I can think of two or three places this would start up lengthy whine posts and possibly cost a few customers if Hitech gave us an updated to .salvo for the fuse arming distance or time in flight.
1. - Tanks hiding under or in trees in those infuriating positions with the engine off that you can only see them by flying inside the tree canopy's to look under the canopy your tank is sitting. So guys would start saying hello with a grass level equivalent of mast head bombing. I watch guys on Buzzsaw in an A20 miss by 20ft on every pass trying to dive bomb a single tank sitting under one tree mostly hidden. If you can set the fuse to contact or even half the 800 minimum we have now, you can level bomb the tank from 100ft AGL.
2. - Popup mast head bombing of task groups. Same thing if you can reduce the minimum travel distance for the fuse, task groups will last less time after that than the short lifespan they have now from level bombing.
3. - Last moment rapid corrections by a low flying fighter to get bombs on a GV that the pilot keeps loosing sight of the icon. Most of the the time I've witnessed in 15 years, the fuse never arms. So if they can set the fuse under 800, it will make killing GV's that much easier. Then we are back to how badly we chewed up GV's from the air before Hitech introduced commander mode which some players leveraged into single shot skeet shooting mode against fighters.
It's not that Hitech is a neophyte when it comes to the armament he codes into his universe and needs real world justification of fuse S.O.P.. Over the last 15 years it's been obvious he researches all of this at the engineering level so he can create the physics modeling. Many years back he posted a screen capture of the blast radius mapping he used for some explosions. Do any of you remember that the 16in gun has a 200yd first salvo randomization for the IP when you switch to land mode? One salvo can take out a shore battery while the reload is very slow taking 30sec. During that 30sec if someone is in the shore battery, they have at least two shots to destroy the 16in battery targeting them.
From reading this kind of wish about the bomb fusing and discussions over all of these years, it looks like 800 is fixed for reasons like the 16in land mode first salvo has a 200yd randomization.