Author Topic: "Supplies" load-out to repair planes  (Read 627 times)

Offline Sabre

  • Gold Member
  • *****
  • Posts: 3112
      • Rich Owen
"Supplies" load-out to repair planes
« on: May 04, 2016, 04:29:59 PM »
If it's good for tanks, why not aircraft? Plenty of times in WWII where aircraft had to belly in or make an emergency landing, off runway and sometimes a considerable distance from a base (Pacific Theater, for instance). So long as the damage wasn't structural, a repair/salvage crew would be sent out to recover the aircraft. I could either use the same "supplies" box used to repair tanks, or it could be a unique payload for any vehicle or aircraft that can currently carry vehicle supplies. In the case of bombers, I'd say the repair should only affect the "lead" aircraft.

I do think that the "insta-repair" currently allowed for vehicles should be changed to require some small amount of time, even if it's only 30 seconds, like the re-arm pad. Consider that a separate, but complimentary request.

Rich
Sabre
"The urge to save humanity almost always masks a desire to rule it."

Offline Randy1

  • Platinum Member
  • ******
  • Posts: 4317
Re: "Supplies" load-out to repair planes
« Reply #1 on: May 05, 2016, 07:09:41 AM »
There have been wishes in the past wanting to rescue a downed pilot which would be interesting.


Offline Zimme83

  • Gold Member
  • *****
  • Posts: 3077
Re: "Supplies" load-out to repair planes
« Reply #2 on: May 05, 2016, 07:30:31 AM »
What i would like to see is that C-47 could carry supplies to rearm and refuel planes, like 2-3 fighters or one bomber so that you could fly in C-47:s w supplies and establish a temporary "base" for fighters to land and rearm on.
''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline puller

  • Gold Member
  • *****
  • Posts: 2210
Re: "Supplies" load-out to repair planes
« Reply #3 on: May 05, 2016, 08:20:46 AM »
What i would like to see is that C-47 could carry supplies to rearm and refuel planes, like 2-3 fighters or one bomber so that you could fly in C-47:s w supplies and establish a temporary "base" for fighters to land and rearm on.

+1  :aok
"The road to Hell is paved with good intentions."
CO   Anti-Horde

Offline oboe

  • Plutonium Member
  • *******
  • Posts: 9805
Re: "Supplies" load-out to repair planes
« Reply #4 on: May 05, 2016, 09:19:39 AM »
Interesting ideas in this thread.

Wonder if the aircraft-repair loadout C-47 would be a reasonable use of AI? 

Say you've ditch a damaged plane.  You pull up your clipboard and click the 'Call for A/C repair' C47 mission.  An AI C-47 rolls from the nearest base with the repair loadout, headed for you.  It shows up as a white or purple bomber icon on the clipboard map so you can track its progress (to see if it gets shot down en route).  When it reaches you, it lands if able or air drops the supplies, and then returns home.  Your aircraft is repaired in 30 seconds (so long as damage wasn't structural), and you can now try to take off and return home (this type of mission would not provide ammo reloads or ordnance).

Pilot rescue could be handled same way, and would be cool if at sea the bailed pilot is given a rubber raft to float in until a PBY arrives.   AI pilot rescue planes might solve the anticipated problem of no one except perhaps a squad mate being willing to waste time in a slow, vulnerable plane to do a pilot rescue.

I like Zimme83's idea too for temporary forward air fields that can rearm/resupply a limited number of fighters or bombers.

Each of these ideas broadens and enriches game play - providing new mission types and different things to do while your in game.

Could definitely be interesting too in scenarios.   

Offline JunkyII

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 8428
Re: "Supplies" load-out to repair planes
« Reply #5 on: May 05, 2016, 09:35:47 AM »
What i would like to see is that C-47 could carry supplies to rearm and refuel planes, like 2-3 fighters or one bomber so that you could fly in C-47:s w supplies and establish a temporary "base" for fighters to land and rearm on.
This could be cool but not with C47s, thats too OP if you want one of these you need to at least drive an M3 to the location where you want the base....would be too easy to fly a C47 on top of some of the mountains surrounding fields and have an instant 8 K advantage on uppers at the field makes for easy picker kills....Plenty of score squads out there would take advantage of this.

