Author Topic: Bombing Strats have become a waste of time...  (Read 13633 times)

Offline Lusche

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Re: Bombing Strats have become a waste of time...
« Reply #45 on: October 28, 2016, 09:04:46 AM »
I still think zones need to return

On small maps like the ones in play now, there had been only one zone.  :old:
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Offline 1Cane

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Re: Bombing Strats have become a waste of time...
« Reply #46 on: October 28, 2016, 09:55:08 AM »
We now have
 gvs attacking strats
 gvs defending strats
 gvs running resup
 jabos hunting gvs at strats
 fighters hunting buffs
I  think it has been a plus to game play :airplane:
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Offline Lusche

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Re: Bombing Strats have become a waste of time...
« Reply #47 on: October 28, 2016, 10:01:12 AM »
(...)
I  think it has been a plus to game play :airplane:

You could have had that as a plus without taking away a rather unique aspect of the game.

By the way, when we had the central strats, my gameplay mostly revolved around that, both on attack as well in defense.
With the key factories split up and move to the fon (but retaining the downtime settings and global impact), I greatly reduced my attacks and almost completely stopped defending them, because the latter one was suddenly pointless. And all the great escorted bomber missions at altitude I so much enjoyed were alsmost extinct overnight, too.
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Offline hitech

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Re: Bombing Strats have become a waste of time...
« Reply #48 on: October 28, 2016, 10:04:54 AM »
Hi All,

As an avid bomber (predominantly 80% or better of my time) I have tried to give the new AH3 a chance. It has a lot of great graphics and eye candy now - a much welcome improvement. Some of the game play has been improved, but a few key things have not for bomber pilots. In fact, it has taken away from our gameplay.

Bombing strats were effective before for all countries. Now, with a resup time of 30 minutes per drop box it is almost worthless to spend 1 - 2 hours on a long strat run or creating massive bomber missions to do this. By the time you bomb and get back I've seen the strats back up fully. This is ridiculous.

Yes, we can still bomb them...yes, we can bomb other targets...but with the way the game is now setup what is the point of even having strats any longer? Especially with spawn points almost right next to the strats.

I would really appreciate if the resups could at least be changed to a happy medium. Before it was 4 mins. Possibly a 10 min resup...maybe even 15 mins...but 30 is just too much.

I appreciate the improvements but you've taken a significant feature of the game away from our bomber pilots in doing so.

Cheers,
Elec1

The current setting of 30 Minutes is simply an oversight that did not get set to the same as AHII when we setup the system variables in AHIII.
I'll adjust to to something lower that also reflects the less distance of flight to attack them.

HiTech

Offline Ramesis

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Re: Bombing Strats have become a waste of time...
« Reply #49 on: October 28, 2016, 01:03:44 PM »
It seems to me a short down time for the strats would encourage
more team co-opertation  :D
But thats just me  :devil
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Offline bustr

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Re: Bombing Strats have become a waste of time...
« Reply #50 on: October 28, 2016, 02:07:20 PM »
It certainly garnered one evening of fun while a group of GVers and bombers worked on the combination of "down" for the HQ and city to extend the HQ down time. Players in general seem a bit more interested in pushing initiatives during prime time now, since they don't have to worry as much about keeping an eye on the HQ. Group activity attracts attention and participation, and that keeps customers coming back. But, lone wolf players tend to be much more vocal in these forums than the prime time happy herd players.
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Offline ACE

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Re: Bombing Strats have become a waste of time...
« Reply #51 on: October 28, 2016, 02:24:03 PM »
I wish more players played the game. What happened??
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Offline scott66

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Re: Bombing Strats have become a waste of time...
« Reply #52 on: October 28, 2016, 03:05:36 PM »
I wish more players played the game. What happened??
not sure.. Some people say economics or advertising or the Steep learning curve ..I don't agree with the learning curve part tho. I'm an idiot with 0 ACM ability but if there was a score card or graph measuring fun like they do for fighter scores I bet i would be in the top 5 for many years now this game should be huge it's a one of a kind.. it's not just the graphics, damage modeling, or what's available for you to fly, drive or steer that makes this a unique experience... What makes this so much fun for me and others is you knuckle heads.. The aces high community..
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Offline lunatic1

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Re: Bombing Strats have become a waste of time...
« Reply #53 on: October 28, 2016, 04:47:00 PM »

The current setting of 30 Minutes is simply an oversight that did not get set to the same as AHII when we setup the system variables in AHIII.
I'll adjust to to something lower that also reflects the less distance of flight to attack them.

