It's alway something, isn't it? I've been working on a P-51D and re-doing my P-38s, and it seems I can never get the to-do list shorter than 1 page. I'm always finding more stuff that needs to be corrected. And I have even got to the N-map, spec map, or Env maps yet...
Oh man, are you in for a treat. Aye aye aye.
In some ways the new E and S maps are easier because they start as grayscale copies of your skin map. Once you get a good feel for what layers to lighten and darken it is pretty fast. But I was finally understanding how to make things work with the old system just in time for this new one and it doesn't directly translate.
I am still scratching my head on the Normal map. The defaults for the B and D Mustangs are WAY too stark, especially on my skins. They are "overbumped" to my eye.
I think the black color rendering in the new engine needs tweaking big time.
Hopefully we'll all settle in and figure it out, but it is definitely a steep learning curve.
Good luck on your stuff. I look forward to seeing it, and thanks again for the help.
