Junky,
The game that I remember being the most pure excitement and fun, had the
furball lake. There was no flying 15 minutes to a fight, just to find out you arrived too late or even worse, get taken out in first few moments of arrival (haven't fired a single round)......... What to do...

guess I will take an extra 7 minutes to get to higher altitude this time.... so now it's a 22 minute flight to a fight.
Making strats an important tool in game strategy, never brought that excitement back, but it did give a wondering soul (missing the furball action) something to do offensively and defensively while

searching the clipboard map for something resembling activity worth investigating.
Now, HiTech was ahead of us with his wisdom of gaming mechanics, and knew that the action of influencing softer base defense through strategic strikes, needed a balancing feature through resupply. So, most simply put, one without the other would lead to another whole set of problems and I dare say, more of a drop in population.
Also, from the standpoint of a friend who actually, sat in the seat of one of those 88 guns, I sincerely hope that feature would not be taken away.
An excellent compromise would be to make deaths and kills count under GV score, and even charge perks for 88s. 
All in all, I feel like you and others, yearning for the peak numbers of yesteryear. That however, may be a thing of the past due to the changes in the entertainment market and available time.