Author Topic: Beta 19, DX11 vs DX9 Frame rate improvement  (Read 2375 times)

Offline oboe

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Beta 19, DX11 vs DX9 Frame rate improvement
« on: May 07, 2016, 06:32:02 PM »
I see greater than 25% improvement in frame rate between DX11 and DX9 versions.

At 1920x1080 & 90FOV, in CraterMA terrain, Field A3, using Spitfire MkV, in cockpit at NW runway spawn.  I see 102 fps in DX11 version vs 78 fps in DX9.

Nice work!

Offline 1stpar3

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #1 on: May 07, 2016, 11:50:53 PM »
Yup! I had about the same effect, much improved frame rates. I had every thing on default and ran approx. 20fps higher than I had in DX9 with other than default running.
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline Condor

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #2 on: May 08, 2016, 12:20:16 AM »
Interesting. In DX11 my FPS are about half what I see in DX9 with the same settings. But then Skuzzy says it's not ready for prime time.
Balrog in game. Some day my performance may justify the name. LOL

Offline guncrasher

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #3 on: May 08, 2016, 03:31:47 AM »
only had problems with fps while flying low around trees.  now I have fps at 35 low max.  after flying low for a while then fps goes up to 59.


semp
you dont want me to ho, dont point your plane at me.

Offline Randy1

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #4 on: May 08, 2016, 09:36:49 AM »
Disabling shadows will give a solid boost in frame rates.

Offline Pudgie

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #5 on: May 08, 2016, 10:08:54 AM »
Tried to run Dx11 version but it wouldn't start up....got a popup saying that a Dx file, 3D3COMPILER.EXE was missing.

Thought this was weird as Win 7 came native w\ Dx 11.............

Wonder if this got corrupted when I had to load Dx 9.0c after my upgrade and clean load of Win 7 HP 64.

 :salute
Win 10 Home 64, AMD Ryzen 9 3900X, MSI MPG X570 Gaming Plus, GSkill FlareX 32Gb DDR4 3200 4x8Gb, XFX Radeon RX 6900X 16Gb, Samsung 950 Pro 512Gb NVMe PCI-E SSD (boot), Samsung 850 Pro 128Gb SATA SSD (pagefile), Creative SoundBlaster X7 DAC-AMP, Intel LAN, SeaSonic PRIME Gold 850W, all CLWC'd

Offline Chilli

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #6 on: May 08, 2016, 01:19:54 PM »
Tried to run Dx11 version but it wouldn't start up....got a popup saying that a Dx file, 3D3COMPILER.EXE was missing.

Thought this was weird as Win 7 came native w\ Dx 11.............

Wonder if this got corrupted when I had to load Dx 9.0c after my upgrade and clean load of Win 7 HP 64.

 :salute

Pudgie,

I found this suggestion including the link to and instructions for installing the D3DCompiler_43.dll (last line captured in quote below).  It was recommended for Win 7 64 bit Enterprise as well as for my Win 8.1 64 bit Professional OS, when I had the same error back with Patch 18.

(Full Microsoft forums answer here):  http://answers.microsoft.com/en-us/windows/forum/windows_8-gaming/getting-d3d-compiler-43dll-missing-when-running/41f9da40-bec9-4e7d-a7f4-e4f75e281caf?db=5&auth=1

Quote
Hi,
Have you tried to install the DirectX Runtime June 2010, which is a optional update that a lot of games need.
Even my Lexmark printer requires it... I will include a link to the full installer...
I'm not 100% sure this is a valid installation for the Enterprise version, but it should be.
 

  • This is a self extracting package.
  • It will extract after double clicking on it so be sure to note the location where you\it extracted.
  • Then open the folder and double click DXSETUP.
http://www.microsoft.com/en-us/download/confirmation.aspx?id=8109

Offline Pudgie

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #7 on: May 08, 2016, 01:52:39 PM »
Pudgie,

I found this suggestion including the link to and instructions for installing the D3DCompiler_43.dll (last line captured in quote below).  It was recommended for Win 7 64 bit Enterprise as well as for my Win 8.1 64 bit Professional OS, when I had the same error back with Patch 18.

(Full Microsoft forums answer here):  http://answers.microsoft.com/en-us/windows/forum/windows_8-gaming/getting-d3d-compiler-43dll-missing-when-running/41f9da40-bec9-4e7d-a7f4-e4f75e281caf?db=5&auth=1


Thanks, Chilli!

D'lding it now.......................... .....

Will let ya know how it goes.....................

 :salute
Win 10 Home 64, AMD Ryzen 9 3900X, MSI MPG X570 Gaming Plus, GSkill FlareX 32Gb DDR4 3200 4x8Gb, XFX Radeon RX 6900X 16Gb, Samsung 950 Pro 512Gb NVMe PCI-E SSD (boot), Samsung 850 Pro 128Gb SATA SSD (pagefile), Creative SoundBlaster X7 DAC-AMP, Intel LAN, SeaSonic PRIME Gold 850W, all CLWC'd

Offline bustr

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #8 on: May 08, 2016, 05:19:32 PM »
Win7 Pro 64bit

I ran the DX installer from MS that reinstalls all 3 versions OF DX. Now I see a FPS improvement with the alphaDX11.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline flatiron1

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #9 on: May 08, 2016, 09:34:31 PM »
frame rate up to 20 and actually plays ok, 20 in ah2 would not be too good. Only thing is no one around at the time.

Offline Bruv119

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #10 on: May 09, 2016, 02:27:45 AM »
Frame rates were better in DX11 for my old machine running Win10. 

Seems to have also cleared up the shimmering of trees etc.  Will have to test more.
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Offline Skuzzy

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #11 on: May 09, 2016, 06:03:37 AM »
Tried to run Dx11 version but it wouldn't start up....got a popup saying that a Dx file, 3D3COMPILER.EXE was missing.

Thought this was weird as Win 7 came native w\ Dx 11.............

Wonder if this got corrupted when I had to load Dx 9.0c after my upgrade and clean load of Win 7 HP 64.

 :salute

You should never load DX9 on Windows 7.  Windows 7 comes with it already.  You may have corrupted the DX11 install.  You should not have to do anything with Windows 7, as long as Service Pack 1 is installed.
« Last Edit: May 09, 2016, 06:05:36 AM by Skuzzy »
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Randy1

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #12 on: May 09, 2016, 02:04:38 PM »
You should never load DX9 on Windows 7.  Windows 7 comes with it already.  You may have corrupted the DX11 install.  You should not have to do anything with Windows 7, as long as Service Pack 1 is installed.

remember in earlier versions FLS was telling everyone that could not start the test program they had to manually update w7-8 with the latest DX9 version which was good advice at that time.  This may be a hold over from that earlier testing.

Offline FLS

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Re: Beta 19, DX11 vs DX9 Frame rate improvement
« Reply #13 on: May 09, 2016, 04:00:41 PM »
Randy the DX updater just checks your installation and updates any older DX9 files it finds.  If you already have the latest files it doesn't do anything.