HiTech


Please don't set it back to 4 minutes per drop :(


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Offline Chilli

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Re: Bombing Strats have become a waste of time...
« Reply #54 on: October 28, 2016, 04:53:05 PM »
The current setting of 30 Minutes is simply an oversight that did not get set to the same as AHII when we setup the system variables in AHIII.
I'll adjust to to something lower that also reflects the less distance of flight to attack them.

HiTech

HiTech, it WORKS as is now.... why fix something that isn't broken?   Just take the temperature of the number of posts in this thread alone.

The BALANCE is just about spot on, like someone pointed out the amount of time spent from a single individual spread across the impact on multiple players.  Leaving as is, puts more bombers in the air not less.

I actually attributed it to a spot of genius on your part  :cool:  I seriously implore you to consider that any adjustment to lowering the resupply time might result in zero interest in resupply at all and in effect undo any "proportional" balance measures.

The real genius of the current resupply time for strats, places the downtimes (which is really the conversation) around the time envelop in which a coordinated attack would be needed to benefit one country over another.   Screw with this and the country side balance will seriously skew.  Been there and done that..... Log in and see a pointless country situation and simply log off.

Offline LCADolby

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Re: Bombing Strats have become a waste of time...
« Reply #55 on: October 28, 2016, 05:01:48 PM »
Yes Chilli  :aok
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Offline waystin2

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Re: Bombing Strats have become a waste of time...
« Reply #56 on: October 28, 2016, 05:59:05 PM »
HiTech, it WORKS as is now.... why fix something that isn't broken?   Just take the temperature of the number of posts in this thread alone.

The BALANCE is just about spot on, like someone pointed out the amount of time spent from a single individual spread across the impact on multiple players.  Leaving as is, puts more bombers in the air not less.

I actually attributed it to a spot of genius on your part  :cool:  I seriously implore you to consider that any adjustment to lowering the resupply time might result in zero interest in resupply at all and in effect undo any "proportional" balance measures.

The real genius of the current resupply time for strats, places the downtimes (which is really the conversation) around the time envelop in which a coordinated attack would be needed to benefit one country over another.   Screw with this and the country side balance will seriously skew.  Been there and done that..... Log in and see a pointless country situation and simply log off.

This.  Please no change to resupply values. :aok
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Offline bustr

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Re: Bombing Strats have become a waste of time...
« Reply #57 on: October 28, 2016, 07:18:19 PM »
Some of the problem with bombing strats is also the construction rational of the terrains. Many of them were built to slow down a hoard while giving bomber pilots a chance to make a difference against the strat periodically effecting the hoards. Times have changed, now we get a max number of players at prime time that would have accounted for a single country back in the hoard era of this game. Not enough people to go around allowing single finger salutes to take their precious short play time away from them.

Using the new game AA base objects and the rational that players need to be brought closer to each other showcased very well with buzzsaw. I've created a terrain that allows bombers NOE or high alt, or NOE jabo from CV to throw themselves against the HQ and city. While everyone else in the center of the terrain can find each other to furball, or in the mid band of the terrain, grab land, squat on strats, and play win the war. I've also given the tankers back what they loved from the AH2 tank town in a tiny 8 mile diameter central crater GV arena. You don't need a tanker to run an M3 or C47 with troops or supplies. Just someone in the tower.

I just tested placing a 3000ft cloud layer over a field today and it worked very well. So the tank mini-volcano will have a 3000ft cloud layer over it to mess with level bomber greifers. Since the crater walls run from 1800-2000ft high, jabo and tank killers will be wirbel fodder or crater wall lawndarts. Trying to jabo with a medium or heavy bomber may pay you in crater wall collisions for your trouble. The highest point inside of the crater is a 900ft step that slopes to 25ft at the bottom. The three tiny un-capturable GV bases sit up on that where I'm sure many wirbles will await the jabo and bombers.

The root of the strat problem lays in what the terrain was built to do in the AH era it was created. Buzzsaw reflects the current AH3 era, so I took cues from that in mind of bringing players together versus allowing them to spread out and use up the momentum of super hoards on gigantic maps.
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline LocoMoto

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Re: Bombing Strats have become a waste of time...
« Reply #58 on: October 29, 2016, 04:35:59 PM »
I always felt like 4 minutes was a bit on the extreme side for the numbers AH2 had its last 2 years. 30 minutes is a bit on the strong side. Happy to see Hi-tech on it and whatever is decided on will do just fine.

Offline 100Coogn

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Re: Bombing Strats have become a waste of time...
« Reply #59 on: October 29, 2016, 04:48:23 PM »
It is a bit sad to see that strats are back up, before I even have a chance to land my bombers...

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