Author Topic: Pokemon GO  (Read 5058 times)

Offline Lusche

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Re: Pokemon GO
« Reply #60 on: August 10, 2016, 03:22:01 AM »
Bustr, a pessimist won't get disappointed!

People running around wearing the inexpensive cell phone VR goggles is a frightening thought


A look into the future...

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Offline bustr

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Re: Pokemon GO
« Reply #61 on: August 10, 2016, 06:28:10 PM »
Smart phones have LoS data transfer capability, WiFi, and blue tooth. I'm betting someone has already written something simple and has his fellow geeks wasting company time when the manager leaves the room. BofA, in our massive data center we had nerf machine guns and an out of band gaming network.

Poky GO opened the flood gate. Can you imagine the quad on some snowflake infested American university sending out the campus police to protect all the feinting triggered little darlings because someone pointed their smart phone at them and went piu, piu, piu...... :O  Or the phone had sound effects for gun fire or lasers. Or a game with all that and you had to hunt other players down in your city visa hints to win prizes by piu, piu, piuing them from LoS range.

Now that will be a whole lotta big city stupid going on. It will make rednecks and their "hold my beer and watch this" or something to get a "here's yur sign" look tame by comparison. And we call those things "Smart Phones"...... :rofl
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Offline LCADolby

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Re: Pokemon GO
« Reply #62 on: August 10, 2016, 06:29:04 PM »
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Offline Meatwad

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See Rule 19- Do not place sausage on pizza.
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Offline puller

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Offline GScholz

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Re: Pokemon GO
« Reply #65 on: August 30, 2016, 01:33:49 PM »
 :confused:

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Offline Volron

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Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
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Offline eagl

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Re: Pokemon GO
« Reply #67 on: September 01, 2016, 01:03:46 AM »
Pokémon GO plus HoloLens and/or google glass...

Augmented reality is *this* close.

Read Niven's Dream Park series of novels if you want to know where we're going to be going with augmented reality...  The book relies on projected holograms for the story to work, but we're pretty close to the level of technology required for a dream park experience with wearable HUD displays since projectable holograms don't work in real life (yet).  I think 2 or 3 of the dream park books use wearable see-through hud style displays instead of relying just on projected holograms, to individualize what the gamers see based on their character's unique skills.  We can do that already with tech like google glass and HoloLens, its just still too bulky for people to wear it around.

I do think however that with the continuing miniaturization of computers, we're only a couple years from large-scale augmented reality enhanced LARP gaming events using wearable computers becoming mainstream.  Essentially the kind of stuff you see with pokemon GO, but for any game genre you can imagine and with ubiquitous multi-player features.  The computing power in one of those little compute sticks, tied with a lightweight Kinect-style multi-spectral set of cameras on each player, enhanced with positioning sensors, cameras, and microphones scattered around the gaming area, is already more than enough to enable a really engrossing augmented reality game pretty much anywhere.  What is missing is the software and a wearable HUD that isn't so bulky.  I'm hoping the position sensors and display tech that went into the second-gen F-35 helmet makes its way into the consumer market soon, since they have done a LOT of work with really accurate positioning sensors to eliminate display jittering, plus keeping it all light enough to wear in a fighter aircraft environment.

For that matter, pokemon go is nothing more than an augmented reality LARP, even if a "real" gamer won't want to admit it.

A cellphone where the computing and battery part is worn on the waist, and only the screen and camera is mounted on the head, would probably work pretty well as a first hack at augmented reality.  You could have a much larger battery if its clipped to your waist.  The camera would display the real-time video on the screen so you could wear the whole thing in front of your face and not run into things, and then the computer would just overlay the augmented reality stuff.  If you have 2 cameras especially if one is IR, you could get some really accurate positioning.  Sync it using existing multiplayer online gaming software tech and everyone on the same LAN could see the same overlays in the same location.  The hardware is there today, the software isn't yet except for the tech demos we've seen from MIT and Microsoft.

(LARP = live action role play)

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Offline eagl

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Re: Pokemon GO
« Reply #68 on: September 01, 2016, 01:12:29 AM »
I wonder if anyone has tried taking pokemon GO up into a real light private aircraft, to see if there are any pokemon flying around :)  You could do augmented reality dogfighting pretty easily.  I think the military is already working that way (VR dogfighting opponents you can actually SEE and fight while flying a real aircraft) but it could be done with just the computing power and GPS found in a cellphone so you could see if your Cessna 152 could out-fly the red baron :)

Maybe HT needs to start coading the VR or augmented reality version of AH now, before someone beats him to it.  The synchronization part will be super important when they start making these VR or augmented reality games large-scale multiplayer in open large real-world arenas, and maybe HT could make a pile of money on the networking/server side.  Can the AH networking and server code be applied to the entire world as the arena?  Now THERE's a product that might make a pile of money on the licensing side...

Tweak AH server/networking coad for an "arena" the size of the actual earth, unlimited players, and wireless networking.  Include methods for inputting data into the world from sensors scattered around the arena like cameras, microphones, and shock sensors to record physical actions.  Someone has to do that.  All those cool MIT demos won't work in multiplayer without the underlying server coad to sync it into a shared gaming environment.
« Last Edit: September 01, 2016, 01:16:44 AM by eagl »
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Offline Shuffler

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Re: Pokemon GO
« Reply #69 on: September 01, 2016, 07:17:27 AM »
Sounds like a good way to thin the herd.
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Offline EskimoJoe

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Re: Pokemon GO
« Reply #70 on: September 01, 2016, 12:34:37 PM »
Sounds like a good way to thin the herd.

So does using a little metal and plastic box to blast radiation into your food to warm it up, but your generation survived the microwave so..  :neener: :neener:
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Offline Zoney

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Re: Pokemon GO
« Reply #71 on: September 01, 2016, 01:09:54 PM »
So does using a little metal and plastic box to blast radiation into your food to warm it up, but your generation survived the microwave so..  :neener: :neener:

It is not radiation, it is molecular excitation.
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