Author Topic: Open discussion - strats  (Read 1177 times)

Offline GrandpaChaps

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Open discussion - strats
« on: December 23, 2016, 04:00:18 PM »
We've seen an interesting transition from AHII to AHIII and a change in resupply times to stats.

Regardless, I find it interesting about the different "opinions" on resupplying the strats of  your own country.

My question is of a curious nature.  If the strats of one's country determine it's ability to defend against an attack, why does it seem/appear that the opinion to resupply is neglected or mundane or laughed about at times?

I suppose this may be a question more related to why people play.  Is the above question because people care more about "stars" and "achievements" or because they have no country alliance, or because they just want to "score more" than everyone else?  It could also be a question of how we all see our role in the game...  ?

I'm interested in everyone's opinions because it seems no matter what  country you belong to, strat health tends to be a very low priority at times.
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Offline The Fugitive

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Re: Open discussion - strats
« Reply #1 on: December 23, 2016, 04:20:51 PM »
I play this game to fight. Fight air to air whether attacking or defending. Fighting Air to ground, ground to ground, air to sea, sea to air it doesn't matter as long as its a fight.

Resuppling strats, forget it. No fight, not worth what time I have to play. Im happy to help out with winning the war and will run supplies to bring up ammo so I can fight from there, as well as running troops. But strat are just a waste of time to me. I would rather up a buff and run a milk run over a half dozen bases just to draw a few guys up to fight with me than resupply, or bomb strats.

Offline Ramesis

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Re: Open discussion - strats
« Reply #2 on: December 23, 2016, 04:20:57 PM »
Some prefer furballing... some prefer taking bases  :D
When it comes to taking bases, strats nedd to be taken out
or reduced... simple as that  :cheers:
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Offline popeye

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Re: Open discussion - strats
« Reply #3 on: December 23, 2016, 04:23:38 PM »
For me, it's about cost/benefit.  When resupply was 30 minutes, I ran many resupply trips since it seemed worth my time to do so.  Now, with resupply at 10 minutes I don't bother.  Also, the "Buzzsaw" map makes it so easy to attack strats that resupply seems pointless.
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Offline The Fugitive

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Re: Open discussion - strats
« Reply #4 on: December 23, 2016, 04:25:07 PM »
Some prefer furballing... some prefer taking bases  :D
When it comes to taking bases, strats nedd to be taken out
or reduced... simple as that
:cheers:

Not at all! If you fight for the base and use skilled players who also like to fight you can grab bases all night and day.

The problem seems to be that todays players, instead of learning to dive bomb or level bomb in the upper 80% or learn tactics to build a better plan, lean on the easy path of carpet bombing.... and more often than not , bailing over the strats.

Offline NatCigg

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Re: Open discussion - strats
« Reply #5 on: December 23, 2016, 05:24:35 PM »
i would need to check my stats but personally i feel like 99 % of my sorties are not to the strats.  I flew over there as a courtesy obligation to the team on a boring day.  I loaded up some lancs and took off, set auto pilot and went afk to house chores, thankfully i remembered to come back and play, dam four more sectors to go... long sorry short i bailed as soon as i was empty. I was bored, nobody in sight the entire flight.  :devil and wanted to actually get some ack guns down for more than 30 minutes.

On a side note, I am constantly evaluating what is worthwhile to attack.  30 minute down times and ten minute supply time...why bother if there is no horde.  no horde because the is no will.  funny, a downward spiral.  log off? sometimes. Fly for the hell of it in a pointless sortie hanging on a thread from the depths of id? most times.
« Last Edit: December 23, 2016, 05:26:32 PM by NatCigg »

Offline Chalenge

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Re: Open discussion - strats
« Reply #6 on: December 23, 2016, 05:39:59 PM »
The maps that allow a quick resupply run allow you to make 100-200 perks a day if you play long enough. It's actually faster to do that than it is to kill the equivalent in vehicles, or factories.

When the ENY is highest on the opposing teams you can fly a Moss16 and resupp it a few times and make 100 perks or more.

