Author Topic: rain  (Read 846 times)

Offline MADe

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rain
« on: April 03, 2017, 11:47:13 PM »
can you make it rain? maybe not whole map but a sqauwl that crops up...............periodically .....
 :salute
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Offline 27th

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Re: rain
« Reply #1 on: April 04, 2017, 01:45:50 AM »
 :aok

 :salute

27th

Offline ONTOS

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Re: rain
« Reply #2 on: April 04, 2017, 10:19:57 AM »
I like the idea, but the people who complained about the night, would complain about the rain. +1

Offline lunatic1

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Re: rain
« Reply #3 on: April 04, 2017, 10:48:13 AM »
^^^ that's true-I made a wish for rain once, and was shot down for the idea, they said it would be too hard on peoples systems.
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Offline ImADot

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Re: rain
« Reply #4 on: April 04, 2017, 10:56:16 AM »
I'd settle for drops/streaks on the windscreen when flying through clouds.
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Offline Mister Fork

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Re: rain
« Reply #5 on: April 04, 2017, 03:37:37 PM »
Rain+1 Thunderstorms +1. Air Turbulance +1 Snow +1

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Offline JOACH1M

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Re: rain
« Reply #6 on: April 04, 2017, 03:44:30 PM »
what will happen to the guys who refuse to get rid of their old trash computers when their FR drops from the rain?
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Offline Copprhed

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Re: rain
« Reply #7 on: April 05, 2017, 10:10:00 AM »
what will happen to the guys who refuse to get rid of their old trash computers when their FR drops from the rain?
Let them go!
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Offline LilMak

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Re: rain
« Reply #8 on: April 05, 2017, 01:19:08 PM »
For the record I hate night time but would be on board for overcast layers and precipitation.

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Offline Butcherbird702

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Re: rain
« Reply #9 on: June 12, 2017, 06:06:02 AM »
Computers get outdated how often? We all have to at some point go get a new computer. AH  Weather +1 aren't our aircraft weathered?

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Offline Kanth

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Re: rain
« Reply #10 on: June 12, 2017, 08:23:35 AM »
+1 rain would be cool, storms would be awesome. Esp with some strong wind gusts.  :x




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Offline Krusty

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Re: rain
« Reply #11 on: June 12, 2017, 08:55:59 AM »
WW2 combat aviation, and even aviation a long time after, was a fair-weather deal only. The reason we had D-Day when we did was because it was the only time in several weeks where the clouds would break and the weather would clear up only for a couple of days, and then after that we had major offensives without any air cover whatsoever, troops in Europe cut off with no hope of supplies because of weather.


Weather killed. You didn't perform combat ops in it. It's just a general rule of WW2 air combat. As soon as the weather cleared up both sides prepared, because they knew either THEY would do something or the ENEMY would do something and they'd have to go up and stop them.

No offense, but might as well request Sharknados be modeled into the game. Cool to look at, but had nothing to do with WW2 air combat.

Offline Kanth

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Re: rain
« Reply #12 on: June 12, 2017, 09:21:09 AM »
You could fly bombers though it, and they did. But it did keep fighters grounded while it was coming through.

http://www.ww2online.org/view/john-keema/segment-6

Quote
They could fly in bad weather when the German fighters could not
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Offline RedBeard

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Re: rain
« Reply #13 on: June 12, 2017, 09:51:29 AM »
I generally agree with Krusty, but war in Europe was conducted with more clouds than we see today in AH and you very rarely see footage of anything in England when it didn't have some rain.  I lived in England for four years and know what the weather is like.  If you didn't learn to deal with it in some way, you didn't fight a war.

As I recall reading somewhere, there were times when bases were socked in with clouds and rain for the morning and forecast to be partly cloudy in the afternoon and they would launch those missions.

My priority would be:

  • Increase cloud coverage / variability
  • Add wind down to the ground layer
  • Add light rain / drizzle eye candy

Clouds and wind affect game play in a more strategic fashion as they can impede target visibility and chance to hit target from the ground to service ceiling.  That's a very broad impact.  Rain tends to be very localized to the lowest band of weather, most often occurring in the ground to 3000 feet range.  Adding high and low pressure systems that wander across the map affecting wind speed and direction and clouds along with daytime heating / cooling affecting cloud coverage and air density would be much more interesting to me.

Wind gusts and storms would be pretty low on my priority as they would just be avoided, but if you want to add turbulent conditions below 5000' on sunny days, I'd be for that (more so than rain).  I can't imagine trying to fight in thermals under the cloud bases in summer, but I'm sure they did at some point. 

Offline Krusty

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Re: rain
« Reply #14 on: June 12, 2017, 10:47:31 AM »
I agree with fleshing out the cloud and weather system a bit. It's much improved over what it used to be with the new clouds of AH3. However, I don't think rainstorms should be a thing. That takes away from the whole "give you the tools to wage air combat" theme that AH has. It would be preventative, prohibitive, not helping in any way to actually take the fight to an enemy base or players.

IMO it's not realistic and contrary to AH's main point. Same reason we don't simulate fuel shortages and such. "Assuming you could take the fight to the enemy, how would you do it?" (etc...)