Author Topic: Please decommsion the big maps.  (Read 16227 times)

Offline Brooke

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Re: Please decommsion the big maps.
« Reply #150 on: July 07, 2016, 06:37:23 PM »
Brook spit it out instead of trying to be a self help guru.

What are you talking about?  What I'm saying is straightforward:

1.  I think that small terrains are better than large terrains for the game.
2.  We already have small terrains -- no additional work is needed.

Online The Fugitive

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Re: Please decommsion the big maps.
« Reply #151 on: July 07, 2016, 06:39:15 PM »
Brook spit it out instead of trying to be a self help guru. My point with these complainers is that they are afraid to point the finger at Hitech. At least not now Hungry. And too lazy to build terrains to prove they really have the magical answer to the terrain question. But, they all have an answer, and the same answer they have tossed out for the past few years as long as someone else will be on the hook for the work. Then they will happily rip that person's hard work to shreds and blame them for not knowing the answer when they get bored again.

The amount of spare time they each have to tell everyone exactly what is wrong with this game, they could have already built new terrains imbued with their answer. Even Hungry if he really cared about his answer beyond the forum sport of having an opinion.

Everyone cares just enough to tell everyone else how much they care by sharing their magical answer. At least Lathrob shared a well thought out work sheet in response to someone providing the base worksheet. No one else bothered to even submit their answer on the worksheet provided. Meh........

I love how when Bustr get off on a tangent he can no longer read nor understand any other post.

Nobody is bad mouthing the hard work people have put in building the maps we have. People are saying that until the numbers climb back up to the 400-500 range it would make more sense to decommission the large maps.

With the lower populations the large maps are not generating that self sustaining action that makes the game fun for most players.

Offline muzik

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Re: Please decommsion the big maps.
« Reply #152 on: July 09, 2016, 07:47:36 PM »
I cannot for the life of me understand ANYONE wanting air spawns, that is just plain stupid. I have tried most all of the other air combat games and find most of them boring. Many you have to pay extra for better planes  or play a long time to earn enough points for better equipment.


What's wrong with air spawns? In the right context, they are great. Saves loads of time in dueling. I think they could be good for other circumstances as well. How bout a time crunch scenario for people who don't have the time for the 3 hour tour!?

Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline MrGeezer

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Re: Please decommsion the big maps.
« Reply #153 on: July 09, 2016, 08:22:40 PM »
Please leave the large maps up.

They may be a pain for some, but it sure gives the double-teamed country a fighting chance over small maps where the double-teamers have the entire advantage.

It doesn't solve the double-team in prime-time USA time zonesproblem but it does slow them down.


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Offline Peanut1

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Re: Please decommsion the big maps.
« Reply #154 on: July 09, 2016, 09:26:53 PM »
Oh, that's not true at all  :t (even when ignoring the fact B-24s can't fly that high ;))
yes they can. start with full fuel. got em to 35 once

Offline Vraciu

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Re: Please decommsion the big maps.
« Reply #155 on: July 09, 2016, 11:00:21 PM »
sorry if it sounded harsh but I got the impression that it was build your own terrains or shut up, not a big draw for the new guys

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Offline Vraciu

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Re: Please decommsion the big maps.
« Reply #156 on: July 09, 2016, 11:13:27 PM »
Brook spit it out instead of trying to be a self help guru. My point with these complainers is that they are afraid to point the finger at Hitech. At least not now Hungry.


Actually, I "pointed the finger" on this months ago.  It was more of a question than an accusation, however.

http://bbs.hitechcreations.com/smf/index.php/topic,376897.msg5023415.html#msg5023415
« Last Edit: July 09, 2016, 11:15:19 PM by Vraciu »
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Offline Lusche

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Re: Please decommsion the big maps.
« Reply #157 on: July 10, 2016, 06:41:48 AM »
yes they can. start with full fuel. got em to 35 once


This is the actual climb profile of a B-24 with full fuel:



At about 30k, your ROC has almost come to a halt and youre about to run out of fuel. That's why you never encounter any 24s at 35k in the MA (and I may add that have engaged a lot 30K+ bombers in my AH career...)
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Offline BBP