Make a P-40 mission and WF a town and you can land 50 perks if the ENY is right.

I like any of these ideas over constantly flipping maps.
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Offline Zimme83

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Re: Open discussion - strats
« Reply #7 on: December 23, 2016, 06:00:14 PM »
Bring back the factories to the city and move them away from the front line...
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Offline GrandpaChaps

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Re: Open discussion - strats
« Reply #8 on: December 23, 2016, 06:10:19 PM »
The maps that allow a quick resupply run allow you to make 100-200 perks a day if you play long enough. It's actually faster to do that than it is to kill the equivalent in vehicles, or factories.

When the ENY is highest on the opposing teams you can fly a Moss16 and resupp it a few times and make 100 perks or more.

Make a P-40 mission and WF a town and you can land 50 perks if the ENY is right.

I like any of these ideas over constantly flipping maps.


Ah, that may help my question.  If you don't care about perk points, then what does it matter?  Do we have players playing for perk points versus players playing for fun only regardless of perk points?  Does the defense of the "map/country" mean more to some than perk points?
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Offline Chalenge

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Re: Open discussion - strats
« Reply #9 on: December 23, 2016, 06:49:59 PM »
I think you would have to map this argument out on the basis of oriented goals. What do you want to get out of the game?

I could care less about reset. I do like to capture fields every now and then.

In the mindset of some if you do not play for the team then you are irrelevant. That is a direct quote from the Bishop Chief-of-Staff. So, I'm working on being as irrelevant as I can be.
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Offline GrandpaChaps

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Re: Open discussion - strats
« Reply #10 on: December 23, 2016, 07:29:54 PM »
Excellent and very enlightening. 

This kind of confirms what I've seen in the transition from AHII to AHIII.  I seem to see folks who fight for fun.... with no regard to achievements or perk points.  And, I see those who care about country and fight tooth and nail to preserve a map based on country.

It does make the game interesting, to say the least.  Which brings me to the next question....

Given the different preferences in play, it's amazing that we don't have more who go to other arenas currently.  If one were to fight purely for fun, you'd think that person would go to the WWI arena... but, perhaps there's more?  If one were to fight for map, would they not be more included to help with AvA since it's 1 country versus another? 



I think you would have to map this argument out on the basis of oriented goals. What do you want to get out of the game?

I could care less about reset. I do like to capture fields every now and then.

In the mindset of some if you do not play for the team then you are irrelevant. That is a direct quote from the Bishop Chief-of-Staff. So, I'm working on being as irrelevant as I can be.
Uncle Fred

Offline JunkyII

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Re: Open discussion - strats
« Reply #11 on: December 23, 2016, 11:11:35 PM »
I seem to see folks who fight for fun..
This is what the game should be about...it should be fun to fight...it should be a rush...

current game mechanics let people take a map without fighting.....aka garbage.
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Offline NatCigg

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Re: Open discussion - strats
« Reply #12 on: December 23, 2016, 11:49:35 PM »
I would not stretch it that far.  Like life, everyone is different.  To me the obvious difference for many populations is increased opportunity.  Something more for some, and simply "it" for others.  Aka the sand box.

Offline Chalenge

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Re: Open discussion - strats
« Reply #13 on: December 24, 2016, 12:11:10 PM »
Yeah, if you push people into the intense fights they may quickly get overstressed, and overwhelmed. Like it or not, there are a lot of retirees that play this game, and they like the action of being a ship gunner, or flying bombers, but the fighters just are not that important to them. Some of the GV guys just do not care about airplanes.

So, if your entire world is comprised of the massive clouds of fighters and you see red every time someone runs from that, it's time to get over it. That sort of thing may once again be a regular part of AH, but that isn't today for the most part.
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Online Lazerr

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Re: Open discussion - strats
« Reply #14 on: December 24, 2016, 01:39:59 PM »
This is what the game should be about...it should be fun to fight...it should be a rush...

current game mechanics let people take a map without fighting.....aka garbage.

This is what the game was about when there was 600 plus online.

Look at what these supplies,  manned 88s and other garbage turned it into.