Welcome to This Day in WWII: Battle of Milne Bay!
All are welcome to play.
Runs on September 7 in Special Events II Arena at two times:
-- 3 pm Eastern (8 pm UK time)
-- 10 pm Eastern
Objective: Kill enemies, destroy objects, sink ships, and capture bases.
Event duration: 2 hours, but play as much or as little as you want of that.
Unlimited lives.
Allies (Bishops):
-- Aircraft available at a12 and a63.
-- P-40E, B-25C (as Hudson, glass-nose only, 8x250 lb only).
-- Vehicles available at a14.
-- M4A3(75), M3, M16 (all as ground forces).
-- LVTA2 and LVTA4 (as general troops) available at all fields.
Axis (Knights):
-- Aircraft available at a5 and a9.
-- A6M3, D3A1, G4M1.
-- Vehicles available at a3.
-- Panzer IVH, SdKfz, M16 (all as ground forces).
-- LVTA2 and LVTA4 (as general troops) available at all fields and at task groups.
-- c47 and c48 start in sector 7.12.
No dot radar is available -- only sector counters.
Destroyed barracks and ammo bunkers stay down for 5 minutes.
Destroyed vehicle hangar stays down for 5 minutes.
Task groups stay around (and able to launch LVT's) for 45 minutes after carrier sunk.
Points:
-- 1 point per kill of an enemy.
-- 0.2 point per object destroyed.
-- 10 points per ship sunk.
-- 25 points per base capture.
Side split 50/50.
Arena Settings:
Terrain = coralsea
Country order/reset = 3,1,2
ArenaFlags = 13358
ChangeCountryTime = 0
ColorFog[Day] = 153/164/187
ColorSky[Day] = 135/160/196
DeathMaxCount = 0
DeathTimeMin = 0
ExitWhileMoving = 508
FlightModeFlags = 5248
RadarMode = 0
ResetAirFieldCnt = 1
ResetTotalFieldCnt = 1
StratFlags = 1
TaskGroupCommandCnt = 4
TaskGroupRespawnTime = 45
Object Settings:
Bunk Ammo, Down Time = 5
Bunk Barr, Down Time = 5
Veh Hgr, Down Time = 5
Weapons disabled:
For B-25C, glass nose only, 8x250 lb load only.