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Re: Please decommsion the big maps.
« Reply #158 on: July 16, 2016, 01:15:51 AM »
I've only played AH for a few years now. Wish everyday I had found the game sooner in life. Then I would be an ACE like so many of you here. I'm sure this has been tried before and the draw backs are obvious. When you log on, you are given several choices of things to do. WW1, TA and so on. Why not give another choice. Why not Big Map and Little Map? 
It's just a thought.
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Offline Zacherof

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Re: Please decommsion the big maps.
« Reply #159 on: July 16, 2016, 11:03:24 AM »
Lord knows I enjoy it too, Zoney and Lusche, but you've got to admit there's very, very few of us.  I bet there's no more than 50 people (and that's probably high) in the game that habitually go to 25k+ in the MA.  Lusche probably has gleaned those numbers based on average sortie time and number of kills over phase of the moon, or somesuch.  ;)

One format that gives what Dmon's describing is a round-based format like WT.  I hate that kind of limited gameplay but that's what's popular.  The vast majority of people want their instant action in bite sized pieces.

The game's greatest strength is you are given an area to operate in and can do whatever the game allows you to do in that area.  Its greatest weakness is your opponents have that same freedom.

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Online The Fugitive

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Re: Please decommsion the big maps.
« Reply #160 on: July 16, 2016, 11:15:58 AM »
I've only played AH for a few years now. Wish everyday I had found the game sooner in life. Then I would be an ACE like so many of you here. I'm sure this has been tried before and the draw backs are obvious. When you log on, you are given several choices of things to do. WW1, TA and so on. Why not give another choice. Why not Big Map and Little Map? 
It's just a thought.
Kimosabe

It would only work if the players go to the little map. The way it has always been is the players go to where the players ARE. Years ago when they first switched to the 3 arenas (EW,MW, and LW) they were listed in that order on the selection page when you logged in. Players picked the top one, or it defaulted to the top one but everyone was in EW. It looked like a sale on P40s! LOL! It lasted only about a day or so until people noticed that there was a LW arena with all the "good" planes and they moved there. It became the populated arena and so that is where everyone went.

We had a bit of this last night as my squad held a grudge match in WWI last night and we had all kinds of people stopping in because the arena was populated.

If you gave them the choice of a small map or a large map arena, more than likely they would choose the large map so they could continue to hide. Small maps force them to fight/work harder to achieve the goals they have (bombing a strat to drop dar for the arena, sneaking base captures with out opposition, and so on).

Offline bustr

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Re: Please decommsion the big maps.
« Reply #161 on: July 16, 2016, 02:47:14 PM »
I love how when Bustr get off on a tangent he can no longer read nor understand any other post.

Nobody is bad mouthing the hard work people have put in building the maps we have. People are saying that until the numbers climb back up to the 400-500 range it would make more sense to decommission the large maps.

With the lower populations the large maps are not generating that self sustaining action that makes the game fun for most players.

1. - You gentlemen want to yell at Hitech and blame him for not doing what you in your esteemed collective wisdom have decided he has fallen on his face over. Only two of you have said that to his face in these forums. The rest of you are full of esteemed wise opinions but won't expose yourselves to censure by Hitech.

2. - You want small maps with specific features that in your esteemed collective wisdom will enhance the current low numbers of subscribers play experience. And maybe help new people decide to subscribe. You want someone else to provide them while you in your collective wisdom pass judgment on that unnamed person's investment of personal time and creativity.

3. - All of you are long on esteemed collective opinion but, zilch on getting off your virtual Tuchas and birthing the perfect spawn of your collective opinions.

4. - Brooke, the collective esteemed opinion cartel is bored with the small terrain offerings available for the MA and want different small terrains.

