Author Topic: the side balancing sucks  (Read 2723 times)

Offline VuduVee

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the side balancing sucks
« on: January 17, 2017, 02:22:48 PM »
to me AH isnt even worth playing when you log on after work and youre outnumbered by 20 ppl on each side and you only have 50% of your bases left, because the numbers were even worse a few hours before and the bish/nit hordes rolled rook bases....again, just like every day. its not even close to fair. who wants to start their gameday already in an unwinnable situation?  i just logged on and bish/ nits had 38 and 35 ppl vs 18 and both dogging the sht out of the 18. eny is useless in this situation. the horde monkies dont care if its bad for gameplay, or if it runs ppl off. i love AH, but for the side that doesnt even have a slight chance of winning or competing, a nickel a day is too much to pay, much less 50 cents a day.

Offline Zoney

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Re: the side balancing sucks
« Reply #1 on: January 17, 2017, 02:34:42 PM »
Give me overwhelming odds any day.  I don't care whom is winning the map.  I don't care whom is taking bases.  I'm going to take my Luftwaffe fighter up and IF I shoot someone down, that's a win.  If I have fun that's a win.  If I get to fly with one or two of my squadmates, that's a win.  If, just for a few moments, i forget all about the real world and get immersed and become a Luftwaffe pilot, that's a win.  Flying with a Dozen squaddies, HUGE win.

Roll those bomber hoards into Knight territory.  Roll those JABO hordes into Knight territory.  Roll those fighter sweeps into Knights territory.  Please.
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Offline Shuffler

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Re: the side balancing sucks
« Reply #2 on: January 17, 2017, 02:47:33 PM »
to me AH isnt even worth playing when you log on after work and youre outnumbered by 20 ppl on each side and you only have 50% of your bases left, because the numbers were even worse a few hours before and the bish/nit hordes rolled rook bases....again, just like every day. its not even close to fair. who wants to start their gameday already in an unwinnable situation?  i just logged on and bish/ nits had 38 and 35 ppl vs 18 and both dogging the sht out of the 18. eny is useless in this situation. the horde monkies dont care if its bad for gameplay, or if it runs ppl off. i love AH, but for the side that doesnt even have a slight chance of winning or competing, a nickel a day is too much to pay, much less 50 cents a day.

The only way to force it to work is to log any new arrivals into the lowest number side and not allow side switching. We all go where the game puts us.

I tried helping rooks awhile back when they were far outnumbered. When I changed over there were 2 rooks wondering where the trains were as they needed to shoot trains. I changed back as soon as I could.
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Offline Randy1

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Re: the side balancing sucks
« Reply #3 on: January 17, 2017, 02:51:28 PM »
to me AH isnt even worth playing when you log on after work and youre outnumbered by 20 ppl on each side and you only have 50% of your bases left, because the numbers were even worse a few hours before and the bish/nit hordes rolled rook bases....again, just like every day. its not even close to fair. who wants to start their gameday already in an unwinnable situation?  i just logged on and bish/ nits had 38 and 35 ppl vs 18 and both dogging the sht out of the 18. eny is useless in this situation. the horde monkies dont care if its bad for gameplay, or if it runs ppl off. i love AH, but for the side that doesnt even have a slight chance of winning or competing, a nickel a day is too much to pay, much less 50 cents a day.

There have been an unusual high number of days that the Rooks are in deep trouble at the start of prime time in the last couple of tours.

I agree the eny has nearly zero affect on the imbalance.

In WW2 if the front advanced too fast then things like fuel and bombs might be in short supply.  Maybe HTC could work in something like that to control side imbalance.  Maybe if you capture a new field and an imbalance exist then ords at the new field would be down at the new field for a time based on the size of the imbalance. 

I am guessing if in WW2 you captured an airfield the bombs would not readily fit allied planes as an example.

Offline VuduVee

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Re: the side balancing sucks
« Reply #4 on: January 17, 2017, 02:56:39 PM »
its about being able to compete in the all around game. if 90% of your game is flying around at 450 looking for kills, then you dont mind the numbers, you get what you want out of the game. but if im paying 15 for  what i want out of the game, and then not having even a slight chance to compete for it, that doesnt make me want to play. its like starting a ball game down 3 scores and the other guy at the goal line. whats the point of playing? what gets me is that people are ok with this. it bs. police yourselves and try to keep people in the game if you have that chance. play hard, but play fair.   its tuesday btw, and your team will have 30 more people than rooks for sure and it will be gang the sht out of the lowest number team. to me it sucks, but i also know people always seem to side with the front runners. bandwaggoneers.

Offline caldera

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Re: the side balancing sucks
« Reply #5 on: January 17, 2017, 03:02:18 PM »
The only way to force it to work is to log any new arrivals into the lowest number side and not allow side switching. We all go where the game puts us.

I tried helping rooks awhile back when they were far outnumbered. When I changed over there were 2 rooks wondering where the trains were as they needed to shoot trains. I changed back as soon as I could.

When your only other choices are to gang or get ganged, how can you blame someone from wanting to blow stuff up?  Who doesn't love the WWII train strafing camera footage? 

When you regularly win most every fight, it's easy to criticize others who can't and need to get some sense of achievement in the game.
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Offline VuduVee

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Re: the side balancing sucks
« Reply #6 on: January 17, 2017, 03:13:24 PM »
When your only other choices are to gang or get ganged, how can you blame someone from wanting to blow stuff up?  Who doesn't love the WWII train strafing camera footage? 

