Author Topic: Beta 7: Issues/Bug Reports  (Read 1406 times)

Offline Skuzzy

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Beta 7: Issues/Bug Reports
« on: February 25, 2016, 04:11:57 PM »
New version up!

Please use this thread to post all bugs and/or issues with the Beta 7 release.  Thank you!
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Tracerfi

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Re: Beta 7: Issues/Bug Reports
« Reply #1 on: February 25, 2016, 05:39:02 PM »
still having a problem with using the mouse on the clip board no matter what key i press it wont let me use the mouse cursor
You cannot beat savages by becoming one.

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Offline Easyscor

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Re: Beta 7: Issues/Bug Reports
« Reply #2 on: February 25, 2016, 06:29:04 PM »
Tankland tile alignment issues

20976,1160,-2380,1.2,1.9,3.9
tankland
FOV = 67.7

21343,1411,-20660,3.9,-2.7,86.5
tankland
FOV = 67.7

223,1138,-1242,-0.6,-0.3,-1.1
tankland
FOV = 67.7
Easy in-game again.
Since Tour 19 - 2001

Offline PoolFool

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Re: Beta 7: Issues/Bug Reports
« Reply #3 on: February 25, 2016, 08:35:17 PM »
driving tank upside down

Offline 715

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Re: Beta 7: Issues/Bug Reports
« Reply #4 on: February 25, 2016, 09:55:05 PM »
Bump sound repeats forever until you get a new tank.

Tankland:
Has stitch running E-W through V2.
Has altitude discontinuity running N-S through V33 down to a corner at
-22,1049,-21107,-0.0,-4.8,-88.7
tankland
FOV = 50.5
and then runs East.
Gets very weird just N of V33 with blank areas, driving Jeep on ground but below clutter, and finally falling through ground to center of the Earth.

Offline Chalenge

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Re: Beta 7: Issues/Bug Reports
« Reply #5 on: February 25, 2016, 10:09:27 PM »
Update works fine. Frame rates are consistent with previous version.

One bug that is still repeatable is enabling post-lighting effects and the flashing strobe effects which follows. Just enter the game with the reflections off and post-lighting off. When you activate the post-lighting effect the scene will begin to flash like a high-speed strobe.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline FLS

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Re: Beta 7: Issues/Bug Reports
« Reply #6 on: February 25, 2016, 11:22:50 PM »
Auto update no problems. FPS 200 online.

Weird thing, offline FPS is pegged at 100. Haven't seen that before but just noticed it with beta 6 before I updated and it happens with beta 7 too.

Offline Greebo

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Re: Beta 7: Issues/Bug Reports
« Reply #7 on: February 26, 2016, 04:33:55 AM »
FPS online in CraterMA A1 tower with everything turned off or down is 427, up from 387 in beta 6.

Thank you for changing the snow/rock textures back, I much prefer the look of the mountains now. The SPs being properly visible in the TE is a very welcome fix too.

Offline cseeberg

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Re: Beta 7: Issues/Bug Reports
« Reply #8 on: February 26, 2016, 06:00:25 AM »
Hi HiTech and Beta testers,

I've had a  game startup problem since beta 05. 
I'm getting the "Could not load ERr = 8876088C" in my textbuffer, with the clipboard and a blue sky... after I go into the "Online" or "Offline" modes.

I have tested the game since it was in its early alpha stages, but saw only this problem from after beta 5.

Enclosing the dxdiag and a screendump.

<S> Case

Offline oboe

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Re: Beta 7: Issues/Bug Reports
« Reply #9 on: February 26, 2016, 06:42:20 AM »
FPS online in CraterMA A1 tower with everything turned off or down is 427, up from 387 in beta 6.

Thank you for changing the snow/rock textures back, I much prefer the look of the mountains now. The SPs being properly visible in the TE is a very welcome fix too.

Great Scott, man, what are you running?  What's your processor/video card/RAM?

Offline Greebo

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Re: Beta 7: Issues/Bug Reports
« Reply #10 on: February 26, 2016, 08:00:27 AM »
Great Scott, man, what are you running?  What's your processor/video card/RAM?

