Author Topic: Beta 19 ** DX9 ** Released: Issues/Bug Reports  (Read 9267 times)

Offline Ramesis

  • Silver Member
  • ****
  • Posts: 1287
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #45 on: May 10, 2016, 03:42:14 PM »
Found a hard tree
RAM
"Would you tell me, please,
 which way I ought to go from here?
 That depends a good deal on where
 you want to get to. Said the cat."
    Charles Lutwidge Dodgson a.k.a. Lewis Carroll

Offline Electroman

  • Copper Member
  • **
  • Posts: 269
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #46 on: May 10, 2016, 08:26:36 PM »
Hi All,

Just a couple quick notes from my testing:

1) Something SERIOUSLY wrong in the damage model. Had a 262 come at me multiple times (I was in both B26's and B17's). He hit 1 plane only and all 3 planes blew up. Looks like the damage of being hit on 1 plane is being spread across all 3 planes?

2) Also....bombers seem to be like paper armor and get shot down way to easily now. Noticed from CV Guns taking out bombers with ease at 9 - 10K. Can someone verify the damage model? Especially on B26 / 17's? I could see this maybe in Lanc's but the armor is much heavier in these 2 aircraft and seem to get taken out like nothing.

3) Noticed when hitting "WEP" in both B26's / B17's (which are not supposed to have WEP) that the temperature game when at full throttle goes from 100 to 150 degrees. Almost like partial WEP is enabled but should not be?

Cheers!
Elec1

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 26789
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #47 on: May 11, 2016, 10:41:29 AM »
Bombers will all die if the pilot of the lead plane is killed.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline sanfordpaul

  • Zinc Member
  • *
  • Posts: 74
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #48 on: May 11, 2016, 11:40:36 AM »
LA-7 WEP Bug in DX 9 Version

La-7 runs fine on WEP till WEP disabled due to overheating. Engine will then cool but hitting WEP again after engine has cooled causes temperature to jump to max and no WEP. Engine will then cool down again but the same thing will keep happening so you can't use WEP after it overheats.

I can enter DX11 version offline play with out crashing.

Lovin Beta, Can't wait till it goes live, :banana:

Sanford

« Last Edit: May 11, 2016, 11:52:40 AM by sanfordpaul »

Offline Electroman

  • Copper Member
  • **
  • Posts: 269
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #49 on: May 11, 2016, 01:54:42 PM »
Bombers will all die if the pilot of the lead plane is killed.

Say Whaaaatttt??? That's ridiculous!

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12314
      • http://www.hitechcreations.com
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #50 on: May 11, 2016, 02:14:41 PM »
Say Whaaaatttt??? That's ridiculous!

Obviously you haven't written much code. :)

HiTech

Offline Chilli

  • Platinum Member
  • ******
  • Posts: 4278
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #51 on: May 11, 2016, 03:44:14 PM »
256387,2610,231396,-0.0,-6.5,-17.9
craterma

Tank jumps in air after leaving pad.  Reproduced*  and filmed attached time stamp 1:34.

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #52 on: May 11, 2016, 07:57:43 PM »
Spawned an M8 inside of the crater, CraterMA up near the top. At triple digit speed the trees do not recognize the M8 as a solid object to stop it. After launching off the top of a cliff at 90mph and hitting the ground 100ft below, the M8 began a never ending tumble which I could only stop by pulling up task manager and killing the game process. Up until I found the down slopes, every tree type of the 4 types available, would stop the M8 cold and allow it to reverse away.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Easyscor

  • Plutonium Member
  • *******
  • Posts: 10880
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #53 on: May 11, 2016, 08:51:55 PM »
I'd noticed that my CBM looks good in any graphics program, but offline in-game the details are blurry. I'm unable to see if the TE does any better with Make Map.

That part was my bad. I'd set my in-game texture size to 512 to see worst case and I forgot to set it back after my trip.
The TE's Make Map still crashes even after resetting my video texture to 2048.
Easy in-game again.
Since Tour 19 - 2001

Offline Chilli

  • Platinum Member
  • ******
  • Posts: 4278
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #54 on: May 12, 2016, 09:07:01 AM »
Automatic screenshot not capturing or saving bmp.  Reported prior I believe.

Orange text, "Error Filter Texture...[]..."  or something like that I tried to capture in screenshot, but function failed.

Screen froze after quit. {needed Alt + Cntrl + Del Task Manager to end task} This is the first occurrence for me.  Also first time for Error message in quite a few patches.  Note both errors during the same session.

Offline ONTOS

  • Silver Member
  • ****
  • Posts: 1140
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #55 on: May 12, 2016, 01:45:43 PM »
Engine exhaust coming through the firewall on some planes at start up. A6M's for example.

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12314
      • http://www.hitechcreations.com
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #56 on: May 12, 2016, 03:37:05 PM »
Bombers will all die if the pilot of the lead plane is killed.

Can you do some testing and try to duplicate this?
We have been testing with b17s on the ground, and have not been able to duplicate it.

HiTech

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 26789
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #57 on: May 12, 2016, 03:42:19 PM »
Can you do some testing and try to duplicate this?
We have been testing with b17s on the ground, and have not been able to duplicate it.

HiTech
I can test and film. I may have yall chasing your tails.
I was answering someone else with info I had seen in AH II some time back.
I have not seen this yet in AH III.

I will check it out thoroughly and let yall know.



Sent from my SAMSUNG-SM-N910A using Tapatalk

80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12314
      • http://www.hitechcreations.com
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #58 on: May 12, 2016, 04:05:30 PM »
I Shutdown a Player Arena but when I went to create another one, the dialog box said I still had one running.

How did you "Shut it down"?

HiTech

Offline allcrapp

  • Zinc Member
  • *
  • Posts: 67
Re: Beta 19 ** DX9 ** Released: Issues/Bug Reports
« Reply #59 on: May 12, 2016, 04:12:03 PM »
Was at f150 on greebo map tried upping jeep 3 times when I came down off ramp it threw me into the infinite roll all three times. had it happen it m3 also. I had to alt f4 to get out of it then then field was captured a gun took out my front wheel on m3 an it threw me into the roll also. I like the idea of the small field but think need a little more room to get off that ramp an maybe let us be able to end sortie while moving would help when we go into the roll till gets worked out.