Author Topic: Buzzsaw map, what do u like in it?  (Read 4222 times)

Offline SFRT - Frenchy

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Buzzsaw map, what do u like in it?
« on: December 26, 2016, 03:19:59 PM »
No offense to the maker, but I hate it. It's awfully unrealistic looking, the flak seems to be always shooting at you and you have to waste time climbing over mountain only to drop down on the other side. I would not mind it that much if it was flatter. It seems to be a bomber/tanker paradise though.

So what do you like in it? I'll start doing more of it.
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Online DmonSlyr

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Re: Buzzsaw map, what do u like in it?
« Reply #1 on: December 26, 2016, 03:30:16 PM »
I also dislike it. Very unorganized middle area. The high alt mountains force most players to fly alt monkey 190Ds and P51Ds. When you get caught low in the valleys it's pretty much a death trap. It seems like all the action is forced to be in the middle of the map because outside bases are unorganized and too far away from each other.  I see no symmetry which has its problems in the outside area of the map.

I think it was good that creator decided to start from the middle of the map and push outward, but I feel like the layout of the bases make 0 zero sense, which is why everyone goes to the middle, where it's still challenging to find enjoyment with all the extra pylons like high mountains and 88s shooting all over the place. When you make bases 27-35 miles apart for the outside bases, no one is going to roll because it's just too far of a flight, which is why there is little action on the outside of the map. Dump this map and bring back Festers without the TT!

« Last Edit: December 26, 2016, 03:35:46 PM by DmonSlyr »
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Offline Zimme83

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Re: Buzzsaw map, what do u like in it?
« Reply #2 on: December 26, 2016, 03:43:04 PM »
ive changed my mind - i like it. It clearly promotes a lot of action
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Offline mutha

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Re: Buzzsaw map, what do u like in it?
« Reply #3 on: December 26, 2016, 03:46:37 PM »
I understand the design is to keep fights in close proximity, but to me it feels like I'm flying in a Dr. Suess land. Which, for me, is bad.

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Offline caldera

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Re: Buzzsaw map, what do u like in it?
« Reply #4 on: December 26, 2016, 03:48:16 PM »
I like when it gets reset.  Strats and bases all jumbled together into one high altitude mess.  Difficult to even know who owns what sometimes, with the bases flashing different colors.  The majority of the map seems largely unused, save for an occasional steamrolling of a remote port.
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Online Devil 505

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Re: Buzzsaw map, what do u like in it?
« Reply #5 on: December 26, 2016, 03:52:02 PM »
Awful map. I don't care how close the bases are on the mini-map when I have to climb to 15K to get over the mountains in between. It's a mini Trinity.
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Offline Scca

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Re: Buzzsaw map, what do u like in it?
« Reply #6 on: December 26, 2016, 04:56:42 PM »
My only real complaint is the passageways between the islands are hard to steer CVs around in.  I keep getting hitting land message when I am not. 
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Offline Owlblink

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Re: Buzzsaw map, what do u like in it?
« Reply #7 on: December 26, 2016, 05:20:06 PM »
I thought it was interesting at first, but I find many of the same compaints here to be true for me. I also Do not care for how close vehicles spawn to strate but than again I am not much of a vehicle guy so perhaps this makes sense for in couraging tank battles. If you have an organized flight you can dive into a valley for a bit and get out but some of these vallies are a real pain. Also, some of the basses are in bazaar places, with a hill making it a real pain for a heavy plane to gain alt to clear it followed by a large flat plain on top of it… seems like where I'd put the base is up on the higher flat land mass vs making it harder for my aircrafts to depart and harder to defend.

I appreciated the effort and all but this map should at most only come up once or twice a month, not in every rotation. Once we have some more approved terrain I vote to replace it.
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Offline NatCigg

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Re: Buzzsaw map, what do u like in it?
« Reply #8 on: December 26, 2016, 07:08:25 PM »
the unrealistic terrain ... dont like it. front line factories ... dont like it.  the unrealistic terrain ... dont like it.  I do like having gv spawns to factories. the unrealistic terrain ... dont like it. I do like the small map but could use closer air bases (maybe high eny planes outta v-bases n ports.  :x ).  I really dont like being forced to climb two sectors through 10k at 200 ft AGL to get to the next air field.  CVs in the channels are cool. the unrealistic terrain, like the 10k cliffs around the channels ... dont like it.

Drop the elevation and i could kinda like it.

Offline Chalenge

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Re: Buzzsaw map, what do u like in it?
« Reply #9 on: December 26, 2016, 07:29:42 PM »
The elevations at the center of the map are great for high-alt aircraft. People love to go there to find fights only to find out it is not so easy to fight there. Love it.

The ships are fairly ridiculous, though, because the waterways are too narrow for maneuvering (not that turning boats does any good, really).

It's good precisely because it promotes GVs and bombers.
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Offline molybdenum

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Re: Buzzsaw map, what do u like in it?
« Reply #10 on: December 26, 2016, 07:42:23 PM »
I like it because it has everything: high alt bases; hittable strats by buffs, GVs, or jabos; opportunities for almost instant action or subtle sneakiness; occasional 3 way fights; predictable CV battles; you name it. It minimizes the time you have to take to do the thing you currently want to do. A big winner in that respect.

Offline Meatwad

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Re: Buzzsaw map, what do u like in it?
« Reply #11 on: December 26, 2016, 07:53:15 PM »
I had fun on it earlier today
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Offline Randy1

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Re: Buzzsaw map, what do u like in it?
« Reply #12 on: December 26, 2016, 08:23:48 PM »
Low on my list but I do appreciate the boldness of the map designer.

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Offline Lusche

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Re: Buzzsaw map, what do u like in it?
« Reply #13 on: December 27, 2016, 01:27:40 AM »
Buzzaw was not the reason I cancelled my subscription, just the final straw.
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Offline Vulcan

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Re: Buzzsaw map, what do u like in it?
« Reply #14 on: December 27, 2016, 01:27:49 AM »
Hate it, favours high alt aircraft. Nobody builds bases that high, they'd blackout before they got in their ride.