Author Topic: Game: Facts vs. Perception  (Read 6542 times)

Offline DmonSlyr

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Re: Game: Facts vs. Perception
« Reply #30 on: February 12, 2016, 11:41:00 PM »
was the thread about game facts vs. perception or game nerds vs. perception.


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Offline pipz

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Re: Game: Facts vs. Perception
« Reply #31 on: February 13, 2016, 07:11:47 AM »
I think the nerds won. They are making all the games and money!   :old:  :)  :rock
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Offline hitech

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Re: Game: Facts vs. Perception
« Reply #32 on: February 13, 2016, 10:47:03 AM »
Confirmed Kill beta?

It turned in Confirmed Kill, but I was just writing to learn what makes planes fly  and how to do graphics.
Were All simple wire frame stuff. This was all pre direct X. The interest stemmed from me playing AW.

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Offline Bizman

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Re: Game: Facts vs. Perception
« Reply #33 on: February 13, 2016, 12:19:34 PM »
I think the nerds won. They are making all the games and money!   :old:  :)  :rock

In that case I should've changed from the Accounting line to the Coder line in the Commercial School...  :mad:

It was fun to try to crack the password of the game "Eater" made by one of the Coders. Eater was a PacMan clone where the Bogeymen were replaced by letters. E for Enemy, S for eScape IIRC. Written if Fortran, Cobol or even Basic.

Offline Tumor

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Re: Game: Facts vs. Perception
« Reply #34 on: February 13, 2016, 01:55:51 PM »
Just read this entire thread.  Best I can contribute is this.

I like pie.

Yep, that's all I got.

Blueberry... man that's the BEST, followed by Cherry!   :x
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Offline Tumor

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Re: Game: Facts vs. Perception
« Reply #35 on: February 14, 2016, 01:56:13 AM »
Been thinkin about this.  I had to come back and give honorable mention to Pecan Pie.... oh ya. :x
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Offline DarkHawk

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Re: Game: Facts vs. Perception
« Reply #36 on: February 14, 2016, 12:50:32 PM »
While you all were writing in assembler, fortan or cobol. I was fixing the ibm main line computers writing hand loops and programs in the machine's language,  for debug of hardware failures that the diagnostic would not fine. this was the Ibm 1400 series (ascii) and the 360/370 line.
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Offline 715

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Re: Game: Facts vs. Perception
« Reply #37 on: February 14, 2016, 01:51:10 PM »
Well.. if we're telling stories about our ancient programming experience: my first program was for data acquisition and control of a crossed molecular beam experiment on a Digital PDP 8e in machine language.  Theoretically, I could type the code into a teletype and punch a paper tape, but the stupid tape kept tearing and I got tired of fixing it with scotch tape and having to manually punch out the holes.  So I just keyed the whole 4K program into the computer using the front panel switches.  And if the computer went haywire.. well I got to key all 4000 commands back in again.  Fun times.  (But it was fun counting individual molecules).

Offline Drane

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Re: Game: Facts vs. Perception
« Reply #38 on: February 14, 2016, 02:54:30 PM »
OMG....the memories of the labyrinths entered and escaped. All those books are in boxes somewhere in the storage unit. Rode on the shoulders of giants and some rode on mine. Old now and....still can't talk about it. Kudos to all who endured the ride.  :cheers:
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Offline hitech

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Re: Game: Facts vs. Perception
« Reply #39 on: February 14, 2016, 06:50:14 PM »
Well.. if we're telling stories about our ancient programming experience: my first program was for data acquisition and control of a crossed molecular beam experiment on a Digital PDP 8e in machine language.  Theoretically, I could type the code into a teletype and punch a paper tape, but the stupid tape kept tearing and I got tired of fixing it with scotch tape and having to manually punch out the holes.  So I just keyed the whole 4K program into the computer using the front panel switches.  And if the computer went haywire.. well I got to key all 4000 commands back in again.  Fun times.  (But it was fun counting individual molecules).



Was my first also.

Loading the boot code with the octal switches was always great fun.
I'm fairly sure I still have one tape roll with my old stuff.

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Offline Brooke

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Re: Game: Facts vs. Perception
« Reply #40 on: February 14, 2016, 07:14:47 PM »
We used an old PDP in our Radiation Detection and Measurement lab at the University of Michigan.  It was old even back then.  I'm not sure what number it was, but it had magnetic core memory and toggle switches to load in the boot code.

Offline Brooke

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Re: Game: Facts vs. Perception
« Reply #41 on: February 14, 2016, 07:27:15 PM »
One language that had a big impact on my code style is Pascal.  Over the ages, I have used C/C++, Java, BASIC, Pascal, Python, Pearl, assembly, Lisp, and Fortran.  Of them all, my favorite is Java.

C was the most frustrating, not because of the language itself exactly, but because I wrote a lot of C code on DOS machines, and DOS didn't have protected memory.  That means you could have a pointer go astray, and your program wouldn't crash where the error was, but somewhere completely different, like in a printf statement or somewhere else in memory.  It made it a pain in the arse to debug.

The worst was when I was writing some neural-network code in C on a DOS machine.  I made a holy vow never to program for DOS again and switched to OS/2.  That was in the days when Windows was still a horrible mess on top of DOS, and Unix was expensive and complicated on Intel machines.

I loved OS/2.  But then Microsoft successfully strangled it in the war between OS/2 and Windows NT (which initially was a quite a piece of crap compared to OS/2).  I ended up switching to Windows 95 after enough service packs made it usable.

Offline Brooke

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Re: Game: Facts vs. Perception
« Reply #42 on: February 14, 2016, 07:30:46 PM »
my first program was for data acquisition and control of a crossed molecular beam experiment

I didn't know you had a science background.  What did you work in?

Offline JunkyII

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Re: Game: Facts vs. Perception
« Reply #43 on: February 14, 2016, 09:12:21 PM »
What's going on here? :confused:
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Offline Brooke

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Re: Game: Facts vs. Perception
« Reply #44 on: February 14, 2016, 09:21:05 PM »
What's going on here? :confused:

It's a secret.