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TrackIR detection in Aces High 3?
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Topic: TrackIR detection in Aces High 3? (Read 1805 times)
FLS
AH Training Corps
Plutonium Member
Posts: 11617
Re: TrackIR detection in Aces High 3?
«
Reply #15 on:
October 03, 2016, 02:15:03 PM »
Quote from: Pongo on October 03, 2016, 12:38:04 PM
that was it..thanks Sik1!
Did you check that or did the update do it?
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Pongo
Platinum Member
Posts: 6701
Re: TrackIR detection in Aces High 3?
«
Reply #16 on:
October 03, 2016, 03:46:49 PM »
I checked it. Cause I have no VR gear
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FLS
AH Training Corps
Plutonium Member
Posts: 11617
Re: TrackIR detection in Aces High 3?
«
Reply #17 on:
October 03, 2016, 03:55:53 PM »
I was just checking if it was a bug. You don't need to do anything on the VR page.
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Aces High Training
Pongo
Platinum Member
Posts: 6701
Re: TrackIR detection in Aces High 3?
«
Reply #18 on:
October 03, 2016, 07:32:13 PM »
yes...I got that...
and it is a bug, unless you call TrackIR VR gear.
Thanks for the help all.
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FLS
AH Training Corps
Plutonium Member
Posts: 11617
Re: TrackIR detection in Aces High 3?
«
Reply #19 on:
October 03, 2016, 09:56:24 PM »
They probably both use a similar method to control the POV in the game. That's why you can center both with the same command. I'd call it a feature.
Might help to label it disable VR and TrackIR.
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Pongo
Platinum Member
Posts: 6701
Re: TrackIR detection in Aces High 3?
«
Reply #20 on:
October 04, 2016, 02:10:52 PM »
yup, a little clarity would be good. But the TrackIR implementation is super solid in game. Very happy with it.
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TrackIR detection in Aces High 3?