Author Topic: Dcs  (Read 9578 times)

Offline Someguy63

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Re: Dcs
« Reply #120 on: June 28, 2016, 01:01:30 AM »
so I have no pedals or track IR...  is it worth playing?

It's definitely playable, I do recommend having at least TrackIR because using a hat switch isn't really fun after a while.
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Offline wil3ur

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Re: Dcs
« Reply #121 on: June 28, 2016, 01:25:37 AM »
80% on the initial download, I'll give it a shot
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Offline wil3ur

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Re: Dcs
« Reply #122 on: June 30, 2016, 12:43:01 AM »
well I must say I'm surprised how well the game runs, I figured with some issues in downressing with other games I may have some issues, but it runs quite smooth.  The sheer amount of buttons is somewhat of a turnoff.  Errant fingers can cause the plane to fly all sorts of crazy, especially when I use A and D for my rudders in here and A in there can make your plane fly all sorts of crazy if you try and fight it.

My other complaint would be how tough the huey is on this damn target practice.  I unload 30mm's into the thing 4 times, it's missing a rotor and a tail, and still "lands"...  it's taken me probably 20 times through the mission to actually kill the damn thing with cannon, even then I wasn't sure because if flew around for 2 minutes on fire (this was after I already blew half it's rotor off and had 3 other straffing run hits through the main body of the aircraft).

Ground game, I'm not getting and the training is a bit hard because half the time the guy confuses his left and his right hand side, and flying the Su25 the things he says to look for are not the letters/numbers he says they are which is even more confusing...  plus you actually have to listen through the whole damn thing and can't skip ahead (which is very annoying if you're trying to get back to where you screwed up previously).

So all in all, very pretty game... tough flight engine...  it has its quirks but it's also pretty entertaining.
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Offline Serenity

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Re: Dcs
« Reply #123 on: June 30, 2016, 01:11:00 AM »
well I must say I'm surprised how well the game runs, I figured with some issues in downressing with other games I may have some issues, but it runs quite smooth.  The sheer amount of buttons is somewhat of a turnoff.  Errant fingers can cause the plane to fly all sorts of crazy, especially when I use A and D for my rudders in here and A in there can make your plane fly all sorts of crazy if you try and fight it.

My other complaint would be how tough the huey is on this damn target practice.  I unload 30mm's into the thing 4 times, it's missing a rotor and a tail, and still "lands"...  it's taken me probably 20 times through the mission to actually kill the damn thing with cannon, even then I wasn't sure because if flew around for 2 minutes on fire (this was after I already blew half it's rotor off and had 3 other straffing run hits through the main body of the aircraft).

Ground game, I'm not getting and the training is a bit hard because half the time the guy confuses his left and his right hand side, and flying the Su25 the things he says to look for are not the letters/numbers he says they are which is even more confusing...  plus you actually have to listen through the whole damn thing and can't skip ahead (which is very annoying if you're trying to get back to where you screwed up previously).

So all in all, very pretty game... tough flight engine...  it has its quirks but it's also pretty entertaining.

If you're not running HOTAS and TrackIR, you're at a HUGE disadvantage. It's doable, but trust me, those two things are WELL worth the investment. Then, once you've got that, get ready to start memorizing switchology. If you JUST fly the A-10, get a copy of their version of NATOPS, whatever that is (I don't do Air Force rides. In DCS I fly primarily Russian) and learn to follow the actual procedures and know the layouts. They should be the same. Keep a notepad next to your computer with all of the various key shortcuts and checklists for the various procedures (There's ALWAYS a checklist).

Offline MiloMorai

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Re: Dcs
« Reply #124 on: June 30, 2016, 08:01:45 AM »
Don't know about the other modules but it is admitted that the damage modeling in WW2 is not the best.

Offline wil3ur

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Re: Dcs
« Reply #125 on: June 30, 2016, 08:34:39 AM »
I have stick/throttle... just not a fan of twisty stick.  I have it disabled in AH and use keyboard for flaps/rudder.  One day I'll get pedals, but not a fan of how twisty stick feels or works.
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Offline Serenity

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Re: Dcs
« Reply #126 on: June 30, 2016, 03:39:19 PM »
I have stick/throttle... just not a fan of twisty stick.  I have it disabled in AH and use keyboard for flaps/rudder.  One day I'll get pedals, but not a fan of how twisty stick feels or works.

That can definitely hurt you badly.