I was able to make three missions that worked today. Found out my segments were way too long, too far apart so it took too long to get sight of enemy. Fixed it by version three.
With two versus two, it seemed difficult enough to try to keep track of enemy. Final mission was one versus one, same aircraft. I did note that the enemy really wanted to ho initially.
The enemy also seemed aggressive enough, although near the ground there was a tendency for them to crash into the ground.
Questions.
1. What is "base experience points"?
2. Is there a way to determine capability of the enemy, to either beef it up, or dumb it down?
3. If I want more than one bad guy, is it possible to just have another aircraft take off every 3 to five minutes or so?
Would that be a new flight with a delay in take off?
4. Is there a way to score these flights, such as hit percentage?