Two questions
1. Say that player A is being told by his enemy that he is lagging but Player A's countrymen is telling him he's not lagging, could it be rendering lag differently on both ends just because of the country they are on??? (Friendly vs enemy)
I personally believe the only reason the countrymen may not be really seeing the lag is because simply how focused are you on your friendly birds in the area short of where they are within the vicinity and can they help if I need it? But with enemy you are looking at where their nose is pointing, flaps out or not, energy state, ect ect....so you are more likely going to notice it as an enemy then a friendly.
2. Could the distance that skins render possibly give a time when a plane is likely to "jump"?
I've heard this is true maybe not with lag(internet) but your system dropping FPS to render in the skin......skins render in at 800????something like that??? Could this be why people think people are lagging on purpose when in all reality it's just bad connection???