Which merely reflects that you don't realize here's a big difference in the player base of those games versus this one. Those games also dummy down the difficulty. Junior logs on for free and thinks perks are gonna make him an ace? Junior gets disappointed and wanders off to War Blunder. This is a more serious game, believe it or not, and the average age of the player base reflects a player that's not into micro-purchasing himself to death (even the younger players in this community seem to appreciate both the game and business model). So if this is your way of 'helping' Dale acquire more revenue, bless your heart.
My intention is to attract more players to the game by replacing the biggest barrier to entry.
You are assuming a number of things:
Those games also dummy down the difficulty
Have you played BoS?
Junior logs on for free and thinks perks are gonna make him an ace? Junior gets disappointed and wanders off to War Blunder.
Seems like Junior is a casual player, who never would have played in the first place had it not been free.
This is a more serious game, believe it or not, and the average age of the player base reflects a player that's not into micro-purchasing himself to death (even the younger players in this community seem to appreciate both the game and business model).
-> Again assumptions
The average age of "whales" (google the term) is 30, and most people are simply payers who only occasionally spend their money.
the younger players in this community seem to appreciate both the game and business model
thank you for speaking for them
Micro-transactions also don't need to be a requirement, simply a bypass the grind of building up perks.