Think it would be good for those spots on the maps where you get stale mates on the fronts which turn into no fights, drive 2-3 M3s cross country to set up temp fields, think they shouldn't be allowed within a certain distance though...like within dar ring. Oh and at least one M3 must be manned at that location at all times for it to stay operational(Cybro would finally get some real use : ) )
DFC Member
Proud Member of Pigs on the Wing
"Yikes"

Offline Zimme83

  • Gold Member
  • *****
  • Posts: 3077
Re: "Supplies" load-out to repair planes
« Reply #6 on: May 05, 2016, 10:23:04 AM »
On the other hand: The defenders can also set up an 8k base if they want to. It is not necessary when the bases is 1 sector or less apart but when attacking bases far from a friendly airbase it could be useful. On the Fester map for example with its long chains of V-bases or when trying to take a base on an island. 
''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline Sabre

  • Gold Member
  • *****
  • Posts: 3112
      • Rich Owen
Re: "Supplies" load-out to repair planes
« Reply #7 on: May 05, 2016, 01:17:27 PM »
I posted a wishlist item a while back for "Forward Operating Bases" (FOB); http://bbs.hitechcreations.com/smf/index.php/topic,353668.msg4680671.html#msg4680671.

Here's the gist of it...
Quote
It would add some interesting arena dynamics to make it possible for players to be able to deploy a temporary Forward Operating Base, or FOB.  I would envision this as a special mission type, where some minimum number of players would roll a group of C-47s that would then fly to a non-base spot on the map and land together.  Upon deploying their field cargo, the FOB would build over time into either a Vehicle base or airfield with limited capabilities.  A marston-matt runway, tents instead of permanent buildings, open-air fuel and ammo dumps, and light AA would make up the field.  The field would remain operational for a set amount of time (30-minutes, perhaps?), which could be extended by delivering additional field supplies; it would have only a limited selection of non-perked vehicles (if a V-base) or fighters/light attack planes (if an airbase).  There would be no radar for these bases.  If something is destroyed, it only rebuilds if more field supplies are delivered.  In the case of a v-base, it might have non-alterable spawn points in each cardinal direction, each limited to only a few miles at most.

I still like the idea of an aircraft repair/salvage capability, as well. I'm leery of advocating for A/I driven options of this sort, as it involves a lot of coding. My original idea of simply extending the repair option from GV-only to aircraft as would be much easier to insert into the game (unlike my FOB idea), as all the code is mostly already there. Adding a check for structural damage is pretty straight forward, as damage info is already generated and can already be viewed by players.
Sabre
"The urge to save humanity almost always masks a desire to rule it."

Offline save

  • Gold Member
  • *****
  • Posts: 2873
Re: "Supplies" load-out to repair planes
« Reply #8 on: May 15, 2016, 07:10:00 AM »
On eastern front you landed beside the ditched plane and picked him up, and flew home. Tough to fight in cramped pkanes like the 109 with 2 in it 😎
My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
-Caldera

Offline SlipKnt

  • Gold Member
  • *****
  • Posts: 2606
Re: "Supplies" load-out to repair planes
« Reply #9 on: May 19, 2016, 09:28:30 AM »
What i would like to see is that C-47 could carry supplies to rearm and refuel planes, like 2-3 fighters or one bomber so that you could fly in C-47:s w supplies and establish a temporary "base" for fighters to land and rearm on.

+1

Just add to the C47 / M3 "Aircraft Supplies"  Limit it to 1 or 2 boxes, meaning a goon can only repair 1 or 2 planes.  By doing this would make establishing a forward base tough to maintain without a proper supply line since the supplies only stick around for 20 minutes.  You also run the risk of goons getting slaughtered enroute to save another player's plane. 

Seriously...   ...only the serious player with a loyal friend/ squad base could actually pull this off.  Not too many would be willing to drop what they are doing to fly a goon 2 to 3 sectors to save someone else's plane so they can land scalps.  I know some would but not enough to believe it would be overly abused. 

And also ensure that if the goon air drops the cargo it must be able to be shot out of the sky. 

This has merit I think.   
DCS:
SlipKnoT
vCSG-3, VMA-513 Flying Nightmares (AV8B)

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8098
Re: "Supplies" load-out to repair planes
« Reply #10 on: May 19, 2016, 10:23:31 AM »
+1

Just add to the C47 / M3 "Aircraft Supplies"  Limit it to 1 or 2 boxes, meaning a goon can only repair 1 or 2 planes.  By doing this would make establishing a forward base tough to maintain without a proper supply line since the supplies only stick around for 20 minutes.  You also run the risk of goons getting slaughtered enroute to save another player's plane. 

Seriously...   ...only the serious player with a loyal friend/ squad base could actually pull this off.  Not too many would be willing to drop what they are doing to fly a goon 2 to 3 sectors to save someone else's plane so they can land scalps.  I know some would but not enough to believe it would be overly abused. 

And also ensure that if the goon air drops the cargo it must be able to be shot out of the sky. 

This has merit I think.

Do you really want a bunch of your allies and enemies sitting in a field somewhere spamming the channels for someone to bring them supplies instead of doing something productive?

A lot of people will spend a lot of time to prevent something bad from happening to their plane/guy/score.


Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11