I noticed one of the small terrains converted from AH2 to AH3 now looks like the Serengeti and Rift Valley escarpment. When I was testing GV spawns on it I kept expecting to run into prides of lions, rhinos, giraffes, migrating herds and warthogs. It looked like being on the ground in an Animal Planet episode.   
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Online The Fugitive

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Re: Please decommsion the big maps.
« Reply #162 on: July 16, 2016, 11:31:09 PM »
1. - You gentlemen want to yell at Hitech and blame him for not doing what you in your esteemed collective wisdom have decided he has fallen on his face over. Only two of you have said that to his face in these forums. The rest of you are full of esteemed wise opinions but won't expose yourselves to censure by Hitech.

I don't think any one is "yelling" at Hitech or anyone at HTC. We are suggesting and added our opinions as to what we think MAY help increase the action and so the fun in the game.

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2. - You want small maps with specific features that in your esteemed collective wisdom will enhance the current low numbers of subscribers play experience. And maybe help new people decide to subscribe. You want someone else to provide them while you in your collective wisdom pass judgment on that unnamed person's investment of personal time and creativity.

We dont want NEW small maps, we want only the small maps that are already used in the main arenas. With that if the percentages of bases needed to win the war were changed a bit it would make the small maps.... that we already have last longer so we are not switching maps 3 times a day.

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3. - All of you are long on esteemed collective opinion but, zilch on getting off your virtual Tuchas and birthing the perfect spawn of your collective opinions.

Many of us HAVE added HTC with game stuff. Some have helped in the alphas and beta, others have helped here on the boards with add in hardware and game play. Some have worked on the AH wiki, others the training site. I have a number on flash videos I made for the site to help with a number of basic things when first getting into the game.

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4. - Brooke, the collective esteemed opinion cartel is bored with the small terrain offerings available for the MA and want different small terrains.

Now and then you do get someone suggesting one of the two sided AvA maps for the MAs. Once it is pointed out that those are not acceptable for MAs most back off. As I said above, at this time, to NOT take away from the time HTC are spending on AH3, removing the large maps and adjusting the win percentage ( just data on  a sheet) are quick easy adjustments that MAY help put some of the action in the game.

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I noticed one of the small terrains converted from AH2 to AH3 now looks like the Serengeti and Rift Valley escarpment. When I was testing GV spawns on it I kept expecting to run into prides of lions, rhinos, giraffes, migrating herds and warthogs. It looked like being on the ground in an Animal Planet episode.

Yes AH3 is coming along nicely, but it isn't here yet. Will it make it before too many people leave?

Online icepac

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Re: Please decommsion the big maps.
« Reply #163 on: July 17, 2016, 09:04:14 AM »
Squeezing everybody into a phone booth full of 1/4 fuel late war monsters sounds pretty lame.

Online The Fugitive

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Re: Please decommsion the big maps.
« Reply #164 on: July 17, 2016, 09:23:26 AM »
Squeezing everybody into a phone booth full of 1/4 fuel late war monsters sounds pretty lame.

running the late war monsters is another "sign of the times". Personally I like running midwar planes 109G, Nik, zero, D hog, 38g or j. But with the way the game is played it makes it tough to fight in one. You cant catch ANYONE!

I was in a Nik last night, full fuel. Upped a base and as soon as I got out of ack range a high yak makes a pass. 4-5 passes later as Im slowly grabbing some alt due to his long zooms, a friendly F6 shows up about co-alt. The yak makes a few more passes and then as we both get co-E on him runs like a scalded dog. F6 goes to land and while I follow (seeing Im not going to catch the yak) the yak a high pony comes in. OK, I figure we got a 2 on 1 brewing here. Yak continues to rtb, but the pony starts the BnZ. After another half dozen passes I am running low on fuel and point my nose down and rtb. The pony, doesn't follow as we are still only a few miles from the base I upped from.

So ya, fun half hour. 2 fights as Puller would call them Im sure, but all I did was dodge lame BnZ passes until I ran out of fuel. I was playing for over 6 hours yesterday and had only 2 fights. GUNftr and Skyr <---- who ever that shade is, both fought well in a prolonged bit of action. Won one, lost one, but both were fun. Had I been in a Yak, LA, pony or some other speed demon the "fights" may have actually been just that FIGHTS.