...and why 'the sphere'?
It's so annoying in info windows in The Tower, in x-Plane menus, in Rift settings, etc.
Is it somehow necessary for digital representation?
Or is it aesthetic in that rectangular planar objects become become distorted as they move away from the center of vision like wacky parallelograms? (I've forgotten the math nomenclature for 'wacky parallelograms')
I'd prefer wacky parallelograms.
You're in the tower...the grid of the windows is flat and planar; I'd prefer the map and menus appear as planes parallel to the window grid like in simple Cartesian geometry- not these fevered hallucinations of Blaise Pascal.
And...it's not difficult to reach for the mouse and drag and click. This having to move one's head to scroll through a menu is downright illiterate. Bring back Rene Descartes!