Author Topic: Patch 11  (Read 1924 times)

Offline ONTOS

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Patch 11
« on: December 01, 2016, 03:14:29 PM »
New patch. Game closes after three or four minutes.

Offline JimmyC

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Re: Patch 11
« Reply #1 on: December 01, 2016, 03:16:36 PM »
Die or bail CTD....
Skuzzinator .. emergency!!
CO 71 "Eagle" Squadron RAF
"I'd rather have a bottle in front of me than a frontal lobotomy."

Offline diaster

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Re: Patch 11
« Reply #2 on: December 01, 2016, 03:19:47 PM »
 
1. dx11 patch failed and cant run dx11 version
2. unplayable -  ctd on "end sortie".
3. water shifts like tiles being regenerated or swapped back and forth
"Harden The F_ck Up”

Offline 100Coogn

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Re: Patch 11
« Reply #3 on: December 01, 2016, 03:20:16 PM »
Error:  Initialization Failed with -9 mainWLD_failed-1
Coogan
« Last Edit: December 01, 2016, 03:23:15 PM by 100Coogn »
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline JimmyC

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Re: Patch 11
« Reply #4 on: December 01, 2016, 03:22:24 PM »
CO 71 "Eagle" Squadron RAF
"I'd rather have a bottle in front of me than a frontal lobotomy."

Offline Devil 505

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Re: Patch 11
« Reply #5 on: December 01, 2016, 03:24:02 PM »
Quote
The Version 11 patch broke the DX11 executable.  We are releasing patch 12 to correct that problem.

You can run the DX9 version until we get the patch 12 release out.

Taken from the patch info.
Kommando Nowotny

FlyKommando.com

Offline 100Coogn

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Re: Patch 11
« Reply #6 on: December 01, 2016, 03:26:21 PM »
Taken from the patch info.

Thanks Devil 505

Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline hitech

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Re: Patch 11
« Reply #7 on: December 01, 2016, 03:27:26 PM »
Working on it, should be ready in 10 - 20 mins or so, running dx9 will fix dx11 when re release the new patch.

HiTech

Offline ONTOS

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Re: Patch 11
« Reply #8 on: December 01, 2016, 03:29:08 PM »
DX9 is closing when sortie is finished.

Offline JimmyC

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Re: Patch 11
« Reply #9 on: December 01, 2016, 03:36:18 PM »
DX9 ctd end sortie, was in AvA .. too
CO 71 "Eagle" Squadron RAF
"I'd rather have a bottle in front of me than a frontal lobotomy."

Offline BBQsam

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Re: Patch 11
« Reply #10 on: December 01, 2016, 03:41:29 PM »
I get the same as JimmyC above
"I have really only one simple rule,
Give more to the game than you take away."
Zoney  December 23, 2009  ahbbs
--------------------------------------------------
<Salute> Pipz    September 27, 2017   RIP

Offline tuba515

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Re: Patch 11
« Reply #11 on: December 01, 2016, 03:53:58 PM »
im getting also   Initiation failed with -9 mainWLD_FAILD-1

Offline NatCigg

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Re: Patch 11
« Reply #12 on: December 01, 2016, 04:45:01 PM »
 :x can't wait to try it! Waves and maps!  :x

Offline BBQsam

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Re: Patch 11
« Reply #13 on: December 01, 2016, 04:57:04 PM »
With the new patch 12  Dx11 works fine and no more ctd when .ef.    Thanks for the quick fix HTC staff   :salute
"I have really only one simple rule,
Give more to the game than you take away."
Zoney  December 23, 2009  ahbbs
--------------------------------------------------
<Salute> Pipz    September 27, 2017   RIP

Offline Devil 505

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Re: Patch 11
« Reply #14 on: December 01, 2016, 05:07:49 PM »
No 110C though.  :cry
Kommando Nowotny

FlyKommando.com