How big is Their world?
That's true enuf. In the Panzer Front game, the battle area is limited to the historical scenario. If you drive off the mapboard, everything goes blank, like floating in limbo. There isn't a whole world to populate with trees and such. But still, things have come a long way since PS2, like a new Corvette, vs a 57 Chevy.
I didn't realize that the Trees, and I assume other mundane objects, are actually generic from a third party, speedtree. Interesting! So I gather, that the trees are actually a stack of digital boxes, with boundaries that we cannot actually see in the game. Some boxes you can pass thru, and others you cannot. Ah OK! I like learning new stuff!
And I'm guessing that the digital boundaries on some of the tree boxes must be rather loose, occupying more digital space than it actually appears to our eye. So the trees are interacting with you as you pass, even when it looks like they shouldn't. That makes sense!
I'm wondering.
Is there is an available image of what the tree boxes actually look like, digitally? Are those digital boxes a fixed size? How many tree types are used in the game? Which are the nastiest tank grabbers? How hard would it be to replace the worst offenders? Impossible, or a wait for AH4 kinda thing, lol?