CPU is a stock i5 3570k with 8mb of RAM and a GTX 980 video card running on a 120hz 1920 by 1080 res monitor. I haven't checked recently but with everything turned up it generally runs the beta at 70-100 fps.

I'll probably upgrade to a 1440p monitor at some point. This will likely impact on FPS a fair bit as the video card will need to push 1.8 times the number of pixels, although Gsync should keep things smooth.

Offline Bizman

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Re: Beta 7: Issues/Bug Reports
« Reply #11 on: February 26, 2016, 08:19:36 AM »
Hi HiTech and Beta testers,

I've had a  game startup problem since beta 05. 
I'm getting the "Could not load ERr = 8876088C" in my textbuffer, with the clipboard and a blue sky... after I go into the "Online" or "Offline" modes.

I have tested the game since it was in its early alpha stages, but saw only this problem from after beta 5.

Enclosing the dxdiag and a screendump.

<S> Case

One thing popped up and that's your page file usage. If that's what you have during the game, that might be one reason. Do you ever restart your computer? And do you have a ton of programs running in the background?
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline FLS

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Re: Beta 7: Issues/Bug Reports
« Reply #12 on: February 26, 2016, 08:21:47 AM »
Hi HiTech and Beta testers,

I've had a  game startup problem since beta 05. 
I'm getting the "Could not load ERr = 8876088C" in my textbuffer, with the clipboard and a blue sky... after I go into the "Online" or "Offline" modes.

I have tested the game since it was in its early alpha stages, but saw only this problem from after beta 5.

Enclosing the dxdiag and a screendump.

<S> Case

Try disabling shadows or post lighting.

Offline MADe

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Re: Beta 7: Issues/Bug Reports
« Reply #13 on: February 26, 2016, 09:46:47 AM »
Patch 7, Greebo CraterMa ditto.

Log Name:      Application
Source:        Application Error
Date:          2/26/2016 10:42:17 AM
Event ID:      1000
Task Category: (100)
Level:         Error
Keywords:      Classic
User:          N/A
Computer:     
Description:
Faulting application name: ahbeta.exe, version: 0.0.0.0, time stamp: 0x56cf6c6a
Faulting module name: ntdll.dll, version: 6.1.7601.19135, time stamp: 0x56a1c6fa
Exception code: 0xc0000005
Fault offset: 0x0003dae8
Faulting process id: 0xaa8
Faulting application start time: 0x01d170ac35cfba1e
Faulting application path: C:\Hitech Creations\Aces High Beta Game\ahbeta.exe
Faulting module path: C:\Windows\SysWOW64\ntdll.dll
Report Id: 831dbd74-dc9f-11e5-b59b-00241d133a48
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Application Error" />
    <EventID Qualifiers="0">1000</EventID>
    <Level>2</Level>
    <Task>100</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2016-02-26T15:42:17.000000000Z" />
    <EventRecordID>5902</EventRecordID>
    <Channel>Application</Channel>
    <Computer>xxxxxxxxxx</Computer>
    <Security />
  </System>
  <EventData>
    <Data>ahbeta.exe</Data>
    <Data>0.0.0.0</Data>
    <Data>56cf6c6a</Data>
    <Data>ntdll.dll</Data>
    <Data>6.1.7601.19135</Data>
    <Data>56a1c6fa</Data>
    <Data>c0000005</Data>
    <Data>0003dae8</Data>
    <Data>aa8</Data>
    <Data>01d170ac35cfba1e</Data>
    <Data>C:\Hitech Creations\Aces High Beta Game\ahbeta.exe</Data>
    <Data>C:\Windows\SysWOW64\ntdll.dll</Data>
    <Data>831dbd74-dc9f-11e5-b59b-00241d133a48</Data>
  </EventData>
</Event>
« Last Edit: February 26, 2016, 09:48:35 AM by MADe »
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Offline 715

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Re: Beta 7: Issues/Bug Reports
« Reply #14 on: February 26, 2016, 09:53:18 AM »
Greebo:  I presume the frame rates you quote are for flying over the terrain.  That isn't the highest stress level.  I'm curious what your machine gets when driving a tank deep into the forests of CraterMA or Karelia (avafinrus).  My ancient machine is killed in that environment and I'm curious as to what level of hardware I should upgrade to in order to keep the cool eye candy that AH3 provides.