Now you're simply saying the game has to be played your way. I'm not really a strat bomber or raider type, so I don't have a dog in this fight, but I get turned off by the "force them all to play the way I want it played because that's the way I like to play" argument. In reality, all you're trying to do is artificially re-create something that existed with a higher player count, by making a not-so-insignificant number of the remaining players abandon the the game play features that they enjoy. Not a great solution imho.
The problem is the fact there is absolutely no incentive to interact with other players if you're playing the strategic (and even a tactical) game. If a set of bombers runs into a fighter it is because the bomber formation is either below 20k or someone with a lot more time in their hands than I are waiting up at altitude.
There are ways to prevent people from avoiding interaction with other players and some have been implemented in the past (NOE changes from years ago). However, not enough has been done and the diminishing player base is made that abundantly clear. I feel the following should be implemented;
1. Add additional wind layers that make high alt pinpoint bombing close to impossible.
2. Delay the autoguns from coming up after a base capture. Currently, after a base take the group immediately lands and warps to a different sector of the map.
3. Use smaller maps to focus the action, it would diminish the effect the smaller player base is having on gameplay.
4. Enable zone ENY to work in conjunction with arena ENY. Sure, you can fly your P51 but you need to do it against greater numbers or at least away from the pack.
I haven't logged into AH in about 2 months and I'm hesitant to keep paying for my account anymore. Hopefully something changes soon, but I'm not optimistic.