Author Topic: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports  (Read 5200 times)

Offline hitech

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Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« on: August 31, 2016, 01:44:36 PM »
Please your bugs here only and not in other threads.

Offline Lusche

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #1 on: August 31, 2016, 02:53:05 PM »
Strats still don't flash at enemy presence, air or ground. You can drive a tank right on the factory and chip it down happily with no one taking notice.
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Offline Randy1

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #2 on: August 31, 2016, 03:26:23 PM »
Still getting two mouse pointers on opening screen with arena message.  Click to close message does the same as alt-tab.  When you come back, the windows mouse is gone and the ah mouse pointer works as it should.

I found another set of trees on the crater map that you get stuck in and have to three finger it to get out.  Messed up the .psave so I will see if I can find it again.

Offline BowHTR

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #3 on: August 31, 2016, 04:12:11 PM »
Squad Highlight is not saving. You have to turn it back on every time you enter the arena.
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Offline BowHTR

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #4 on: August 31, 2016, 04:24:48 PM »
When using .ef to tower out i get this error:

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Offline mustng2

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #5 on: August 31, 2016, 04:30:09 PM »
Custom arena mission problem fixed!  Thanks much.

Offline bustr

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #6 on: August 31, 2016, 04:39:37 PM »
Sometimes on exit from offline a Microsoft error GUI is generated. Good thing is, now clicking cancel, cancels it. No more task manager. I don't know if this was related to adjusting something on my offline terrain. I was in and out of both applications back to back making the adjustments, then seeing how they worked on the terrain, then making more adjustments.

In the past with the alpha\beta, this happened from time to time with different patches once or twice exiting out. Then it never happened again with that patch. It seems to have cleared up for this patch.
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Offline Lusche

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #7 on: August 31, 2016, 04:41:43 PM »
Now that the drones show up in flight, here's another example of drones blowing up without getting hit.
In this case, watch especially the last attack (about 07:40). Per film viewer (which matches my own memory) I achieve hits only on the lead bomber and set it ablaze, but the drone explodes almost immediately.

Film then ends abruptly, because AH did the same to me - it crashed.
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Offline BowHTR

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #8 on: August 31, 2016, 04:46:46 PM »
Getting the square box bug. Happens the most when im in the clouds.

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Offline guncrasher

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #9 on: August 31, 2016, 05:06:57 PM »
the mountinas and the clouds flicker a lot.


semp
you dont want me to ho, dont point your plane at me.

Offline Chalenge

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #10 on: August 31, 2016, 05:28:25 PM »
The radio box that shows people in the room and tuned to your channel can be moved off the screen to the left, but is limited to the right.

This is at 3840 x 2160.

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Offline Randy1

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #11 on: August 31, 2016, 05:52:11 PM »
TARGET software in AH3 fire the guns without pulling the trigger or it stops working all together.  Been that way since the first pre-release.

Offline terrydew

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #12 on: August 31, 2016, 08:09:04 PM »
Window with airspeed altitude is double image one on top of the other. Was good until I moved the window while in the rift cv1.

Terry

Offline Bruv119

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #13 on: September 01, 2016, 01:33:16 AM »
Squad Highlight is not saving. You have to turn it back on every time you enter the arena.

was about to mention this,  can confirm that it is still happening since latest patch yesterday.  Guessing it is a simple fix?
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Offline Chalenge

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Re: Pre-release Patch 2 ** DX11 ** Released: Issues/Bug Reports
« Reply #14 on: September 01, 2016, 04:35:54 AM »
Getting moderate freeze ups that I thought were associated with delay, but this morning there was no variance to speak of. Up until now the beta has been clean of this, but in the melee arena it is quite frequent.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.