Author Topic: Consider removing 4 mile Large airfields from the game... not a wishlist thread  (Read 1285 times)

Offline LocoMoto

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It's just not playable.... im down to 20 fps great idea nice setup just too much in that area bogs it down :cheers:

Offline Scca

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Those fields are rough on marginal machines.
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Offline ACE

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Those fields are rough on marginal machines.

I got a nice rig and it was rough on me!
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Offline oboe

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Same here - I easily maintain 60fps everywhere, but the large field drag me down to 15, and it ain't smooth either.

Maybe there is an arena tweak they can do to improve frame rates around these fields with out having to rebuild the terrains without them included.   Is it just the number of AA guns firing that cause the FR problems?

Offline ACE

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Same here - I easily maintain 60fps everywhere, but the large field drag me down to 15, and it ain't smooth either.

Maybe there is an arena tweak they can do to improve frame rates around these fields with out having to rebuild the terrains without them included.   Is it just the number of AA guns firing that cause the FR problems?

Mine didn't quite dip that low. High 30s mid 40s for me.
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Offline BowHTR

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I don't seem to have as big of a fps hit. I only lose about 10fps with puffy ack and about 20 aircraft flying around. I've only got a GTX 750. I maintain 59-60 everywhere and then down to around 50ish with the huge field.
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Offline ACE

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I don't seem to have as big of a fps hit. I only lose about 10fps with puffy ack and about 20 aircraft flying around. I've only got a GTX 750. I maintain 59-60 everywhere and then down to around 50ish with the huge field.

I got a 1060 and it goes to crap around a big field with puffy firing.
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Offline oboe

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I don't seem to have as big of a fps hit. I only lose about 10fps with puffy ack and about 20 aircraft flying around. I've only got a GTX 750. I maintain 59-60 everywhere and then down to around 50ish with the huge field.

Maybe we have different graphics settings?  I'm using the default settings, so ENV is set to 1, shadows on, refelctions on, POST lighting effects enabled, etc.

Offline BowHTR

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Maybe we have different graphics settings?  I'm using the default settings, so ENV is set to 1, shadows on, refelctions on, POST lighting effects enabled, etc.

Those are the reasons your taking such a hit then. Here is my current settings:



Here is a video of how my current settings look. The FPS counter is in the bottom right.

« Last Edit: February 21, 2017, 12:27:46 PM by BowHTR »
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Offline ONTOS

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My settings are very nearly identical to BowHTR and my FPS goes down to 25-30. Get rid of this field please.

Offline BowHTR

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My settings are very nearly identical to BowHTR and my FPS goes down to 25-30. Get rid of this field please.

Are you still running a Radeon 6700?
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Offline LocoMoto

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The vast majority of the playing community have experienced problems around this base. Yes there is an argument against removing these bases from the maps that contain them. Like I said at the top of the thread its a great idea and these bases are huge for the strategic aspect of the game. Beyond that its just a problem.

Offline bustr

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If I'm not mistaken they are used majority on CreaterMA outside of being the uncapturables near the HQ. Just ask for them to be replaced with the normal large airfield and a town object if they are not one of the uncapturable next to the HQ. End of the drama.

No one furballs for the most part at the uncapturable feilds, and the FPS issue happens well below 30k where the 49ers come in at to bomb the HQ. You could always ask for the large village to be separated from the super large airfield to become a town02 object at the same time. It then will have to have at least one 1x1 grid separation from the airfield it's placed next to. We already have 3 different GV base objects all over CraterMA. 
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Offline LocoMoto

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If I'm not mistaken they are used majority on CreaterMA outside of being the uncapturables near the HQ. Just ask for them to be replaced with the normal large airfield and a town object if they are not one of the uncapturable next to the HQ. End of the drama.

No one furballs for the most part at the uncapturable feilds, and the FPS issue happens well below 30k where the 49ers come in at to bomb the HQ. You could always ask for the large village to be separated from the super large airfield to become a town02 object at the same time. It then will have to have at least one 1x1 grid separation from the airfield it's placed next to. We already have 3 different GV base objects all over CraterMA.
really good suggestions bustr :cheers:

Offline lunatic1

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I am using a EVGA GEFORCE GTX670 2GB  with a 750 watt power supply with some eye candy turned on and an have no problems playing on any map or any field 1 mile 2 mile mountain base's or any airfield or town
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