Ping told me that its solid 146 - 150 ms and no packetloss. About 2 Min's running.Till last Friday may I7 CPU, 12G ram and GF1060 was running 59 -60 fps in any situation.
A DXDIAG output might help, especially if it is a Windows 10 computer. Speaking of which, has yours gotten the recent major update? A lot of problem reports on it.
Please post those in the Bug forum.Yes, we know. but there are different manifestations all being treated like they are the same one and they are not.No one has been able to reliably duplicate the one we are looking for and not all computers do it. HiTech has never had the issue on his system, nor have I (home or work).All we know for certain is it has something to do with DX11, as other games have had the same problem, but others do not.
That is interesting. The background skin downloader should not hurt performance that much.
I really would like to see a DXDIAG output of that computer. If you do not want to post it, then would you mind emailing it?
cant someone in texas bring there pc round so you have a machine that has the problem on...just thinking out loud, bribe em with a sneak peek at new Beau..
does the film viewer show the same pauses that we are seeing in game? I can definitely get one of the micro freeze in DX11 because that DOES happen every sortie. bustr made an interesting point about the nvidia shadowplay presenting planes behaving the way they should rather than the spinning out bug. I've been trying to get a good film of it but haven't been able to get on much and when I have the stick stirrers seem to have gone into hiding!
I get micro freezes with DX9 which seem to be related to operations that alter "static" conditions: roll out of "auto-level", switch view from "front", trigger bomb release, etc.