Author Topic: Beta 8: Issues/Bug Reports  (Read 6726 times)

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Beta 8: Issues/Bug Reports
« on: February 26, 2016, 02:43:39 PM »
New version up!

Please post any issues or bugs with Beta 8, in this thread.  Thank you!
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Blade

  • Nickel Member
  • ***
  • Posts: 528
      • Battoutai
Re: Beta 8: Issues/Bug Reports
« Reply #1 on: February 26, 2016, 05:28:53 PM »
Flickering shadows on.
And Disable Shadows, red blom apear?
---------------------------
Who Dares Wins
---------------------------
抜刀隊Blog http://battoutai.blogspot.com
Aces High Wiki Plus! http://www43.atwiki.jp/aceshigh/

Offline MADe

  • Silver Member
  • ****
  • Posts: 1117
Re: Beta 8: Issues/Bug Reports
« Reply #2 on: February 26, 2016, 09:33:11 PM »
nada but app crash.
exiting video settings
entering offline
entering melee, crater ma or flag.
I rebooted rig after patch 8 install.

Maybe I nee a total new clean install?? sporting thru patch 8 now....................
u want dx report?

Log Name:      Application
Source:        Application Error
Date:          2/26/2016 10:26:51 PM
Event ID:      1000
Task Category: (100)
Level:         Error
Keywords:      Classic
User:          N/A
Computer:     
Description:
Faulting application name: ahbeta.exe, version: 0.0.0.0, time stamp: 0x56d0a7d7
Faulting module name: ntdll.dll, version: 6.1.7601.19135, time stamp: 0x56a1c6fa
Exception code: 0xc0000005
Fault offset: 0x0003dae8
Faulting process id: 0xf48
Faulting application start time: 0x01d1710ea27e7a9d
Faulting application path: C:\Hitech Creations\Aces High Beta Game\ahbeta.exe
Faulting module path: C:\Windows\SysWOW64\ntdll.dll
Report Id: f065ef41-dd01-11e5-a77d-00241d133a48
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Application Error" />
    <EventID Qualifiers="0">1000</EventID>
    <Level>2</Level>
    <Task>100</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2016-02-27T03:26:51.000000000Z" />
    <EventRecordID>5955</EventRecordID>
    <Channel>Application</Channel>
    <Computer>xxxxxxxxx</Computer>
    <Security />
  </System>
  <EventData>
    <Data>ahbeta.exe</Data>
    <Data>0.0.0.0</Data>
    <Data>56d0a7d7</Data>
    <Data>ntdll.dll</Data>
    <Data>6.1.7601.19135</Data>
    <Data>56a1c6fa</Data>
    <Data>c0000005</Data>
    <Data>0003dae8</Data>
    <Data>f48</Data>
    <Data>01d1710ea27e7a9d</Data>
    <Data>C:\Hitech Creations\Aces High Beta Game\ahbeta.exe</Data>
    <Data>C:\Windows\SysWOW64\ntdll.dll</Data>
    <Data>f065ef41-dd01-11e5-a77d-00241d133a48</Data>
  </EventData>
</Event>
ASROCK X99 Taichi, INTEL i7 6850@4.5GHz, GIGABYTE GTX 1070G1, Kingston HyperX 3000MHz DDR4, OCZ 256GB RD400, Seasonic 750W PSU, SONY BRAVIA 48W600B, Windows 10 Pro /64

Online lyric1

  • Skinner Team
  • Plutonium Member
  • *******
  • Posts: 10580
Re: Beta 8: Issues/Bug Reports
« Reply #3 on: February 27, 2016, 01:02:20 AM »
A6M5 Left cowling gun has virtually no muzzle flash compared to the other three guns & no tracers at all.








Offline 715

  • Silver Member
  • ****
  • Posts: 1835
Re: Beta 8: Issues/Bug Reports
« Reply #4 on: February 27, 2016, 01:30:01 AM »
Downloaded and installed fine.

Tankland:  discontinuity is gone.  When driving over bridges there are strange magnified reflections of bridge stones intermittently in the water.  There is a missing bridge just N of V23.  Enemy bases don't flash if I start at selected bases near the center of the map, even if I drive onto the enemy base.  (Same for B, K, or R).  Paddocks at V18, 19, 20, 21, 23, 35, and 39 are, to larger or lessor degrees, floating above ground.  The paddock has no collision map.  Also, V18 maproom is blocking a road (who's texture goes right over the maproom).  And, submitted for your consideration for Pointless Nit Pick of the Year: many water areas have pine trees growing in them; almost all pines grow only in well drained soils and avoid wet areas. 

Offline Chilli

  • Platinum Member
  • ******
  • Posts: 4278
Re: Beta 8: Issues/Bug Reports
« Reply #5 on: February 27, 2016, 02:43:17 AM »
Flickering shadows on.
And Disable Shadows, red blom apear?


Blade,

Just curious why you have environment map set at 1?  That with shadows, are the 2 top resource hogs in beta it seems.  Next I would imagine to be clutter??  Have you tested, with environment map to none, and shaders on?  Again, only curious.

Offline Randy1

  • Platinum Member
  • ******
  • Posts: 4216
Re: Beta 8: Issues/Bug Reports
« Reply #6 on: February 27, 2016, 07:56:43 AM »
Using FOV 100-106 I was surprised how much the in-cockpit gauge graphics have degraded now.  They improved at FOV 80 but still not as good as AH2.  In earlier versions they use to be super sharp using any FOV.

Cockpit moving shadows still have saw-tooth edge much like AH2.

Turning my head a full 90 degrees in a plane like a P-38, I get good directional sound but 45 degree turn gives a like a flat spot in the sound.  In other words the transition of directional hearing as I turn my head does not seem to be smooth.

