Author Topic: mmmmm....pizza like we had back in AH  (Read 1561 times)

Offline Drane

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mmmmm....pizza like we had back in AH
« on: August 25, 2016, 11:02:28 AM »
Did anyone make a terrain like the pizza map we had in AH 1 ? It was awesome!

Oh...my wish is someone would re-create that map. Thank You!
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Offline bustr

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Re: mmmmm....pizza like we had back in AH
« Reply #1 on: August 26, 2016, 04:34:37 PM »
Unless HTC has the original res file, do you have a screen shot of the full clipboard map? I thought that little piza map with all the canyons was it's reincarnation.
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Offline Drane

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Re: mmmmm....pizza like we had back in AH
« Reply #2 on: August 26, 2016, 04:55:28 PM »
Here's a thread HiTech started back in 2002 about that pizza map. Maybe someone has a screenshot?

I might have a screenshot on an old backup dvd. Maybe it was called AKDESERT.

http://bbs.hitechcreations.com/smf/index.php/topic,54732.0.html
« Last Edit: August 26, 2016, 05:08:18 PM by Drane »
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Offline The Fugitive

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Re: mmmmm....pizza like we had back in AH
« Reply #3 on: August 26, 2016, 05:04:07 PM »
The original build files were lost and so the map was retired during a graphics update when they need to rework the terrains. With out the original files the map can not be rebuilt, it would need to be a complete new build from scratch.

Offline Drane

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Re: mmmmm....pizza like we had back in AH
« Reply #4 on: August 26, 2016, 05:33:15 PM »
found it

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Offline Chalenge

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Re: mmmmm....pizza like we had back in AH
« Reply #5 on: August 26, 2016, 09:42:21 PM »
Looks like a belt buckle I once had.
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Offline The Fugitive

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Re: mmmmm....pizza like we had back in AH
« Reply #6 on: August 26, 2016, 10:16:52 PM »
That was a fun map! Canyon fights were great, and the plateaus made for some fun "high ground" fights. GVs around the outside of the mainland, and cv groups up and down the center "rivers" made for some great fights along the long shore lines. 

Offline Drane

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Re: mmmmm....pizza like we had back in AH
« Reply #7 on: August 27, 2016, 04:20:03 AM »
Yeah it was a riot. There were some wicked battles on this map.  :cheers:

A modernized version with the same terrain features would be awesome. Perhaps a smaller map grid area with a different field arrangement.

If anyone can provide the old terrain or any other info I would be willing to try my hand at it in a few weeks when I get back from vacation. I have old versions of AH I could run to get started but I can't find the terrain itself.

I think USRanger was going to work on this a couple years ago.
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Offline The Fugitive

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Re: mmmmm....pizza like we had back in AH
« Reply #8 on: August 27, 2016, 10:22:57 AM »
There is a version of it in the game now. Its call SmPizza I believe. The canyons aren't so step or tight or deep, and there isn't any water ways dividing up the map space. It is just a big circle.... like a pizza, with out the GV land around the outside. Oh and its green, not desert  :(

Offline Bruv119

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Re: mmmmm....pizza like we had back in AH
« Reply #9 on: August 27, 2016, 10:27:45 AM »
oh wow I have never seen a picture of this map  but I was working on one that looked very similar  without the bases in the channels so a CV could in theory bass from one back quarter to another if desired. 

gave up with about 60% complete.    :(
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Offline The Fugitive

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Re: mmmmm....pizza like we had back in AH
« Reply #10 on: August 27, 2016, 10:32:44 AM »
The fights for those islands were a blast. The map doesn't show elevation, but the center of the map was in the 5k area and dropped slowly until just after you hit the crags/valley/cracks as you move out to the otter edge were it then dropped off quickly to the shore that was pretty much sea level. Some of those cracks were 2-3k deep and only a half mile to mile wide which made for some great turn fights.

Offline Meatwad

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Re: mmmmm....pizza like we had back in AH
« Reply #11 on: August 27, 2016, 05:26:05 PM »
That was one of my most favorite maps to play on
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Offline bustr

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Re: mmmmm....pizza like we had back in AH
« Reply #12 on: August 27, 2016, 07:57:31 PM »
If I remember that thing had some canyons about 4k deep. Looks like they are the way through the barrier mountains in the center of each slice.
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline DmonSlyr

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Re: mmmmm....pizza like we had back in AH
« Reply #13 on: August 28, 2016, 12:30:06 AM »
Shave 2 inches off the map around the outside, and you'd have a great map there.
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Offline APDrone

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Re: mmmmm....pizza like we had back in AH
« Reply #14 on: August 28, 2016, 09:55:01 AM »
AKDesert was a brilliant map.

The trenches promoted GV combat and they were deep..  Like, 10k deep  (I'm pretty sure it was 10k.. it took a long time to fall if you ran an M3 off the side ) .  You could fly in and attack the GV bases, but you couldn't just climb out of the canyon when you wanted.. Got trapped many times in there.

Some of the airfields were 10k.. launching bombers with 50% gas was a challenge at times.

You had GV battles around the perimeter.

It was like a couple different maps in one.

And with the field assignments at the start, there was a scramble to connect the owned regions.. Was intense!

When it first came out, there were 'land mine' rocks that blew up your GV if you hit one.. Made for some serious maneuvering if you were flying down a hill..

The ONLY problem I had with that map was it was all desert.  Got old after awhile..  I prefer green.  Would have been nice if they had both types, but I think there might have been a limit to the terrain builder with the types of tiles it could handle.. Vague memories of that, but not positive.

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