Great story Hang

Voss, I've heard many stories about F4u's having the problem of flipping on to their backs if full power was applied.
this is due to Newton's Third Law of Motion which states that for every action there is an opposite and equal reaction.
An airplanes propeller rotates in a clockwise direction(US). This produces a force that tends to roll the entire airplane counterclockwise about its longitudinal axis.
Torque reaction is stronger when power is significantly advanced while the airplane is flying at very slow speed.
I've never been able to duplicate the entire plane being torque rolled from a standstill in AH though.
btw:
torque is made up of 4 elements:
1. torque reaction from the engines propeller
2. corkscrewing effect of the slipstream
3.Gyroscopic action of the propeller
4.Asymetrical loading of the propeller (P-factor)
however gyroscopic precesion isn't modelled in AH, but that should only cause a problem when the tail is raised after you start rolling.
ok back on topic...
prop drag and the ability to feather individual engines after it is implemented will be a great addition to the AH FM and will affect tactics nicely
[This message has been edited by Citabria (edited 05-21-2000).]