Author Topic: Beta 22 ** DX11 ** Released: Issues/Bug Reports  (Read 1448 times)

Offline hitech

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #15 on: June 03, 2016, 08:20:05 AM »
Screenshots don't work in DX11 for me. They do work for DX9 version.

Will you try taking a screen shot in dx11 version at the AH entry screen?

HiTech

Offline Drane

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #16 on: June 03, 2016, 09:21:55 AM »
Will you try taking a screen shot in dx11 version at the AH entry screen?

HiTech

Oh Great! now it works... :headscratch:

Now able to get screenshots in DX11 at entry screen and in game.

DXDiag for computer it happened on below.
92 Squadron RAF - Aut pugna aut morere - 'Either fight or die'

Offline allcrapp

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #17 on: June 03, 2016, 09:46:26 AM »
In the online arena Greebo'sMA, there's an odd body of water next to field A2. It has striations like you would see if you flew too far off the map. Screenies made in DX9 attached, it looks the same in DX11.
I have seen this to.

Offline Drane

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #18 on: June 03, 2016, 09:47:21 AM »
Windows 8.1 Pro x64

...In offline mode, at random times while in tower or in flight, app switches status to background process - must use task manager to get mouse cursor back and shut down....


Skuzzy sent me reminder that AMD sound driver could cause system stability problems. So disabled it in device manager and rebooted pc, then ran beta dx11 offline.

Unfortunately it still crashes the video driver with same system event error data.
92 Squadron RAF - Aut pugna aut morere - 'Either fight or die'

Offline Zimme83

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #19 on: June 03, 2016, 09:53:29 AM »
''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline Ratsy

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #20 on: June 03, 2016, 09:57:54 AM »
You guys may not have seen the weather news lately.  Most of Texas is underwater.  What you are seeing is the 'real-time - all-terrain - dynamic weather effects package' found in AH3 Beta.  When it stops raining here, all will be well.   :bolt:

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Offline Skuzzy

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #21 on: June 03, 2016, 09:59:17 AM »
You guys may not have seen the weather news lately.  Most of Texas is underwater.  What you are seeing is the 'real-time - all-terrain - dynamic weather effects package' found in AH3 Beta.  When it stops raining here, all will be well.   :bolt:

 :salute

lol!  That is some nice tap dancing right there.
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Offline TheFox

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #22 on: June 03, 2016, 10:19:53 AM »
A few other graphical anomalies at A65 - surrounded by water and each runway has trees growing through it - clearly rapid growth brought on by the previously mentioned Texas floods :)

Good stuff :)

 

Offline Easyscor

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #23 on: June 03, 2016, 10:26:27 AM »
After a clean install of Beta 22 on my laptop.

I hadn't gotten past the previous dll report but wanted to try the dx11 version on my Win8.1 laptop/tablet thinking it might have the dll previously reported as missing. The tablet reports...

D3DCOMPILER_43.dll is missing from your computer.

This same error happened in an older dx9 version so I copied the compiler dll from my Win7 machine into the Win8 machine.

The dx9 version works (I didn't try it earlier) but now the dx11 version throws a new error...

The application was unable to start correctly (0xc000007b)
Easy in-game again.
Since Tour 19 - 2001

Offline Zacherof

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #24 on: June 03, 2016, 10:48:05 AM »
So is this a new ki skin? Or a new variant?
And I crashed my plane and didn't see wreckage or a crater.
Just a fireball
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Offline hitech

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #25 on: June 03, 2016, 11:17:34 AM »
After a clean install of Beta 22 on my laptop.

I hadn't gotten past the previous dll report but wanted to try the dx11 version on my Win8.1 laptop/tablet thinking it might have the dll previously reported as missing. The tablet reports...

D3DCOMPILER_43.dll is missing from your computer.

This same error happened in an older dx9 version so I copied the compiler dll from my Win7 machine into the Win8 machine.

The dx9 version works (I didn't try it earlier) but now the dx11 version throws a new error...

The application was unable to start correctly (0xc000007b)

See Outstanding issues, It should be fixed for the next release.

Offline Bizman

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Re: Beta 22 ** DX11 ** Released: Issues/Bug Reports
« Reply #26 on: June 03, 2016, 11:44:53 AM »
Updated fine from patch 19, all three updates.

CraterMA, 109 G-6 still getting smoke in the cabin during start. Most likely all of the planes where feet can be stuck under the gauge panel suffer from the same issue.
Further in the G-6 I noticed a block between the pedals. Most likely it's where it should be, but my concern is where the light comes from. To me it looks like there's a hole outside the window pane. See image.

While strafing V148 toggling zoom caused the game to pause for a split second. Not every time, but often enough not to be coincidental.



At V148 (enemy field to me) I tried to sneak into the bunker. The lawn should be mowed. Other than that I couldn't walk in much further than what the image shows. Of course there was the sign, and being an enemy I most likely wasn't authorized. Anyhow, right after stepping inside I found myself elevated on the roof where I could walk about half the length of the bunker just as if there was a wall restricting me like I would be inside. 


« Last Edit: June 03, 2016, 12:09:37 PM by Bizman »
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

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