I swear Hitech must know I'm grounded waiting for parts and he;s picking on me...waaaaaaa......
1. - battleship
2. - new Ki61 3d object
3. - updated cockpits.
4. - new airfeilds, two versions of the large feild.
5. - new cv and destoryer 3d objects.
6. - new GV bases, three of them.
7. - new HQ and strat objects.
8. - new AAA base object with 63 AI 88 to protect the HQ. Two are placed next to the HQ.
9. - new terrain tiles and clutter tiles.
10. - ground level wind blowing moving flags, clutter and tree branches.
11. - new shore battery object.
12. - new town object.
13. - new cloud editor, check out the clouds in the beta CraterMA.
14. - new FMOD sound system and sounds. How sounds respond to physical flight and engine states has been modified.
15. - DX9 and DX11 support. DX11 for VR gear.
16. - radar mini icons instead of dots. Friend and foe fighter and bomber. Friend only tank and PT.
17. - in flight ability to bright\dim gunsight reticle.
18. - active pitch ladder and HUD with position able HUD readouts around the screen.
19. - automatic mouse control with commander mode inside of aircraft cockpits for new players.
20. - new post lighting effects for general reflections, surface sheen, shadows, canopy reflection distortions, and refractive blooms and star ray reflection points.
21. - canopy plex has micro scratches.
22. - enhanced haze layer.
23. - updated damage model and effects.
24. - individual list of destroyed objects and remaining down times as a right click drop down for every base on clip board maps.
25. - updated content editors.
26. - new port object.
27. - new TBM 3D model.
28. - new game play capture the sheep.
29. - Base capture via capture the flag.
30. - Auto dueling arena/mission capability.
31. - Prop pitch governor lag.
32. - Optimized cockpit views.
33. - Default FOV changes.
34. - Faster terrain and patch download speeds.