I know why I started playing the game, neither of those were it. Just seems like a gameplay killer.
Personally, I've no problem at all with the "resupply" aspect of AH. It's the field ack (manned and unmanned)
coupled with the wirbelwinds which continually suck so much fun out of the game.
Aces High has become a "flight sim" where in the main, the vast majority of pilots "defending"
an airfield do so by merely flying directly over the field or town, waiting until the field ack/wirbels
have killed off most of the attackers.
When a plane(s) does come out of the field ack, most times it's merely to run over to the town
ack where there's even more ack to hide in, or a wirbel or two sitting in/around the town
to drag attacking fighters into.
It's a recurring theme and has been the case for several years and IMHO, has contributed
greatly to the frustration level of many pilots who have since unsubscribed to AH.
Will things get changed in AH3? I don't know. But personally, I sure hope so.
Regards, Odd