: February 11, 2016, 08:15:31 PM »
why does it matter who gets perks or why.  I dont really care who gets perks I only care about how to get mine.  and not because I use them.  I just love holding on to them.


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Offline save

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Re: another hare-brained idea
« Reply #3 on: February 12, 2016, 01:21:13 AM »
Like we did not have ernough hoarding on undefended bases ...
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Offline cobia38

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Re: another hare-brained idea
« Reply #4 on: February 12, 2016, 06:29:51 AM »
 so,the guy that just white flagged the town and got shot down and is in tower when troops run in, gets nothing according to you're logic  :headscratch:


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Offline Randy1

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Re: another hare-brained idea
« Reply #5 on: February 12, 2016, 07:15:06 AM »
so,the guy that just white flagged the town and got shot down and is in tower when troops run in, gets nothing according to you're logic  :headscratch:

I like the overall idea of the wish but as cobia posted, it has problems.

Offline ImADot

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Re: another hare-brained idea
« Reply #6 on: February 12, 2016, 08:28:40 AM »
I think perks should only be earned by doing stuff. I really see no reason to be awarded perks just because you happened to have been on "the winning side" for the prescribed amount of time prior to "winning".
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Offline Scca

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Re: another hare-brained idea
« Reply #7 on: February 12, 2016, 12:11:06 PM »
I think perks should only be earned by doing stuff. I really see no reason to be awarded perks just because you happened to have been on "the winning side" for the prescribed amount of time prior to "winning".
Presumably, your efforts, regardless of type of effort in some small way did contribute to "winning", so why not get them?
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Offline ImADot

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Re: another hare-brained idea
« Reply #8 on: February 12, 2016, 12:18:13 PM »
So switching sides and sitting in the tower for hours or days should get "win the war" perks...when not even one sortie was launched? I just wish they removed all "win the war" perks...or found a way to change human nature where some people want something for nothing.
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Offline Wiley

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Re: another hare-brained idea
« Reply #9 on: February 12, 2016, 12:24:29 PM »
I like the spirit of the OP idea.  Making it work though, it would seem to me one of two scenarios.

Either the guy who deacked town and got shot down would be shafted because he wasn't over the base on capture, or if you compensated for that kind of thing people would do some kind of fly in, hit one ack or building and auger so they could get in on the base grab perks.

Only earning perks for doing stuff is also a bit problematic, as there are a ton of players who seriously just don't earn perks very fast at all on their own.  Maybe it's a bit like communism, but I don't think freebie perks are that horrible of a thing.  If a guy can't earn his own 4 hog, it doesn't really hurt anyone if he's able to up one every once in a while.

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Offline Scca

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Re: another hare-brained idea
« Reply #10 on: February 12, 2016, 01:55:48 PM »
So switching sides and sitting in the tower for hours or days should get "win the war" perks...when not even one sortie was launched? I just wish they removed all "win the war" perks...or found a way to change human nature where some people want something for nothing.
So you think a rule change is necessary for the .0000000000001% of players who do what you just described?  Really?

Let it go, it's a game.  Nice strawman by the way. Way to keep it real...
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Offline ImADot

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Re: another hare-brained idea
« Reply #11 on: February 12, 2016, 01:57:55 PM »
Hehehe.
I couldn't care less, actually. ENY doesn't affect me, and I have all the perks I ever need since I rarely take out a perked ride.
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Offline bustr

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Re: another hare-brained idea
« Reply #12 on: February 12, 2016, 04:07:19 PM »
Anyone have any guesses about a month after AH3 goes live how many newbies will be in here trying to have the perk system modified so they can get at all the uber stuff?

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bustr - POTW 1st Wing


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Offline bozon

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Re: another hare-brained idea
« Reply #13 on: February 18, 2016, 05:12:15 AM »
I routinely switch sides and sit for hours in the tower in order to get the 25 perks.
They sit so nicely on top of my other 16,000 useless Fighter perks from actual fighting.
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Offline 1ijac

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Re: another hare-brained idea
« Reply #14 on: February 18, 2016, 12:35:20 PM »
What if you were required to be always on the winning country's roster during the length of the map in rotation to earn perk points for winning the war?  Second, it was not required to be online when you received win the war perk points?  Third, you need to have a % amount of actual flight time in relation to how long it took to win the map?

This way, those that put hours into helping the country win need not be online if the war is won (some tower sitters may vanish).  If players change countries during the map in rotation, then they forfeit the ability to collect win the war perk points (awards country loyalty).  Players must contribute to the winning country's efforts with actual flight time to earn the win the war perk points.

Just another idea, start swinging your purses.
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