Offline GrandpaChaps

  • Copper Member
  • **
  • Posts: 226
Re: Beta 8: Issues/Bug Reports
« Reply #7 on: February 27, 2016, 11:44:16 AM »
Beta 8 patch 2.  some attached films.  b25 run

first film. - suggestion.  When you bring up clipboard maps the grid coordinates aren't really that clear.  numbers are fuzzy.
second film, while on bomb run, ground around a hill/mountain appeared to be flashing...
third film, - ive seen this through all the beta versions, this is in bomb view.  When there is water in view, there's an on color band and visual band at the top of the view.
fourth film, see difference between swichin between F6 bomber view

Will send more in a bit.
Uncle Fred

Offline GrandpaChaps

  • Copper Member
  • **
  • Posts: 226
more films
« Reply #8 on: February 27, 2016, 11:47:18 AM »
I noticed in b25 while in bomb site, when you change views at all, the bomber seems to drift. or, the F6 view drifts.  see first attachment. 
Second attachment is another view of the weird thin blue line at alt in bomber.  this is in F3 view and also shows bomber view but at a certain distance, appears to be a stark contrast in map view/distance view
Last view, there's an odd pulsing in terrain at times, seems to be in all views, but this is on a descent to land.
Uncle Fred

Offline GrandpaChaps

  • Copper Member
  • **
  • Posts: 226
Re: Beta 8: Issues/Bug Reports - Prison camps?
« Reply #9 on: February 27, 2016, 03:07:21 PM »
Not sure what to say.  I'm a bit flabbergasted.  prison barracks?  I've got uncles and fathers who died in german prison camps and some of this looks too similar to what I would imagine.  not sure how I feel about this.  but, as I look at this it's becoming quite dark and ominous in my view. 

Beta 8, patch 2.  not feeling too good about this game about now.  might be making a whole lot of nothing out of nothing, but this is sure creepy and makes me want to go somewhere else.

Uncle Fred

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12326
      • http://www.hitechcreations.com
Re: Beta 8: Issues/Bug Reports - Prison camps?
« Reply #10 on: February 27, 2016, 03:13:52 PM »
Not sure what to say.  I'm a bit flabbergasted.  prison barracks?  I've got uncles and fathers who died in german prison camps and some of this looks too similar to what I would imagine.  not sure how I feel about this.  but, as I look at this it's becoming quite dark and ominous in my view. 

Beta 8, patch 2.  not feeling too good about this game about now.  might be making a whole lot of nothing out of nothing, but this is sure creepy and makes me want to go somewhere else.

What building are you speaking of? We have not put any prison barracks in the game that I know of.

HiTech

Offline SNO

  • Aces High CM Staff
  • Gold Member
  • *****
  • Posts: 2096
Re: Beta 8: Issues/Bug Reports
« Reply #11 on: February 27, 2016, 03:46:34 PM »
Sound issue, when I turn my head left the engine sound is louder on the left side not right which is facing engine. Same thing to the right, louder on right side and sound stutters when looking up. I checked my sound in Windows and sounds are configured correctly. I experienced this in the 190 a5 and 109 G2. Thanks
☩Schnee☩
Jagdgeschwader 11

Das-Beste-kommt-erst-noch

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: Beta 8: Issues/Bug Reports - Prison camps?
« Reply #12 on: February 27, 2016, 03:51:27 PM »
Not sure what to say.  I'm a bit flabbergasted.  prison barracks?  I've got uncles and fathers who died in german prison camps and some of this looks too similar to what I would imagine.  not sure how I feel about this.  but, as I look at this it's becoming quite dark and ominous in my view. 

Beta 8, patch 2.  not feeling too good about this game about now.  might be making a whole lot of nothing out of nothing, but this is sure creepy and makes me want to go somewhere else.

Those are troop barracks laid down in orderly lines and row. Just how the US military specified. If it were a POW camp you would have layers of fencing and wire along with guard towers. A company that won't allow the swastika on the rudders of German aircraft will not then turn around and create POW camp at strat objects.

This is Easy Company's area at Camp Toccoa. Some US POW camps looked exactly like this with one difference, fences and guard towers. Company camps and POTW camps were just places to quarter soldiers.





Nice orderly rows.


« Last Edit: February 27, 2016, 03:55:36 PM by bustr »
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Chilli

  • Platinum Member
  • ******
  • Posts: 4278
Re: Beta 8: Issues/Bug Reports
« Reply #13 on: February 27, 2016, 04:36:25 PM »
In the eye of the beholder.  HiTech, I watched the first film, and it appears that radar factory buildings are what he is talking about.  Grandpa, I am certain that the resemblance if any, maybe purely architectural of the period.  While watching your film, it was clear that they were labeled factory buildings

Your pride for your family members' remembrance is notable.  There were many brave stories in WW2 to be told away from the battlefield.  :salute

If you had known anything of HiTech Creations, you would know the length they go to present a product that is a detail representation of the physics of WW2 weapons, only.  As for your unease, I have a similar gut feeling sometimes when I fly Axis aircraft.  I even have this disturbed feeling whenever I watch real WW2 footage.  This merely means that we are human.  I can assure that those at HiTech, and the overwhelming majority of this community are the best that humanity has to offer.   :salute

Offline JimmyD3

  • Gold Member
  • *****
  • Posts: 3787
Re: Beta 8: Issues/Bug Reports - Prison camps?
« Reply #14 on: February 27, 2016, 04:47:19 PM »
See rule #4
« Last Edit: February 27, 2016, 11:37:55 PM by hitech »
Kenai77
CO Sic Puppies MWK
USAF 1971-76