Author Topic: Can we please fix the water?  (Read 10948 times)

Offline Dawger

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Re: Can we please fix the water?
« Reply #60 on: November 25, 2016, 06:15:33 AM »
I think Dobs is ideally qualified to comment accurately on what the water should look like and the difficulties of judging altitude in aerial combat over water.

My personal experience also indicates that the present water in Aces High poorly represents real world conditions except for those present during specific meteorological conditions.

Glassy water landings are only a challenge because one foot is critical when landing on water. One can certainly determine rough height above water even over glassy water close enough for general aerobatic purposes.

Offline Vulcan

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Re: Can we please fix the water?
« Reply #61 on: November 28, 2016, 04:35:46 PM »
Embrace the water, be one with the water, make it thy friend and thy enemies shall suffer.

...just ask lilmak and blondie  :devil

Offline Shuffler

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Re: Can we please fix the water?
« Reply #62 on: November 28, 2016, 05:04:12 PM »
Embrace the water, be one with the water, make it thy friend and thy enemies shall suffer.

...just ask lilmak and blondie  :devil


Did you say SHUFFLER......  :D
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Offline Vraciu

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Re: Can we please fix the water?
« Reply #63 on: December 01, 2016, 01:50:56 AM »
I think Dobs is ideally qualified to comment accurately on what the water should look like and the difficulties of judging altitude in aerial combat over water.

My personal experience also indicates that the present water in Aces High poorly represents real world conditions except for those present during specific meteorological conditions.

Glassy water landings are only a challenge because one foot is critical when landing on water. One can certainly determine rough height above water even over glassy water close enough for general aerobatic purposes.

I concur 100%.   

Flown to Florida three times in the last month and made a point to really look at the water.    All of it.   Ocean.  Lakes.   Glades.   Canals. 

AH3 water, while very nice up close, is not cutting it everywhere else.   

It was said HTC is aware and working on it.   Hope so. 

OTOH, I have exploited this into a number of maneuver kills when defensive so it has its advantages.  :)
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Offline Chilli

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Re: Can we please fix the water?
« Reply #64 on: December 01, 2016, 04:48:49 PM »
/*************************Version 3.0 Patch 11/12 ********************/
1. Made the ocean  waves bigger and brighter.

 :banana:  :x :rock

Offline Vraciu

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Re: Can we please fix the water?
« Reply #65 on: December 01, 2016, 04:55:20 PM »
/*************************Version 3.0 Patch 11/12 ********************/
1. Made the ocean  waves bigger and brighter.

 :banana:  :x :rock

 :cheers: :banana: :rock :salute :x :aok
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Offline NatCigg

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Re: Can we please fix the water?
« Reply #66 on: December 01, 2016, 05:02:54 PM »
 :banana:

yep just took a a6m around a loop to 6 inches from the wing tip in a right turn then back around, no crash vertigo or fear!  the glare is almost stunning.  there is a problem though with the wave pattern refreshing or changing every second.  a predictable warp.  good enough for now.  :banana:

Offline Owlblink

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Re: Can we please fix the water?
« Reply #67 on: December 01, 2016, 05:16:44 PM »
 :salute all

At first I honostly thought this was just a bunch of people dealing poorly with change and that we'd all adapt with time. However, I have sense experienced what others here have "ran" into.

A good test is to up in the DA in furball lake and get into a really good low alt e/stall fight. I've pulled up a foot above the water and only really felt like I was close to its surface within the ladt few feet. I've also crashed into it myself and have seen numerous others do the same while performing ACMs.
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Offline Bruv119

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Re: Can we please fix the water?
« Reply #68 on: December 01, 2016, 05:20:06 PM »
It does look much better just need to sort that weird rotation or warp when changing views.
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Offline lunatic1

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Re: Can we please fix the water?
« Reply #69 on: December 01, 2016, 06:00:03 PM »
Embrace the water, be one with the water, make it thy friend and thy enemies shall suffer.

...just ask lilmak and blondie  :devil
lol I got 2 proxies last night by 2 of my opponets was made one with the water
« Last Edit: December 01, 2016, 06:02:11 PM by lunatic1 »
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Offline pipz

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Re: Can we please fix the water?
« Reply #70 on: December 01, 2016, 06:29:42 PM »
:banana:

  there is a problem though with the wave pattern refreshing or changing every second.  a predictable warp.  good enough for now. 

I have that problem as well.
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Offline Devil 505

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Re: Can we please fix the water?
« Reply #71 on: December 01, 2016, 07:04:47 PM »
Yes, the wave warp is distracting, but at least I can see where the waves are now.
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Offline Chilli

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Re: Can we please fix the water?
« Reply #72 on: December 01, 2016, 08:02:36 PM »
Maneuvered Zeke offline at 50 ft. off the waves no problem at all....................  magnificent!!
 :airplane:

Offline Randy1

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Re: Can we please fix the water?
« Reply #73 on: December 02, 2016, 07:52:05 AM »
I will miss the old water.  With an eye on the altimeter,  I had an advantage fighting over the water. 

I saw a Skuzzy post that said this was poor fix and they would make it look better later. 

Offline Chilli

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Re: Can we please fix the water?
« Reply #74 on: December 02, 2016, 11:22:18 AM »
The water animation anomaly is just temporary.  It was a quick fix to give us time to provide a more permanent solution.  We are aware of the cloud flicker.

A minor correction, Skuzzy didn't say poor, but did indicate there will be further improvements.  This is win, win (not when, when?) for me.  I can tolerate the water hiccup in animation for as long as it takes for HTC to "smooth" things out (in this case I like that they "roughed" things up  :azn: a bit in the current fix).