Author Topic: Why do you bail in FSO?  (Read 4642 times)

Offline Drano

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Why do you bail in FSO?
« on: April 09, 2016, 07:13:56 PM »
Been a lot of discussion in other threads regarding bailing and/or the abuse of bailing over especially the last bunch of frames. I can't get my head wrapped around why anyone would do it in the first place so I thought I'd start a different conversation.

So why do you bail?

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"Drano"
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Offline KCDitto

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Re: Why do you bail in FSO?
« Reply #1 on: April 09, 2016, 07:24:03 PM »
With me it is about surviving vs dying.

That is all, I exit after I hit the ground.

I have sat there and watch a fight though <----- Guilty

Promise to not do it again   :t


Offline branch37

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Re: Why do you bail in FSO?
« Reply #2 on: April 09, 2016, 07:27:12 PM »
With me it is about surviving vs dying.

That is all, I exit after I hit the ground.

I have sat there and watch a fight though <----- Guilty

Promise to not do it again   :t



Same here.  Most times I .ef before the chute even opens.  Less chance of dying that way. 

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Offline Drano

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Re: Why do you bail in FSO?
« Reply #3 on: April 09, 2016, 07:35:13 PM »
But guys. As far as FSO is concerned... You didn't survive. Your plane and you don't have separate scoring. If your plane didn't make it down safe before end of frame... You died.

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"Drano"
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Offline KCDitto

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Re: Why do you bail in FSO?
« Reply #4 on: April 09, 2016, 07:49:01 PM »
Scoring? What the  :headscratch: is that?

A DEATH in the logs is a DEATH a bail is alive and ditch is alive. As an AXIS player, if you get shot down over home you could be back into a plane for an afternoon sortie...

I know, not a game thing, just in my own mind.


Offline Drano

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Re: Why do you bail in FSO?
« Reply #5 on: April 09, 2016, 08:38:13 PM »


Scoring? What the  :headscratch: is that?

A DEATH in the logs is a DEATH a bail is alive and ditch is alive.


See right here is where the confusion is. You and your plane are one an the same in FSO. YOU don't "live" unless you bring that plane back to a runway before the end of the frame. Period. Anything else.... You're dead.

I know it goes in the logs as you bravely bailed, and that's all good.... But in FSO you're just as dead as if you blew right up.

And I could give a hoot about score in the regular game. But in FSO, score actually means something but instead of an individual thing it's a team thing.

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"Drano"
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Offline Squire

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Re: Why do you bail in FSO?
« Reply #6 on: April 09, 2016, 09:02:52 PM »
There are FSO squads that tally stats on their pilots and it would not surprise me that some differentiate between a death and a bail. Pilots bailing out of planes was a part of WW2. Its an immersive factor. We don't need skins but we have them. Bailing out might not alter "score" but some guys want to bail out rather than be "killed" even in a simulation.

HTC added it as a feature so somebody must have wanted it.

...and we cannot disable the feature.

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Offline Drano

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Re: Why do you bail in FSO?
« Reply #7 on: April 09, 2016, 09:27:16 PM »
Squire you continually strike me as not very sharp. Have at it big guy! Lol

The skins comparison killed ya.

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"Drano"
80th FS "Headhunters"

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Offline Squire

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Re: Why do you bail in FSO?
« Reply #8 on: April 09, 2016, 09:34:53 PM »
Something for strictly aesthetic and/or immersive purposes.

...maybe start another thread on that.
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Offline Drano

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Re: Why do you bail in FSO?
« Reply #9 on: April 09, 2016, 09:52:11 PM »
At last check you are the head CM for FSO right? Have you somehow not noticed that this is becoming a problem, especially in recent frames? It hasn't gone unnoticed with me that there's a little lag with you.

Immersion or not, a few of these reality darlings are running around and griefing YOUR events. The  participants are complaining and here you are essentially green lighting this behavior in the name of immersion. That's just brilliant leadership! What will you do when someone upsets a whole frame because of your inaction? You're not gonna say you'll handle it because you're not handling it now!

The bailing "feature" isn't new, it goes back to AW. I am fully aware it can't be turned off, but a rule against it might tend to make the practice prohibitive. All of the rules came from somewhere. You ever been on a command staff of a scenario? The rules there can get to 20 pages! Those rules are hard. These rules are easy. One more easier rule that fits on the same page as all the other rules is no biggie.

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"Drano"
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

FSO flying with the 412th Friday Night Volunteer Group

Offline Bannor

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Re: Why do you bail in FSO?
« Reply #10 on: April 09, 2016, 10:17:24 PM »
With me it is about surviving vs dying.

That is all, I exit after I hit the ground.

I have sat there and watch a fight though <----- Guilty

Promise to not do it again   :t

I'm the same way. I don't consider the scoring when I bail out of the plane. I try to survive every engagement I'm in. I don't take the attitude that every time I get in a plane that it's a suicide mission. I will put myself at risk for a mission and other pilots, but it's a personal choice that if given the option to bail vs hitting the ground, I will choose life over death. It's my thing.  :salute
 I follow the rules when I bail or ditch and go to the tower. If other people break that rule the Admin. should do whatever is necessary in regards to penalties. That is what is expected from our leaders and this should be communicated to squad leaders and by the squad leaders to their squads.
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Offline captain1ma

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Re: Why do you bail in FSO?
« Reply #11 on: April 09, 2016, 10:50:51 PM »
drano, if you don't bail out of a bomber, you risk losing all three. that makes bailing almost a necessity! it would be ridiculas to lose 3 bombers if you couldn't bail. everyone would just concentrate on the lead bomber, and lo and behold, you get 3 kills out of the deal! bombers are 10 points each, not 10 points per formation. so that's 30 points that just got lost. hangers are only worth 25
« Last Edit: April 09, 2016, 10:54:01 PM by captain1ma »

Offline Nefarious

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Re: Why do you bail in FSO?
« Reply #12 on: April 09, 2016, 10:58:39 PM »
I will bail and .ef as soon as I deploy my chute.

Most of the time, I don't get a chance and get killed.
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline Drano

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Re: Why do you bail in FSO?
« Reply #13 on: April 09, 2016, 11:46:14 PM »
drano, if you don't bail out of a bomber, you risk losing all three. that makes bailing almost a necessity! it would be ridiculas to lose 3 bombers if you couldn't bail. everyone would just concentrate on the lead bomber, and lo and behold, you get 3 kills out of the deal! bombers are 10 points each, not 10 points per formation. so that's 30 points that just got lost. hangers are only worth 25
I've stipulated to the bomber thing. I know how it works. Keep up. I'm not talking about a physical disabling of bailing. I'm proposing a rule prohibiting it in FSO --except for bombers. That would be easy enough to determine as the logs parse it out. Of course, that wouldn't stop bomber guys from pulling the same stunt as I bore witness to that a frame or two ago.

This is becoming a regular "thing". Like every frame the last few frames at least. Maybe it's just a couple of maroons doing it. Maybe it's the same ones, I dunno. Clearly whatever is being done about it isn't having an impact or else this wouldn't be an issue.

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"Drano"
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FSO flying with the 412th Friday Night Volunteer Group

Offline captain1ma

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Re: Why do you bail in FSO?
« Reply #14 on: April 10, 2016, 10:18:08 AM »
heres a thought. rather then force the issue, lets just let it go and let the CM's deal with it. nothing you or I can say will change anything. so rather then a long drawn out discussion that accomplishes nothing, lets just let them deal with it. if they decide they want our input, hopefully, they'll ask for it.

<S>
« Last Edit: April 10, 2016, 10:20:57 AM by captain1ma »