Author Topic: Bailer Identification  (Read 2664 times)

Offline LCADolby

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Re: Bailer Identification
« Reply #30 on: July 01, 2016, 02:12:38 PM »
Serial Bomb and Bailers should have their names and not their aircraft designation shown to the opposition.
 :devil
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Offline guncrasher

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Re: Bailer Identification
« Reply #31 on: July 01, 2016, 06:52:31 PM »
Dolby I bailed on about 25% of my flights.  I will gladly give you my position anytime you want.  and when you get closer I'll just bail again.


semp
you dont want me to ho, dont point your plane at me.

Offline Chalenge

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Re: Bailer Identification
« Reply #32 on: July 01, 2016, 09:12:18 PM »
No one wants to fight AI with arbitrary skills. HTC will not do anything that may cost them customers. Ideas like this are going no where. You all know this already.

The guys that do this are just trying to get inside of your heads. They have succeeded at doing that, obviously. It's just another form of griesweet, or game-trolling.
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Offline Oldman731

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Re: Bailer Identification
« Reply #33 on: July 01, 2016, 11:10:17 PM »
Dolby I bailed on about 25% of my flights.  I will gladly give you my position anytime you want.  and when you get closer I'll just bail again.


Why would you do that?

- oldman

Offline guncrasher

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Re: Bailer Identification
« Reply #34 on: July 02, 2016, 12:51:59 AM »

Why would you do that?

- oldman

I dont care about points, score or perks.  and I dont want to waste time rtb'ing.  if I dont have kills or anybody damaged me in a fight then I just bail.  sometimes I just up from the wrong field, or somebody calls up for help at a different base.

If I get torn up by ack while killing ords at a base we are trying to to take or one from which there's endless stream of bombers then I'll just push stick forward.  no point in trying to rtb.

semp
you dont want me to ho, dont point your plane at me.

Offline icepac

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Re: Bailer Identification
« Reply #35 on: July 02, 2016, 08:30:39 AM »
Way to bring the lowest common denominator of your game upon everybody else.

That will surely keep player retention at record levels.

Offline Beefcake

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Re: Bailer Identification
« Reply #36 on: July 02, 2016, 09:14:00 AM »
Dolby I bailed on about 25% of my flights.  I will gladly give you my position anytime you want.  and when you get closer I'll just bail again.


semp

Wow.

I mean it's your $15 a month so you play like you want but.....that's just poor sportsmanship.


You know last night I was bombing a base and had several enemy fighters setting up to attack me, when a call came out over Teamspeak where my friends were getting ready to start a game of Wargame: Red Dragon. They asked if I wanted to join, which I did, but I didn't want them to wait for me to RTB. So I figured I have 3 fighters over top of me, they'll kill me quick and I'll go play Wargame. Wrong, a few minutes later I had 3 kills and 2 planes left so then I just rolled over and went down.

The point of that tangent is people claim they don't want to RTB or they want to do something else so they bail. Ok, I get it, but if you have someone closing to attack you just let them attack you. Worse comes to worse you lose and get sent back to the tower the same as if you bailed. In the words of HT (IIRC) "Don't be a dick."
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline guncrasher

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Re: Bailer Identification
« Reply #37 on: July 02, 2016, 10:12:34 AM »
beef I was just being sarcastic with Dolby.  he thinks that if he knows the position of those who bails that they will actually fight.

and BTW I have bailed out of 262's just to join another mission.


semp
you dont want me to ho, dont point your plane at me.

Offline LCADolby

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Re: Bailer Identification
« Reply #38 on: July 02, 2016, 12:26:14 PM »
Actually semp, you don't know what I think.
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Offline morfiend

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Re: Bailer Identification
« Reply #39 on: July 02, 2016, 12:49:58 PM »
Not that it would effect me but I dont like this idea,nor to I like either vox pm's or text pm's that cross countries.


   Having a player berate you just because they cant handle being shot down and having them tune you and scream into your ears is what stopped me from playing in the mains. Not entirely but it was a huge factor.

  Was a time when it was just fun ribbing/smacktalk but sometime around 06/07 it started to get outta hand with obscenities being par for the course. My wife once heard this and asked why I would subject myself to that.

  Giving ID on a bailer would just lead to more of this nonsense.  As usual a few bad apples spoil the whole bunch!



    :salute

Offline FLS

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Re: Bailer Identification
« Reply #40 on: July 02, 2016, 03:44:38 PM »
I think the best thing you can do with people who bail when they see a fighter approaching is make them bail before they drop their bombs.

Offline Zimme83

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Re: Bailer Identification
« Reply #41 on: July 02, 2016, 06:01:02 PM »
The most decent thing to do in buffs is to not bail if there are an upper. If the fighter is shot down or RTB.ing then its ok to bail. It wont take long to do it and since noone cares about score it will do no harm if the buffs are killed.
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Offline FishBait

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Re: Bailer Identification
« Reply #42 on: July 02, 2016, 06:02:19 PM »
Serial Bomb and Bailers should have their names and not their aircraft designation shown to the opposition.
 :devil

I in hot steamy love with this idea.
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Offline Randy1

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Re: Bailer Identification
« Reply #43 on: July 03, 2016, 06:31:34 AM »
I think the best thing you can do with people who bail when they see a fighter approaching is make them bail before they drop their bombs.

Lets see, take a long climb to 30,000 feet with no radar using changing dar as  your only guide.  You must be really good at this.  I bet no one ever knocks down a strat on your watch.

Offline FLS

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Re: Bailer Identification
« Reply #44 on: July 03, 2016, 08:04:31 AM »
Lets see, take a long climb to 30,000 feet with no radar using changing dar as  your only guide.  You must be really good at this.  I bet no one ever knocks down a strat on your watch.

You miss my point. I don't think public shaming is a better solution. We want to increase the population not drive more people away because they aren't playing the way somebody else thinks they should play.