Author Topic: Patch design for Big Week -- 1st scenario patch in many years  (Read 2026 times)

Offline perdue3

  • Aces High CM Staff
  • Platinum Member
  • ******
  • Posts: 4680
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #15 on: July 19, 2017, 11:48:41 AM »
Brooke, do you still have some of the old ones? There are a few I'd like to get if possible.
C.O. Kommando Nowotny 

FlyKommando.com

 

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15570
      • http://www.electraforge.com/brooke/
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #16 on: July 19, 2017, 07:05:47 PM »
I do have some of the old ones.  This page shows the ones that I still have:

http://electraforge.com/brooke/flightsims/patches/patches.html

However, I'm in the process of moving, and so everything is in storage until about mid August.

Let me know in mid August which ones you want, along with your mailing address, and I'll send them along.

Please don't tell me before mid August, though, as in the chaos that is currently my situation, I'm likely to misplace your request.

Offline TequilaChaser

  • AH Training Corps - Retired
  • Plutonium Member
  • *******
  • Posts: 10173
      • The Damned - founded by Ptero in 1988
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #17 on: July 19, 2017, 10:53:42 PM »
Went through my collection, I was mistaken, am not missing none....

Geez, I did not realize that it had already been 7 years since a scenario patch had been done....

I'll shoot you some funds to bring the scenario patch donation fund, up out of the gutter....hope others will do the same...

Good luck on your house swapping... Done it 5 times in 30 years... It is a pain

TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Serenity

  • Platinum Member
  • ******
  • Posts: 7313
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #18 on: July 20, 2017, 10:37:56 AM »
Went through my collection, I was mistaken, am not missing none....

Geez, I did not realize that it had already been 7 years since a scenario patch had been done....

I'll shoot you some funds to bring the scenario patch donation fund, up out of the gutter....hope others will do the same...

Good luck on your house swapping... Done it 5 times in 30 years... It is a pain

TC

Let me know what we need for the patch fund, I'm happy to help!

Offline Odee

  • Gold Member
  • *****
  • Posts: 2718
      • 49th Fighter Group
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #19 on: July 28, 2017, 09:58:46 AM »
Folks, I'm going to do a patch run for Big Week.  We will need player-submitted designs (see next message).

What is a patch, you say?

Well, I used to produce these for all scenarios, so that you could sew them on jackets (like so) or hats or, in my case, one's nether regions.
(Image removed from quote.)

A tour though past patches:


Great to see these coming back!  I have all up to the 2nd BoB.  Would love to see this for the 12 hour event.

~Nobodee~   Get Poached!
Elite: Dangerous ~ Cmd Odeed

http://www.luxlibertas.com/

Offline Odee

  • Gold Member
  • *****
  • Posts: 2718
      • 49th Fighter Group
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #20 on: July 28, 2017, 10:03:27 AM »
Copy that Brooke! I will reevaluate the dimensions.  :aok

May completely change the design, but I have some BIGGER ideas as well.

 :salute

If I may suggest; a map of France/Germany overlaid with a B17 facing off to a 190, and the theme title either in banner, or circling the edges and year stamped on bottom?
~Nobodee~   Get Poached!
Elite: Dangerous ~ Cmd Odeed

http://www.luxlibertas.com/

Offline Odee

  • Gold Member
  • *****
  • Posts: 2718
      • 49th Fighter Group
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #21 on: July 28, 2017, 03:27:07 PM »
I do have some of the old ones.  This page shows the ones that I still have:

http://electraforge.com/brooke/flightsims/patches/patches.html

However, I'm in the process of moving, and so everything is in storage until about mid August.

Let me know in mid August which ones you want, along with your mailing address, and I'll send them along.

Please don't tell me before mid August, though, as in the chaos that is currently my situation, I'm likely to misplace your request.

Hey Brooke, who do I have to beat, to get a set of those wings y'all used to hand out at the cons?   :old:
~Nobodee~   Get Poached!
Elite: Dangerous ~ Cmd Odeed

http://www.luxlibertas.com/

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15570
      • http://www.electraforge.com/brooke/
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #22 on: July 29, 2017, 02:27:49 PM »
Hey Brooke, who do I have to beat, to get a set of those wings y'all used to hand out at the cons?   :old:

Hmm, I don't know.

Offline Fencer51

  • Aces High CM Staff (Retired)
  • Platinum Member
  • ******
  • Posts: 4679
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #23 on: August 05, 2017, 05:51:53 PM »

Fencer
The names of the irrelevant have been changed to protect their irrelevance.
The names of the innocent and the guilty have not been changed.
As for the innocent, everyone needs to know they are innocent –
As for the guilty… they can suck it.

Offline TequilaChaser

  • AH Training Corps - Retired
  • Plutonium Member
  • *******
  • Posts: 10173
      • The Damned - founded by Ptero in 1988
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #24 on: August 05, 2017, 07:33:29 PM »
Nice Fencer!

? I think you might want to change the month from May to June maybe, did we not fly all the frames in June?

TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15570
      • http://www.electraforge.com/brooke/
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #25 on: August 05, 2017, 10:30:08 PM »
Thanks, Fencer!  :aok

Offline Fencer51

  • Aces High CM Staff (Retired)
  • Platinum Member
  • ******
  • Posts: 4679
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #26 on: August 06, 2017, 05:11:22 PM »
Brooke I want to make some changes to that.
Fencer
The names of the irrelevant have been changed to protect their irrelevance.
The names of the innocent and the guilty have not been changed.
As for the innocent, everyone needs to know they are innocent –
As for the guilty… they can suck it.

Offline Brooke

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15570
      • http://www.electraforge.com/brooke/
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #27 on: August 07, 2017, 12:03:46 AM »
Roger that.

Offline Fencer51

  • Aces High CM Staff (Retired)
  • Platinum Member
  • ******
  • Posts: 4679
Re: Patch design for Big Week -- 1st scenario patch in many years
« Reply #28 on: August 07, 2017, 02:18:17 AM »



 :rolleyes:  Not overly fond of the bird's insignia.
Fencer
The names of the irrelevant have been changed to protect their irrelevance.
The names of the innocent and the guilty have not been changed.
As for the innocent, everyone needs to know they are innocent –
As for the guilty… they can suck it.