Author Topic: Scaling VR View Axis  (Read 382 times)

Offline Vulcan

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Scaling VR View Axis
« on: March 19, 2017, 05:37:17 PM »
Currently VR views map 1:1  (i.e. if you look left 90 degrees that is exactly what happens in game).

Some people coming from other tracking systems like freetracknoir and TrackIR are used to having scalable axis (ie you look left 120 degrees and it shows you your 6 view).

It would a nice option if possible. And could work quite well in conjunction with the hat snap view overrides.

Offline FESS67

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Re: Scaling VR View Axis
« Reply #1 on: March 19, 2017, 08:18:15 PM »
I think it would be a nice option to have.

I have not used a hat switch to look around for many years now and to have to go back to using one for VR feels like a step back.

For now I am playing with the VR as a novelty but spending more time back with the TrackIR option