Author Topic: fun night!  (Read 2499 times)

Offline captain1ma

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fun night!
« on: July 23, 2016, 08:32:21 AM »
one heck of a bomber stream. no shortage of friendly fire hehehehehe


Offline 1Canukk

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Re: fun night!
« Reply #1 on: July 23, 2016, 09:23:24 AM »
  The gathering over the channel was impressive to say the least almost brought you back to a time and place in history   :salute , I haven't seen this in FSO in a long time and continues to enforce why FSO is the best part of this game , thank you to all that put time into this... :salute  CANUKK

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Offline Kanth

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Re: fun night!
« Reply #2 on: July 23, 2016, 09:24:37 AM »
Yes what a massive formation. Biggest I've ever been a part of.  Epic was really a good word to describe it.   :banana: :banana: :banana:

 Sorry I shot you.  :D

Really loving FSO!! Great folks and fun.  :rock
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Offline captain1ma

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Re: fun night!
« Reply #3 on: July 23, 2016, 09:37:28 AM »
no apologies necessary...... just get ready to duck next time!! LOL 

was a great time, no matter what. its the first time in a FSO, that I suddenly looked at the clock and
realized it was 1230(my time). time just flew it was so intense!

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Offline APDrone

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Re: fun night!
« Reply #4 on: July 23, 2016, 10:13:54 AM »
Yeah.. it was pretty intense!!







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Offline edge12674

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Re: fun night!
« Reply #5 on: July 23, 2016, 10:29:00 AM »
Very impressive formations!  Being on the Allied receiving end this was probably the least fun FSO for me personally.  Axis enjoyed a 20-25% number advantage each frame.  I can accept this as a "historical" nod to the scenario.  Unfortunately, limited combat time of the 109 over Britain was not accurately portrayed.  The Axis historically suffered such high losses due to the bombers having to come without escort, except for 110's.  In each frame I engaged 109's (twice in a Hurri and once in a Spit) and each time, after a good five to ten minute air battle, I observed the 109's continue to the British target to maintain CAP over it until the bombers dropped/headed for home.

Please understand I am not berating the Axis.  The planning the Axis showed was very evident.  Nor am I unappreciative of the hard work the FSO committee and CIC's put forward.  The fun factor was just not there for me or my squad and the player turnout each frame seems to indicate I was not alone.

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Offline Snork

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Re: fun night!
« Reply #6 on: July 23, 2016, 10:33:28 AM »
HEheheh. Fun for the flyswatter, not so much for the fly! I was allied and appreciate the historical accuracy more than if I actually stood a chance.  :D Of the three frames I liked this one best because I had a chance to wing up and fight for a while before splatting.
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Offline waystin2

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Re: fun night!
« Reply #7 on: July 23, 2016, 11:09:35 AM »
The Pigs came at the huge formation from the West while it was just short of land fall over England.  Awesome sight.  Being Pigs our eyes misjudged our actual ability to handle the whole Axis Air Force by ourselves.  We jumped in anyway and attacked the high cap 109's.  Was some serious dog fighting fun!

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Offline Zoney

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Re: fun night!
« Reply #8 on: July 23, 2016, 01:08:13 PM »
It was a whole bunch of fun.  For once the Axis had the big bomber formation that we fighters had to protect.

There were 92 allied fighters against 82 Axis fighters, looks like a numbers ADVANTAGE to allied to me because the buffs are just targets.

I know I thought several times I would love to be the fighter pilot attacking all those lovely buffs, light buffs at that.




Great job POTW getting involved in the FSO's.  Yours was the largest squad by far with 17 pilots for the allied.  I'm really glad you guys got here.

I personally, in my humble opinion, if you are judging how much fun you have on whether you live or die, you are doing it wrong.
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Offline ImADot

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Re: fun night!
« Reply #9 on: July 23, 2016, 01:36:27 PM »
There were 92 allied fighters against 82 Axis fighters, looks like a numbers ADVANTAGE to allied to me because the buffs are just targets.

But the buffs are not just targets, when the opposition is throwing .303s and a passing snapshot on a bomber does nothing. Having to hold steady and concentrate fire in one spot from practically point blank range, makes the Spits and Hurris easy targets for the Axis fighters and the bomber gunners.
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Offline JunkyII

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Re: fun night!
« Reply #10 on: July 23, 2016, 04:43:00 PM »
I forgot I only had 303s!!! Started pinging some 110s and nothing happened  :bhead

Was a good time, Zoney you're absolutely right.
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Offline Squire

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Re: fun night!
« Reply #11 on: July 23, 2016, 06:35:35 PM »
Great screen shots thanks!  :cheers:
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Offline KCDitto

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Re: fun night!
« Reply #12 on: July 23, 2016, 11:12:59 PM »
Great night and that buff group was awesome




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Offline RufusLeaking

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Re: fun night!
« Reply #13 on: July 23, 2016, 11:18:48 PM »
one heck of a bomber stream. no shortage of friendly fire hehehehehe

Yeah.. it was pretty intense!!
Very nice. An immersive experience to be sure.  :salute


Very impressive formations!  Being on the Allied receiving end this was probably the least fun FSO for me personally.  Axis enjoyed a 20-25% number advantage each frame.  I can accept this as a "historical" nod to the scenario.  Unfortunately, limited combat time of the 109 over Britain was not accurately portrayed.  The Axis historically suffered such high losses due to the bombers having to come without escort, except for 110's.  In each frame I engaged 109's (twice in a Hurri and once in a Spit) and each time, after a good five to ten minute air battle, I observed the 109's continue to the British target to maintain CAP over it until the bombers dropped/headed for home.
Quoted for truth. Perhaps in next BoB scenario, limit German fuel to 75%.


Please understand I am not berating the Axis. 
I won't berate the planning, execution or even the skill of the players; but, the number of squads honoring the fascists is too much.

The Nazis lost. The world is better off for it.

Deal with it.


Nor am I unappreciative of the hard work the FSO committee and CIC's put forward.  The fun factor was just not there for me or my squad and the player turnout each frame seems to indicate I was not alone.
I enjoy FSO, which totally justifies my subscription. The volunteers that put the time in deserve our appreciation.

In my opinion, the scenario is imbalanced. In every frame, there were dozens of Axis fighters overhead.

In addition to the aforementioned Axis fuel tweak:

1. Make the dar bar information real time for Allies.
2. Give the Allies radar dots.
3. Let bailed out Allies launch a fresh plane.
4. Balance the numbers.

Just some thoughts. 

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Offline Squire

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Re: fun night!
« Reply #14 on: July 23, 2016, 11:43:39 PM »
The side balance was the same as CM Binos previous incarnation of BoB. I dunno...every FSO plays out differently I have seen it many times. Similar plane sets and #s but wide differences in outcomes <shrug>.

Appreciate the feedback.  :salute
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