Author Topic: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports  (Read 2912 times)

Offline SirNuke

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #30 on: August 24, 2016, 01:13:55 PM »
alt-tab doesn't work properly, once you alt tab aces high shows as a background process and you can't display the game anymore. I use win10.



Offline Skuzzy

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #31 on: August 24, 2016, 01:26:57 PM »
Since the last 2 Betas my PC freezes after a few minutes flying. Restart of the whole PC is nessessary, taskmanager can't stop the game. DX9 Version runs fine.

Motorsounds from other planes is just a bad idea. No mussle sound when standing near an ack or in tower is faulty. The view from above is like looking into Toyland.

Clipboard in the CV Hangar blocks a lot of settings. If you shrink it and jump into Shipsguns clipboard gets supersmall.

It's a long way to go yet.

Werner

Would like to see a DXDIAG output from your computer.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Kanth

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #32 on: August 24, 2016, 01:54:35 PM »
Alt Tabbed to desktop and then back in and all was working properly.

Errr Except doing that did zero out my MIC DB Boost. as reported by Biggamer.
Gone from the game. Please see Spikes or Nefarious for any Ahevents.net admin needs.

Offline HamrDown

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #33 on: August 24, 2016, 02:48:04 PM »
I have a few things to show and discuss...

1. I cannot change the size of the radio window; it stretches across 1/2 the screen. How to fix this?
2. When flying bombers in f3 mode, the engine sounds are not present when I have turned down engine sound to less than 30% volume.
3. It would help to label the advanced sounds to understand what some of them are and what they provide in the game experience, such as "Actuators".
4. Would be nice to suggest graphics setting based on video card memory and types.
5. When is it best to use DX11 vs the other version?

My system:
i7-4790K @ 4.6ghz
16g PC 2400 Ram
Asus Maximus Hero VII MB
EVGA GTX 1070 SC 8G video card
24in ASUS 1080P 60hz monitor

Thanks!
HamrDown

Offline BFX88

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #34 on: August 24, 2016, 03:12:55 PM »
Pre-release:  So far, so good!  I ran with all graphics turned on to the max and set the FOV at 120; my frame-rate holds steady at 59/60 and I can run with v-sync on or off with no problems what-so-ever.  Not all controls settings transferred over from AH II such as the stick control scaling, but it was easy to re-setup.  You did a really good job here!!

Offline redcatcherb412

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #35 on: August 24, 2016, 03:26:13 PM »
Tank Eating Bush at town entrances .. will stop a tank dead in its tracks

Ground Pounders ...

Offline bommel

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #36 on: August 24, 2016, 03:42:49 PM »
Would like to see a DXDIAG output from your computer.

Look into your inbox.

Werner

Offline kavo

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #37 on: August 24, 2016, 04:10:37 PM »
ok. i have raised this one before.   t34. turret suddenly locks up. no way to release it, no reason for it. had to ditch.  I had a cursor on screen. tried h to release it without joy.

houseplants should not stop tanks.

what is a "none" key?

to view /move map I have to bring up the radio to get cursor and then I have to type into radio box to close it. annoying as it all takes time.

runs smoother, sounds are better and in due course it will be good I`m sure

Offline Bruv119

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #38 on: August 24, 2016, 04:20:33 PM »
wasnt getting the blackout tunnel after awhile flying the DX11 version. 

Not sure if I alt tabbed or not  but will pay more attention to when and if it happens tomorrow.  Haven't had this issue yet could it be plane type limited???
The Few ***
F.P.H

Offline Oldman731

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #39 on: August 24, 2016, 04:52:05 PM »
It should work the same as AH2. Start TIR first then the game. If that's not working look in clipboard/options/preferences/VR and see if disable VR is checked. if you need to load a specific profile set it to "exclusive" or make sure that TIR sees AH3 and the profile is associated with AH3.


Thanks, gents.  One of these things, perhaps in combination with exiting TrackIR and restarting it, or rebooting the computer, or running things in different order....whatever, it works now.  Very much appreciate the help.

- oldman

Offline Wiley

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #40 on: August 24, 2016, 05:13:42 PM »

Thanks, gents.  One of these things, perhaps in combination with exiting TrackIR and restarting it, or rebooting the computer, or running things in different order....whatever, it works now.  Very much appreciate the help.

- oldman

If it happens again, try:
close AH
close the TIR program
open the TIR program
check to see that it's working in the TIR program, moving the globe and whatnot
open AH again

My TIR occasionally glitches out and stops responding, but the above steps pretty much always get it going again.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline terrydew

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #41 on: August 24, 2016, 05:16:29 PM »
With rift cv1

The hangar on the carrier has the clipboard way to close and I couldn't move it. Also the launch button didn't work. I could launch from tower.

Offline Dawger

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #42 on: August 24, 2016, 05:18:46 PM »
My white screen on startup can be worked around by moving the mouse off the window so I can see it then clicking the maximize square.

The game then seems normal.

I got a memory leak which necessitated a hard shutdown after playing for two hours

ASUS I7 2.4 laptop with GTX 870M card.

No Blackout only happens when CTRL I information is OFF and HITECH said that will be corrected next patch.

Offline Ack-Ack

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #43 on: August 24, 2016, 05:25:10 PM »
I have a few things to show and discuss...

5. When is it best to use DX11 vs the other version?



Thanks!
HamrDown

If you're running Windows 7/10 and have a video card that is DX11 compatible, then you should run the DX11 version of AH3.  If you're still running Windows XP then use the DX9 version of AH3.
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Offline GrandpaChaps

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Re: Pre-release Patch 0 ** DX11 ** Released: Issues/Bug Reports
« Reply #44 on: August 24, 2016, 06:36:15 PM »
New version up!

Please use this thread to post errors/issues with the Patch 0 DX11 version of the Aces High III Pre-release. 

Thank you.

AWESOME! Thanks for everyone's hard work in making this happen!   :x :banana: :airplane:
Uncle Fred