There's a lot I don't like about ah3 (sorry) but i'll focus on my top 4.
1) Pre-existing damage to town buildings and strat objects is a lot less obvious--it's hard to tell what's up and what's down in your bombsite, so I find myself bombing dead stuff unnecessarily.
2) As for the bombsite, it has a narrower field of view than in AH2. I find my target coming into bombsite view at the last moment so it's harder to line up properly.
3) (erased, we have maps now)
4) Bombs cause strats significantly less damage in AH3 than AH2, making much of what I do not worth doing (and thus the game not worth playing). Using Tu2s as an example and starting with my strat target full up...
AAA strat: AH2 38%, AH3 71%
City: AH2 82%, AH3 95%
Those are my average #s. Granted I haven't figured out the sweet spots at the strats in AH3 yet so I'm inefficient in AH3, but really, that much difference? And I took down 13 objects in my one AH3 city run (which is my average in AH2), but for far inferior results. Are there that many more objects to kill at city, so much smaller % can be taken down on one run? Then what's the point in flying buffs for an hour when the result is negligible?
Really hope these things get adjusted. It's simply not fun any more feeling what I'm doing is virtually useless.
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Lusche commented that it was unrealistic to be able to identify bombed vs not-bombed town objects from 34k, which is true: but my alt for bombing towns has never been above 14k thus far in ah3.
What's inspired me to revisit the topic is seeing where the most important strat (AAA) was placed in the revamped Crater map, nitside. Gotta fly through a lot of dar rings to get there if you're bish (which is fine, but then you need a lotta alt once you hit them in order to survive, which means that much more gametime absorbed in something boring). Unless you don't mind flying afk in very killable bombers, highly visible as such, through many enemy sectors, as you watch TV or whatever...and IF you get there (as I posted above) the amount of damage you can do is significantly less.
A lot of people play the game for the furball, and I get that, more power to them. But bomber pilots mostly fly what they do because the strategic aspect of the game is important to them. Minimize the effect we have to the extent AH3 currently has done and why bother playing? The only fun I'm having right now is in a wirble.