Sorry for the bump, but here's the upshot, last couple of days I invested in an ASUS 144hz monitor and an EVGA 970 video card, too soon to claim I'm destined to be a stone cold killer, lol, but improving the visuals definitely helps, clearer, finer detail, higher settings. At least I can see what I'm shooting at (and how bad my aim really is). Haven't tweaked either yet really but its definitely an improvement and wont hurt when AH3 comes final.
Next I'm going to have to work on the old Gigabyte mb and finally part with my AMD Phenom 2 Black Edition CPU, it just cant push the 970 to its fullest, its done me well for a long time.
Thanks Again
Now you're seeing what the real benefits are for upgrading to, for a lack of better parsing of the words, better computer gaming hardware...not so much for the actual SPEED of the game as 60Hz is 60Hz (or put this in FPS if it makes more sense to you) or 144Hz is 144Hz, or what the connection ping\speed is, regardless of the actual computer component specs being used more or less. The real differences that better hardware can have is in the gaming EXPERIENCE a user can see, or feel, or sense while playing & how all aspects of gaming intertwine w\ each other to give the user a TOTAL gaming experience of the game that is being played.
Now w\ the advent of AHIII on the horizon utilizing the Shader3.x modeling code whereas AHII did not is going to require a user to have to upgrade to a video card that can make use of this coding to experience the visual improvements that this Shader 3.x modeling code can provide, but even w\ this being said it is still not that simple, depending on the TOTAL experience a user wants to achieve. This is easier for users who play other games in addition to AH, especially tier 1 games, in which this spectrum of gaming has been pushed much farther along & those users have already upgraded to equipment some years back that should have NO issue playing AHIII now.
The users that I envision are going to struggle w\ this are the users who mostly only play AH or a type of game which had similar hardware requirements or less so and have gotten used to it and are going to not be so comfortable w\ the prospect of having to spend, what is to some, a fairly large amount of coin to just play this 1 game.....yes we all want to experience the same experiences w\ AHIII but to some the extra expense isn't worth it as the box that they currently have is more than adequate for everything else they do.
But the game does need to evolve as I know that Hitech & crew have been itching to do this for many years but from a business perspective there wasn't enough "mass market" available to justify the development time and expense to do it but at the same time they are falling prey to market pressure when competing w\ other gaming companies that are providing users w\ a better graphical experience in their games as the brutal fact is that LOOKS sell and the BETTER the graphics are the more sales\subscriptions can be had.
I don't know about that last part. I still get significant input lag with the Gsync systems. Maybe you're not using Gsync, but for me it's a loser.
Hey Chalenge,
You probably have already considered this but I'll ask anyway,
In the Nvidia CP have you tried adjusting the "number of pre-rendered frames" setting to a lower number? Or are you using this in it's default setting of "Use Application Settings"? Or does this do any good if you're using SLI'd cards?
When I was using my Geforce vid cards before I bought the R9 290X\Fury X I found that AH doesn't have a setting that would allow the CPU to pre-draw graphics frames ahead of the GPU flipping them to display & so if the Nvidia driver is still set to use the application settings it would default back to the old setting of 3 that was used way back in the day. I set this to 1 to get rid of the input lag on my box at the time (would've set this to 0 but the latency between CPU to GPU was too short & caused more issues).
Just putting this out there.................
Hope this helps.