When you regularly win most every fight, it's easy to criticize others who can't and need to get some sense of achievement in the game.
i was goin to say i understand where the train killers are coming from, but i also understand shufllers point. he came to help and we were effin off.

Offline caldera

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Re: the side balancing sucks
« Reply #7 on: January 17, 2017, 03:19:52 PM »
i was goin to say i understand where the train killers are coming from, but i also understand shufllers point. he came to help and we were effin off.

If his point is they were avoiding a fight, I would disagree in this case.  Hitting trains increases down times, in effect helping suppress the enemy's resources.  Certainly no different than bombing a hangar, strat or town.  And switching back to the high numbered side, only because two people said they wanted to shoot at trains, seems like a strange way of helping the low numbered side. 
« Last Edit: January 17, 2017, 03:24:02 PM by caldera »
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline Becinhu

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Re: the side balancing sucks
« Reply #8 on: January 17, 2017, 03:27:19 PM »
Hordes equal more targets. My poor gunnery skills require more chances.

Knights faced hordes on two fronts last night and I had a blast with the group I wing with. We even upped a p39 fighter sweep just for laughs.


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Offline VuduVee

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Re: the side balancing sucks
« Reply #9 on: January 17, 2017, 04:00:11 PM »
Hordes equal more targets. My poor gunnery skills require more chances.

Knights faced hordes on two fronts last night and I had a blast with the group I wing with. We even upped a p39 fighter sweep just for laughs.


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you havent faced overwhelming numbers in the two weeks ive been back, while on the rook side there hasnt been a single time i can think of that rooks werent outnumbered and down to 70% of our bases. thats different than one day having to fight a horde of red.

Offline Copprhed

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Re: the side balancing sucks
« Reply #10 on: January 17, 2017, 05:08:59 PM »
Give me overwhelming odds any day.  I don't care whom is winning the map.  I don't care whom is taking bases.  I'm going to take my Luftwaffe fighter up and IF I shoot someone down, that's a win.  If I have fun that's a win.  If I get to fly with one or two of my squadmates, that's a win.  If, just for a few moments, i forget all about the real world and get immersed and become a Luftwaffe pilot, that's a win.  Flying with a Dozen squaddies, HUGE win.

Roll those bomber hoards into Knight territory.  Roll those JABO hordes into Knight territory.  Roll those fighter sweeps into Knights territory.  Please.
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Offline 8thJinx

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Re: the side balancing sucks
« Reply #11 on: January 17, 2017, 05:32:45 PM »
Vuduvee, I agree with you, playing on a country that is vastly outnumbered is not fun when your game play focuses on base taking and team work.  I can't offer you a solution, because I don't now what the solution is.  In my case, I simply moved around country to country to avoid it.  Even now, I won't hesitate switching sides in order to get some base taking action going - even if it benefits one of the other two stronger countries.  I like the base taking aspect.  And frankly, defending a base under attack is also a lot of fun, but not a steam roll.  There is very little you can do and very little satisfaction you can get from being on the receiving end of rolling hordes along both your borders. I wish I knew a solution for you. Only thing that works for my blood pressure is switching sides or logging off.  But you are correct, the rooks have been getting quite a ration lately.  It seems like a lot of rooks haven't made it over to AH3 yet.  BigPat being one of them, although I hear he's trying to get a machine together.
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Offline Becinhu

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Re: the side balancing sucks
« Reply #12 on: January 17, 2017, 07:29:33 PM »
you havent faced overwhelming numbers in the two weeks ive been back, while on the rook side there hasnt been a single time i can think of that rooks werent outnumbered and down to 70% of our bases. thats different than one day having to fight a horde of red.

Actually I was rook full time before I left and have been rook upon returning until recently. I only switched to fly with my FSO squad mates in the MA because I fly solo in the MA normally.

As a long time rook (until recently, convicted country jumper now) they are the same now as when I took time off. By this I mean if a "fighter town" map is up over half the rooks will be there no matter how many bases get rolled, same thing for "tank town" maps. While the other two chess pieces are mounting large scale raids. 2-3 defenders against 30 attackers isn't fun I agree, I've done it.


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Offline Shuffler

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Re: the side balancing sucks
« Reply #13 on: January 17, 2017, 08:47:17 PM »
If his point is they were avoiding a fight, I would disagree in this case.  Hitting trains increases down times, in effect helping suppress the enemy's resources.  Certainly no different than bombing a hangar, strat or town.  And switching back to the high numbered side, only because two people said they wanted to shoot at trains, seems like a strange way of helping the low numbered side.

They were not the only 2 not really doing anything. There were a few fighting..... Very few. I got the feeling they did not care or want help.

I might add that I have mostly been fighting bish. The rooks do not attack much.
« Last Edit: January 17, 2017, 08:49:58 PM by Shuffler »
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Offline puller

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Re: the side balancing sucks
« Reply #14 on: January 17, 2017, 09:27:02 PM »
YES!!!!!!!!!! :rock :rock  :rock :rock

Gents the time has arrived!!!!!!!!

We have recorded one of our first AH3 "there are too many players to play and it causes an outnumbered side to get horded beyond belief and I don't wanna play anymore because I'm fighting superior odds and cant handle it thread"!!!!!

Bask in its whiny goodness gents...its only gonna get better from here... :rock :rock :rock
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